Lightweaver: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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Revision as of 19:32, 22 July 2026
Lightweaver |
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Faction |
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Tier IV |
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Cost 310 |
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Base growth +6 |
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Squad value 312 |
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| Stats | |||
Health 35
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Attack 11
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Defense 11
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Damage 11-11
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Morale 2
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Luck 0
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Initiative 4
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Speed 2
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| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Base unit Lightweaver |
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| Internal ID | |||
| lightweaver | |||
Lightweavers are tier-IV units of the Temple faction. They can be recruited from the Sundrop Chapel.
They can be upgraded into the Hierophant or the Sun Herald.
Description
One of the scriptures of the Church proclaims, “The Sun is a chalice into which all human souls flow after death. To truly empower it, one must seek enlightenment and self-discipline.” Lightweavers help the faithful achieve this, guiding them in rituals that foster clarity and spiritual strength.
Abilities
| Creature Type Living | |
A fully sentient inhabitant of Jadame.
Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle. | |
| Attack Type Ranged Attack | |
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%). | |
| Alternative Attack Melee Attack | |
Performs an alternative Melee attack.
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| Active Ability Inner GlowRank I | |
Increases target friendly creature’s Attack and Defense by 5, Speed and Initiative by 1.
Duration: 1 round(s). | |
Laws
This unit is specifically affected by following Faction Laws:


