Resistance: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary
No edit summary
Line 48: Line 48:


{{SkillsNavbox}}
{{SkillsNavbox}}
[[Category:Hero skills]]
[[Category:Hero Skills]]

Revision as of 17:57, 3 April 2026


Skill Subskills
Basic Resistance
Friendly creatures take –10% Magic Damage.
Advanced Resistance
Friendly creatures take –20% Magic Damage.
Obstruction
Enemy spells cost 20% more mana. If hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.
Resilience
Friendly creatures take –10% Magic Damage.
Fast Metabolism
All negative effects on friendly creatures last for 2 fewer rounds (no less than 2).
Expert Resistance
Friendly creatures take –30% Magic Damage.
Hindrance Aura
During the battle, enemy loses 1 Focus Charge(s) at the beginning of each round.
Magic Suppression
Grants a new ability. It kills the target summoned creature or all temporary units in a chosen stack.
[[File:{{{subimage6}}}|30px]] {{{subname6}}}
{{{subdesc6}}}

Skill Synergies

Knowing Resistance will give the following benefits to other sub-skills:

Expert Battle Magic Mage Protector's Authority

Friendly creatures’ Defence increases by 20% of their hero’s Knowledge. This bonus is doubled if the Hero knows Resistance.

Expert Nightshade Magic Hour of the Wolf

–15% Attack and Defence to enemy creatures. This bonus is doubled if the Hero knows Resistance.


wiki_skills_nav_might💬
No resultsNo resultsNo resultsNo resultsNo resultsNo resultsNo resultsNo resultsNo results
No resultswiki_skills_nav_might_only💬
wiki_skills_nav_magic💬
No resultsNo resultsNo resultsNo resultsNo resultsNo resultsNo resultsNo results
No resultswiki_skills_nav_magic_only💬
wiki_skills_nav_general💬
No resultsNo resultsNo resultsNo resultsNo results
wiki_skills_nav_faction💬
No resultsNo resultsNo resultsNo resultsNo resultsNo results