Luck: Difference between revisions
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|name=Luck | |name=Luck | ||
|skillimage1=Skill Luck.png | |skillimage1=Skill Luck.png | ||
|desc1= | |desc1=The hero gains 1 [[Morale / Luck|Luck]]. | ||
|skillimage2=Skill Advanced Luck.png | |skillimage2=Skill Advanced Luck.png | ||
|desc2= | |desc2=|desc1=The hero gains 2 [[Morale / Luck|Luck]]. | ||
|skillimage3=Skill Expert Luck.png | |skillimage3=Skill Expert Luck.png | ||
|desc3= | |desc3=|desc1=The hero gains 3 [[Morale / Luck|Luck]]. | ||
|subname1=Beastly Confidence | |subname1=Beastly Confidence | ||
|subimage1= | |subimage1=luck_sub_beastly_confidence.png | ||
|subdesc1=Friendly creatures have a 1% higher chance to land a | |subdesc1=Friendly creatures have a 1% higher chance to land a Lucky Strike for each point of luck. This bonus is doubled if the hero knows [[Primal Magic]]. | ||
|subname2=Always Heads | |subname2=Always Heads | ||
|subimage2= | |subimage2=luck_sub_always_heads.png | ||
|subdesc2=The | |subdesc2=The hero gains +25% gold and resources from piles on the global map. This bonus is doubled if the Hero knows [[Economy]]. | ||
|subname3=Mearea's Chosen | |subname3=Mearea's Chosen | ||
|subimage3= | |subimage3=luck_sub_meareas_chosen.png | ||
|subdesc3=Enemy | |subdesc3=Enemy Luck reduced by 1 in battle. | ||
|subname4= | |subname4=Lucky Hit | ||
|subimage4= | |subimage4=luck_sub_lucky_hit.png | ||
|subdesc4=When | |subdesc4=When friendly creatures land a Lucky Strike, the enemy does not counterattack. | ||
|subname5=Lightning Strikes Twice | |subname5=Lightning Strikes Twice | ||
|subimage5= | |subimage5=luck_sub_lightning_strikes_twice.png | ||
|subdesc5=Spells can also land a | |subdesc5=Spells can also land a Lucky Strike, dealing 200% Damage. The chance increases by 5% for every point of Luck. | ||
|subname6=Lucky Day | |||
|subimage6=luck_sub_lucky_day.png | |||
|subdesc6=Whenever a friendly creature lands a Lucky Strike, all friendly creatures gain +1 Luck until the end of the next round. | |||
}} | }} | ||
===Skill Synergies=== | ===Skill Synergies=== | ||
Revision as of 20:04, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Luck The hero gains 3 Luck. |
|||||||
| Advanced Luck |
Beastly Confidence Friendly creatures have a 1% higher chance to land a Lucky Strike for each point of luck. This bonus is doubled if the hero knows Primal Magic. |
Always Heads The hero gains +25% gold and resources from piles on the global map. This bonus is doubled if the Hero knows Economy. |
Mearea's Chosen Enemy Luck reduced by 1 in battle. | ||||
| Expert Luck |
Lucky Hit When friendly creatures land a Lucky Strike, the enemy does not counterattack. |
Lightning Strikes Twice Spells can also land a Lucky Strike, dealing 200% Damage. The chance increases by 5% for every point of Luck. |
Lucky Day Whenever a friendly creature lands a Lucky Strike, all friendly creatures gain +1 Luck until the end of the next round. | ||||
Skill Synergies
Knowing Luck will give the following benefits to other sub-skills:
Sight radius increases by 1. This bonus is doubled if the Hero knows Luck. | ||
Artifact Effects
Holy Sigil of Mearea grants all unlearned Luck subskills, as well as those of Economy and Daylight Magic.


