Artifacts: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
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|tier=Epic
|tier=Epic
|set=Living Arrows
|set=Living Arrows
|desc=The living bow grows new arrows itself.
|desc=This living bow grows new arrows itself.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier= Legendary
|tier= Legendary
|set=no
|set=no
|desc=Coincidentally, ogres of Ironsand also have a club where they wreak havoc.
|desc=Coincidentally, the ogres of Ironsand also have a club where they wreak havoc.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Rare
|tier=Rare
|set=Inner Song
|set=Inner Song
|desc=They linger like notes.
|desc=Spells linger like notes.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=duelists_pride_buckler_artifact.png
|image=duelists_pride_buckler_artifact.png
|name=Buckler
|name=Buckler
|effect=Friendly units can counterattack against enemies with swift strike
|effect=Friendly units can counterattack against enemies with "Swift Strike"
|upgrade=no
|upgrade=+5% Melee Damage
|tier=Epic
|tier=Epic
|set=Duelist`s Pride
|set=Duelist`s Pride
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|tier=Epic
|tier=Epic
|set=Power of the Dragon Father
|set=Power of the Dragon Father
|desc=Some call fashioning arms from dragon hide blasphemy. Others can’t hear them over the sound of superior protection.
|desc=Some call fashioning arms from dragon hide blasphemy. But such critiques can’t be heard over the sound of its superior protection.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=Wands are used to focus mental projections, like crystals can focus light into beams.
|desc=Wands are used to focus mental projections, just as crystals focus light into beams.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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{{ArtifactsTableRow
{{ArtifactsTableRow
|image=hourglass_of_protection_artifact.png
|image=hourglass_of_protection_artifact.png
|name=Hourglass of Protection
|name=Pelagic Hourglass
|effect=+100% HP restored to allies, affects revival
|effect=The cooldowns of all spells are reduced by 1 round
|upgrade=no
|upgrade=no
|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=Water flows upwards, rewinding time and pain.
|desc=Water flows upwards, rewinding time.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=...Why would a rampaging orge need a shield?
|desc=…Why would a rampaging ogre need a shield?
}}
}}
|-| Head=
|-| Head=
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|tier=Legendary
|tier=Legendary
|set=Ethereal Knowledge
|set=Ethereal Knowledge
|desc=Connects directly to the brain, seeing an entirely new layer of knowledge.
|desc=Connecting directly to the brain, these eyes access an entirely new layer of knowledge.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Common
|tier=Common
|set=no
|set=no
|desc=Basic protection. Takes way too long to make for its mediocre defense.
|desc=Basic torso protection. Takes way too long to make for its mediocre defense.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Common
|tier=Common
|set=no
|set=no
|desc=As opposed to all other sashes, notorious for having souls.
|desc=As opposed to all the other sashes that are so notorious for having souls.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|name=Flask of Oblivion
|name=Flask of Oblivion
|effect=All negative effects on friendly units last –1 round.
|effect=All negative effects on friendly units last –1 round.
|upgrade=–1 additional round  
|upgrade=–1 fewer additional round  
|tier=Rare
|tier=Rare
|set=Anaesthesia
|set=Anaesthesia
|desc=Water brings oblivion. It can make one forget pain and trouble.
|desc=Water brings oblivion. It can erase memories of pain and trouble.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Rare
|tier=Rare
|set=no
|set=no
|desc=I spy with my little eye something beginning with an eye of the storm.
|desc=I spy with my little eye something beginning with the eye of a storm.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=gifts_of_dwarven_lords_protective_belt_artifact.png
|image=gifts_of_dwarven_lords_protective_belt_artifact.png
|name=Protective Belt
|name=Protective Belt
|effect=–10% magic damage taken; friendly creatures are immune to the effects of “[[Nightmares]]”
|effect=–10% Magic Damage taken
|upgrade=–5% less Magic Damage taken
|upgrade=–5% less Magic Damage taken
|tier=Epic
|tier=Epic
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|image=magic_key_ring_artifact.png
|image=magic_key_ring_artifact.png
|name=Magic Key Ring
|name=Magic Key Ring
|effect=Removes all effects that restrict unit rearrangement, surrendering, fleeing, or use of heroic spells and abilities
|effect=Negates all effects that restrict creature rearrangement, surrendering, fleeing, and using the Spellbook and hero abilities in battle
|upgrade=no
|upgrade=no
|tier=Legendary
|tier=Legendary
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|tier=Common
|tier=Common
|set=Ethereal Knowledge
|set=Ethereal Knowledge
|desc=Not the most comfortable, but definitely very magic.
|desc=Not the most comfortable, but definitely very magical.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=wanderers_way_boots_of_travel_artifact.png
|image=wanderers_way_boots_of_travel_artifact.png
|name=Boots of Travel
|name=Boots of Travel
|effect=+10 movement points
|effect=+10 Movement points
|upgrade=+5 movement points
|upgrade=+5 Movement points
|tier=Rare
|tier=Rare
|set=Wanderer`s Way
|set=Wanderer`s Way
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|tier=Rare
|tier=Rare
|set=no
|set=no
|desc=Also work as Snow Boots, Desert Boots, Deathland Boots, etc.
