Skeleton: Difference between revisions

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{{loc}}{{Unit Infobox
{{loc}}
|name=Skeleton
{{Unit_Infobox
|name=Skeleton Warrior
|dwelling=[[Crypts and Graves]]
}}
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{| class="wikitable"
'''Skeletons''' are tier-I [[units]] of the [[Necropolis]] faction. They can be recruited from [[Crypts and Graves]].
|Skeletons are the simplest product of necromancy, raised without elaborate rituals – just magic binding bones into a crude frame capable of basic movement and obedience.
 
|-
They can be upgraded into the [[Skeleton Warrior]] or [[Skeleton Archer]].
|<b>Passive Traits</b>
 
<ul style="list-style-type:none;line-height:200%;">
==Description==
<li><span style="color:peru;"></span>
{{Unitdesc|Skeleton}}
</ul>
==Abilities==
|-
{{AbilityTable|Skeleton}}
|<b>Abilities</b>
==Laws==
<ul style="list-style-type:none;line-height:200%;">
This unit is specifically affected by following Faction Laws:
<li><span style="color:peru;"></span>
{{Stub/Section}}
</ul>
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|-
==Strategy==
|}
(Notes on how to use the unit)
 
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==Trivia==
* ...
 
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==Gallery==
<gallery>
File:Image.jpg|Caption
</gallery>
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{{UnitsNavbox}}
{{UnitsNavbox}}
[[Category:Necropolis Units]]
[[Category:Necropolis Units]]
[[Category:Units]]

Revision as of 18:57, 8 May 2026


Skeleton Warrior
Faction Necropolis
Tier I
Cost
(Upg. Cost)
50Gold
(15Gold)
Base Growth +30
SquadValue 38
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
6 4 3This stat is higher compared to the base unit. 2This stat is higher compared to the base unit.-3
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 5This stat is higher compared to the base unit. 4This stat is higher compared to the base unit.
Other Info
Dwelling Crypts and Graves
Related Units
Base unit Skeleton
Upgrade A Skeleton Warrior
Upgrade B Skeleton Archer
Internal ID
skeleton_upg

Skeletons are tier-I units of the Necropolis faction. They can be recruited from Crypts and Graves.

They can be upgraded into the Skeleton Warrior or Skeleton Archer.

Description

Skeletons are the simplest product of necromancy, raised without elaborate rituals — just magic binding bones into a crude frame capable of basic movement and obedience.

Abilities

Creature Type
Undead
NeutralMorale
|
-5 to 5Luck Range
|
NoCounts for Necromancy?
A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.
Luck range: –5 to 5.

Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.

Laws

This unit is specifically affected by following Faction Laws:

This section is a stub. You can help this wiki by expanding it.
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