Keandra: Difference between revisions

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|specialtyDescr = Jouster - [[Temple_Units#tabber-Cavalry|Cavalry]] growth in your cities increases by 1. Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack and Defense.
|specialtyDescr = Jouster - [[Temple_Units#tabber-Cavalry|Cavalry]] growth in your cities increases by 1. Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack and Defense.
|notes = }}
|notes = }}
 
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[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 20:33, 18 June 2026


Lore

Keandra was always quick and clever. But during an expedition, she encountered Marl. When the ugly creature’s gaze fell on her, the ground turned to sand, wax, web — liquid beneath her feet. And her legs failed her. In that moment, she realized speed and bravery weren’t enough — she needed strength, better tools, and sturdier legs. So she became a cavalier, a jouster. And she swore never to feel helpless again.

Specialty
Jouster - Cavalry growth in your cities increases by 1. Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack and Defense.
Notes:
    Knight
    2
    3
    1
    1
    Starting skills
    Starting spell
    —
    Starting Army

    14-20

    2-3

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