Diplomacy: Difference between revisions

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'''Diplomacy''' is a [[Skills|skill]] that gives heroes a chance to pay and recruit enemy neutral squads instead of fighting them, provided that their army is strong enough to intimidate them into doing so.
'''Diplomacy''' is a [[Skills|skill]] that gives heroes a chance to pay and recruit enemy neutral squads instead of fighting them, provided that their army is strong enough to intimidate them into doing so.
{{Skill table
|name=Diplomacy
|skillimage1=Skill Diplomacy.png
|desc1=Provides a chance of neutral squads offering to join the hero's army for Gold instead of fighting them.
|skillimage2=Skill Advanced Diplomacy.png
|desc2=Provides a chance of neutral squads offering to join the hero's army for Gold instead of fighting them. +25% Persuasion Power in Diplomacy.
|skillimage3=Skill Expert Diplomacy.png
|desc3=Provides a chance of neutral squads offering to join the hero's army for Gold instead of fighting them. +50% Persuasion Power in Diplomacy.
|subname1=Larger Than Life
|subimage1=diplomacy_sub_larger_than_life.png
|subdesc1=Neutral squads view the hero's army as +25% more powerful than it is, increasing the chance that they will join or flee. This bonus is doubled if the hero knows [[Battlecraft]].
|subname2=Eloquence
|subimage2=diplomacy_sub_eloquence.png
|subdesc2=–75% to the cost of surrendering.
|subname3=Folk Hero
|subimage3=diplomacy_sub_folk_hero.png
|subdesc3=+50% Persuasion Power in Diplomacy with neutral squads from the hero's faction.


|subname4=Art of the Deal
==Levels==
|subimage4=diplomacy_sub_art_of_the_deal.png
{{#invoke:SkillsOverview|display|lang=en|skill=skill_diplomacy}}
|subdesc4=Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows [[Economy]].


|subname5=Vagrant Army
==Skill Synergies==
|subimage5=diplomacy_sub_vagrant_army.png
Knowing '''Diplomacy''' will give the following benefits to other sub-skills:
|subdesc5=Friendly creatures with neutral affinity gain an additional +100% of the hero’s Attack and Defense to their Attack and Defense.
{{#invoke:SkillSynergies|display|lang=en|skill=skill_diplomacy}}
 
|subname6=Negotiator
|subimage6=diplomacy_sub_negotiator.png
|subdesc6=+20% to the number of units from neutral squads joining the hero's army.
}}
===Skill Synergies===
Knowing Diplomacy will give the following benefits to other sub-skills:


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</table>
|}
 
==Artifact Effects==
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_diplomacy}}


===Artifact Effects===
* [[File:Holy sigil of insara artifact.png|60px]] Holy Sigil of Insara grants all unlearned Diplomacy subskills, as well as those of [[Leadership]], [[Insight]] and [[Tactics]].
* [[File:Holy sigil of insara artifact.png|60px]] Holy Sigil of Insara grants all unlearned Diplomacy subskills, as well as those of [[Leadership]], [[Insight]] and [[Tactics]].


{{SkillsNavbox}}
{{SkillsNavbox|lang=en}}
[[Category:Hero Skills]]
[[Category:Hero Skills]]

Revision as of 13:04, 8 June 2026



Diplomacy is a skill that gives heroes a chance to pay and recruit enemy neutral squads instead of fighting them, provided that their army is strong enough to intimidate them into doing so.

Levels

Basic Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them.
Advanced Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them. +25% Persuasion Power in Diplomacy.
Larger Than Life
Neutral squads view the hero’s army as +25% more powerful than it is, increasing the chance that they will join or flee. This bonus is doubled if the hero knows “Battlecraft”.
Eloquence
–75% to the cost of surrendering.
Folk Hero
+50% Persuasion Power in Diplomacy with neutral squads from the hero’s faction.
Expert Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them. +50% Persuasion Power in Diplomacy.
Art of the Deal
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy”.
Vagrant Army
Friendly creatures with neutral affinity gain an additional +100% of the hero’s Attack and Defense to their Attack and Defense.
Negotiator
+20% to the number of units from neutral squads joining the hero’s army.

Skill Synergies

Knowing Diplomacy will give the following benefits to other sub-skills:

Wizard Contract
Friendly creatures take –10% Magic Damage. This bonus is doubled if the hero knows “Diplomacy.”
Veterans
Tier-4 creature growth in all your cities increases by 2. This bonus is doubled if the hero knows “Diplomacy.”
Advanced Recruitment Veterans

Tier-4 creature growth in all your cities increases by 2. This bonus is doubled if the Hero knows Diplomacy.

Expert Defense Wizard Contract

Friendly units take -10% Magic Damage. This bonus is doubled if the Hero knows Diplomacy.

Artifact Effects

Holy Sigil of Insara  — Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics.
Diplomatic Gifts  — Legendary Item
+10% to Persuasion Power in Diplomacy.
Ambassador's Sash  — Legendary Back
+10% to Persuasion Power in Diplomacy.