Offense: Difference between revisions
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'''Offense''' is a [[Skills|skill]] that increases the damage done by the hero's army in battle. | |||
{{Skill table | {{Skill table | ||
|name=Offense | |name=Offense | ||
Revision as of 20:21, 14 May 2026
Offense is a skill that increases the damage done by the hero's army in battle.
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Offense Friendly creatures' basic attacks deal +15% Damage. |
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| Advanced Offense Friendly creatures' basic attacks deal +20% Damage. |
Archery Friendly creatures' Ranged and Long Reach attacks deal +15% Damage. |
Battle March Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows Luck. |
Battle Frenzy Friendly creatures gain +2 Attack for each point of Morale. | ||||
| Expert Offense Friendly creatures' basic attacks deal +25% Damage. |
Shadow Blades Friendly creatures deal +1 Damage. |
Reality Wardens Friendly creatures deal +50% Damage to summoned enemy creatures. This bonus is doubled if the hero knows Nightshade Magic. |
Firmness —15% Defense to enemy creatures. | ||||
Skill Synergies
Knowing Offense will give the following benefits to other sub-skills:
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the Hero knows Offense. | ||
+10% more Magic Damage dealt. This bonus is doubled if the Hero knows Offense. | ||
Artifact Effects
Holy Sigil of The Second Man grants all unlearned Offense subskills, as well as those of Summon Avatar, Siegecraft and Combat.


