Votary: Difference between revisions

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===Laws===
===Laws===
This unit is affected by the following Faction [[Laws]]:
This unit is affected by the following Faction [[Laws]]:
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}}
{{LawSummary|lang=en|id=fraction_law_unfrozen_12}}
{{LawSummary|lang=en|id=fraction_law_unfrozen_12}}
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}}
{{LawSummary|lang=en|id=fraction_law_dungeon_12}}
{{LawSummary|lang=en|id=fraction_law_dungeon_12}}



Revision as of 10:55, 27 July 2026


Votary
Faction
Tier
II
Cost
220Gold
(Upgrade cost)
( 55Gold)
Base growth
+12
Squad value
193
Stats
Health
15
Attack
9This stat is higher compared to the base unit.

Base: 5
Increase: +4
Defense
4
Damage
4-8This stat is higher compared to the base unit.

Base: 6
Increase: +2
Morale
0
Luck
0
Initiative
4
Speed
4This stat is higher compared to the base unit.

Base: 3
Increase: +1
Other Info
Specialist hero
Related Units
Base unit
Upgrade A
Upgrade B
Votary
Internal ID
unfrozen_cultist_upg_alt

Votaries are upgraded tier-II units of the Schism faction. They can be recruited from Cultist Spire II.

They are one of the upgrades of the Cultist, the other being the Binder.

Description

By opening their minds further to the eldritch influence, votaries serve as the eyes of their mistress — and of whatever lurks within the Rift. I shudder to imagine what becomes of their psyche.

Abilities

Creature Type
Living
-5 to 5Morale Range
|
-5 to 5Luck Range
|
YesCounts for Necromancy?
A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.
Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Long Reach
Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Gaze of the Abyss: Sluggishness
1 Focus Charge(s)
Deals [ 3 × amount of units ]% of a basic attack ({2}–{3}) as Pure Damage to the target and all the adjacent enemies. All targets’ Initiative reduces by 1 until the end of next round.
Active Ability
Gaze of the Abyss: Slow
1 Focus Charge(s)
Deals [ 3 × amount of units ]% of a basic attack ({2}–{3}) as Pure Damage to the target and all the adjacent enemies. All targets’ Speed reduces by 1 until the end of next round.


Laws

This unit is affected by the following Faction Laws:

Tier-2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2 Law Seals
Cultist growth in your cities increases by 4. They deal +1 Damage.
Tier IICost: 3 Law Seals
Tier-2 creature growth in your cities increases by 4.
Tier IICost: 2 Law Seals