Necromancy: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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Revision as of 17:57, 3 April 2026
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Basic Necromancy 4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
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Advanced Necromancy 6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
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Gravesoil Necropolis creatures deal +10% and take –10% Damage on Native Terrain.
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Soul Harvest Restores 4 mana after a battle victory.
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Lord of the Dead +2.0% to Necromancy power.
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Expert Necromancy 8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
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Soul Reaper –1 to enemy Morale and Luck in battle.
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Eternal Service Grants a new ability. It restores HP to the target and can revive fallen units.
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