|desc=They also work as Snow Boots, Desert Boots, Deathland Boots, etc.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=Should have gone with the Lasso of War to catch the mount too.
|desc=Should have gone with the Lasso of War to catch the mount, too.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=seven_league_boots_artifact.png
|image=seven_league_boots_artifact.png
|name=Seven-League Boots
|name=Seven-League Boots
|effect=+40 movement points
|effect=+40 Movement points
|upgrade=no
|upgrade=no
|tier=Legendary
|tier=Legendary
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|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=Can’t stand in one place, need to act!
|desc=Can’t stand in one place need to act!
}}
}}
|-| Rings=
|-| Rings=
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|image=gifts_of_dwarven_lords_emerald_resonance_controller_artifact.png
|image=gifts_of_dwarven_lords_emerald_resonance_controller_artifact.png
|name=Emerald Resonance Controller
|name=Emerald Resonance Controller
|effect=–10% enemy Spell Power
|effect=–10% to enemy hero Spell Power
|upgrade=–5% enemy Spell Power
|upgrade=–5% more to enemy hero Spell Power
|tier=Rare
|tier=Rare
|set=Dwarven Fortitude
|set=Dwarven Fortitude
|desc=Magic is the art of resonance. Which means discordant vibration can dampen it.
|desc=Magic is the art of resonance — which means discordant vibration can dampen it.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=chain_link_artifact.png
|image=chain_link_artifact.png
|name=Chain Link
|name=Chain Link
|effect=Prevents casting of Tier-1 and Tier-2 spells
|effect=Forbids casting of Tier-1 and Tier-2 spells
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=A link from a Concubus chain work around the finger. It’s seen a lot.
|desc=A link from a Concubus chain worn around the finger. It’s seen a lot.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=gifts_of_dwarven_lords_crimson_resonance_controller_artifact.png
|image=gifts_of_dwarven_lords_crimson_resonance_controller_artifact.png
|name=Crimson Resonance Controller
|name=Crimson Resonance Controller
|effect=–20% to enemy hero Spell Power; friendly creatures are immune to the effects of “[[Taunt]]”
|effect=–20% to enemy hero Spell Power
|upgrade=–10% more to enemy hero Spell Power
|upgrade=–10% more to enemy hero Spell Power
|tier=Epic
|tier=Epic
|set=Dwarven Fortitude
|set=Dwarven Fortitude
|desc=Magic is the art of resonance. Which means discordant vibration can dampen it.
|desc=Magic is the art of resonance — which means discordant vibration can dampen it.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=elixir_of_life_ring_of_life_artifact.png
|image=elixir_of_life_ring_of_life_artifact.png
|name=Ring of Life
|name=Ring of Life
|effect=+2 HP to friendly units
|effect=All positive effects on friendly creatures last for +1 round
|upgrade=+2 HP to friendly units
|upgrade=+1 more round
|tier=Epic
|tier=Epic
|set=Anaesthesia
|set=Anaesthesia
|desc=Made of silverwort a unique herb that feels like metal.
|desc=Made of silverwort, a unique herb that feels like metal.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=duelists_pride_brass_knuckles_artifact.png
|image=duelists_pride_brass_knuckles_artifact.png
|name=Brass Knuckles
|name=Brass Knuckles
|effect=Counterattacks from enemy units do –40% damage
|effect=Counterattacks from enemy units do –30% damage
|upgrade=–20% additional damage  
|upgrade=–15% additional damage  
|tier=Legendary
|tier=Legendary
|set=Duelist`s Pride
|set=Duelist`s Pride
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|image=soulscaller_ring_artifact.png
|image=soulscaller_ring_artifact.png
|name=Soulcaller Ring
|name=Soulcaller Ring
|effect=Summoning abilities from the hero or friendly units produce +50% more units
|effect=Enemy loses 1 levels on all Magic School spells
|upgrade=no
|upgrade=no
|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=Some summoned from beyond the veil, some here for the food and pay.
|desc=Summoned from beyond the veil, they gladly aid in supressing your enemies — for they know that one day it will be your turn to repay their price.
