Combat: Difference between revisions
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: ''For information on the game's combat mechanics, see [[Combat System]].'' | : ''For information on the game's combat mechanics, see [[Combat System]].'' | ||
'''Combat''' is a [[Skills|skill]] that makes the hero's [[Heroic Strike]] more powerful. It is exclusive to [[Might Heroes]]. | |||
{{Skill table | {{Skill table | ||
|name=Combat | |name=Combat | ||
Revision as of 20:34, 14 May 2026
- For information on the game's combat mechanics, see Combat System.
Combat is a skill that makes the hero's Heroic Strike more powerful. It is exclusive to Might Heroes.
Skill Synergies
Knowing Combat will give the following benefits to other sub-skills:
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero's Morale. | ||
Heroic Strike instantly kills all temporary units in the target stack. | ||
Artifact Effects
Holy Sigil of The Second Man grants all unlearned Combat subskills, as well as those of Offense, Summon Avatar and Siegecraft.


