Combat: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:leadership_sub_inspiring_strike.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Inspiring Strike</b></span> | |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:leadership_sub_inspiring_strike.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Inspiring Strike</b></span> | ||
<span style="display:inline-block;color:#DDD;">The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero's Morale.</span></span> | <span style="display:inline-block;color:#DDD;">The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero's Morale.</span></span> | ||
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|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Wisdom.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Wisdom(Skill)|Advanced Wisdom]]</b></span> | |||
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:wisdom_sub_seeing_through.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Seeing Through</b></span> | |||
<span style="display:inline-block;color:#DDD;">Heroic Strike instantly kills all temporary units in the target stack.</span></span> | |||
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Revision as of 12:23, 14 May 2026
- For information on the game's combat mechanics, see Combat System.
Skill Synergies
Knowing Combat will give the following benefits to other sub-skills:
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero's Morale. | ||
Heroic Strike instantly kills all temporary units in the target stack. | ||
Artifact Effects
Holy Sigil of The Second Man grants all unlearned Combat subskills, as well as those of Offense, Summon Avatar and Siegecraft.


