Vim: Difference between revisions

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|army3creature= Vine Iriyad
|army3creature= Vine Iriyad
|army3count= 3-5
|army3count= 3-5
|intro=  
|intro='''Vim''' is a [[Druid]] of the [[Grove]] faction.
 
He specializes in the spell [[Cave In]].
|tagline= There ain't a problem in the world that can't be tackled head-on! Preferably with horns.
|tagline= There ain't a problem in the world that can't be tackled head-on! Preferably with horns.
|biography= Vim is a spirited satyr who solves problems with sheer force — especially using his forehead.
|biography= Vim is a spirited satyr who solves problems with sheer force — especially using his forehead.

Revision as of 00:40, 10 May 2026


Vim
Faction Class
Starting Stats
Starting Skills
Basic Murmuring
Starting Spell
Starting Army

8-11

5-7

3-5
There ain't a problem in the world that can't be tackled head-on! Preferably with horns.

Vim is a Druid of the Grove faction.

He specializes in the spell Cave In.

Biography

Vim is a spirited satyr who solves problems with sheer force — especially using his forehead.

Convinced that stones crave movement, he sees them as eager allies, happily rolling toward his foes when he charges. His battle style blends raw strength with a playful, almost childlike belief in the will of the earth itself.

Specialization

Rock It Up!
He starts with the "Masterful Cave In" spell. The obstacles created by this version of the spell must be damaged +1 more times to be destroyed. While casting this spell, effective Spell Power is increased by 1 for every 3 hero level(s).

Strategy

No notes yet.



Grove Heroes
Wardens
Druids
List of All Heroes