}}
}}
|-| Back=
|-| Back=
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|tier=Common
|tier=Common
|set=no
|set=no
|desc=An imp on your shoulder spells bad luck... for the enemy.
|desc=An imp on your shoulder spells bad luck… for the enemy.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=gifts_of_dwarven_lords_automated_antimagic_shield_artifact.png
|image=gifts_of_dwarven_lords_automated_antimagic_shield_artifact.png
|name=Automated Antimagic Shield
|name=Automated Antimagic Shield
|effect=–10% Magic damage taken, friendly creatures are immune to the effects of “[[Berserk]]”
|effect=–10% Magic damage taken
|upgrade=–5% less Magic Damage taken
|upgrade=–5% less Magic Damage taken
|tier=Rare
|tier=Rare
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|tier=Rare
|tier=Rare
|set=Power of the Dragon Father
|set=Power of the Dragon Father
|desc=Zero wings were harmed in the making of this.
|desc=Zero wings were harmed in the making of this tabard.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=wanderers_way_backpack_artifact.png
|image=wanderers_way_backpack_artifact.png
|name=Backpack
|name=Backpack
|effect=+15 movement points
|effect=+15 Movement points
|upgrade=+10 movement points
|upgrade=+10 Movement points
|tier=Epic
|tier=Epic
|set=Wanderer`s Way
|set=Wanderer`s Way
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|image=living_arrows_light_and_shade_cloak_artifact.png
|image=living_arrows_light_and_shade_cloak_artifact.png
|name=Light-and-Shade Cloak
|name=Light-and-Shade Cloak
|effect=Friendly units can still use ranged attack with an adjacent enemy
|effect=Friendly units can still use ranged attacks with an adjacent enemy
|upgrade=+10% Ranged damage
|upgrade=+10% Ranged damage
|tier=Epic
|tier=Epic
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{{ArtifactsTableRow
{{ArtifactsTableRow
|image=elixir_of_life_lifeblood_fairy_artifact.png
|image=elixir_of_life_lifeblood_fairy_artifact.png
|name=Lifeblood Fairy
|name=Lifeblood Fae
|effect=+1 HP to units
|effect=+2 HP to units
|upgrade=+1 HP to units
|upgrade=+1 HP more
|tier=Rare
|tier=Rare
|set=Anaesthesia
|set=Anaesthesia
|desc=Fairies know unique blood magic. But they also remember the face of everyone who has ever held them captive.
|desc=The fae know unique blood magic. They also remember the face of everyone who has ever held them captive.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|name=Quivering Quiver
|name=Quivering Quiver
|effect=+20% Ranged damage
|effect=+20% Ranged damage
|upgrade=+10% Ranged damage
|upgrade=+10% more Ranged damage
|tier=Epic
|tier=Epic
|set=Living Arrows
|set=Living Arrows
|desc=Grows magic arrows, bolts, darts, shurikens, javelins, and any throwing item imaginable inside (thank the woods).
|desc=Grows magic arrows, bolts, darts, shuriken, javelins, and any throwing item imaginable. (Thank the woods.)
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=22... Ra4 23. Nc3 Ra8 24. Nb5 Ra4 25. Nc3 Ra8 26. Nb5.
|desc=22… Ra4 23. Nc3 Ra8 24. Nb5 Ra4 25. Nc3 Ra8 26. Nb5.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=voodoosh_doll_artifact.png
|image=voodoosh_doll_artifact.png
|name=Voodoo Doll
|name=Voodoo Doll
|effect=When the wearer is defeated, they can be hired back at the Tavern.
|effect=When the wearer is defeated, they can still be hired back in the Tavern.
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
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|image=pole_star_artifact.png
|image=pole_star_artifact.png
|name=Pole Star
|name=Pole Star
|effect=+2 sight radius, +20 movement points
|effect=Global Map spells of the hero cost 0 mana
|upgrade=no
|upgrade=no
|tier=Legendary
|tier=Legendary
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|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=“Arina the Brave, Justice of the Heavens, Sister of Sunlight that reveals all and strikes true...”
|desc=“Arina the Brave, Justice of the Heavens, Sister of Sunlight that reveals all and strikes true…”
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=“Naira the True, the Gentle, Knower of Secrets, Muffler of Steps, wrap me in your wings of silence…”
|desc=“Naira the True, the Gentle, Knower of Secrets, Muffler of Steps: wrap me in your wings of silence…”
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=“Hksmilla, World’s Rage, Primal Eye, unlike any other scholar, with your thousand claws and multiple heads...”
|desc=“Hksmilla, World’s Rage, Primal Eye; unlike any other scholar, with your thousand claws and multiple heads…”
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=“Doreath the Pure, Weaver of the world’s clearest essence, Master of Time, Space, and Solitude...”
|desc=“Doreath the Pure, Weaver of the world’s clearest essence, Master of Time, Space, and Solitude…”
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=orb_of_inhibition_artifact.png
|image=orb_of_inhibition_artifact.png
|name=Orb of Inhibition
|name=Orb of Inhibition
|effect=Prevents spell casting in the first round of combat
|effect=Prevents heroes from ability use and spell casting in the first round of combat
|upgrade=no
|upgrade=no
|tier=Legendary
|tier=Legendary
|set=no
|set=no
|desc=Odd to the touch, as though light and sound did not exist inside.
|desc=It’s strange to behold, as though within this orb light and sound do not exist.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
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|image=Holy sigil of roph artifact.png
|image=Holy sigil of roph artifact.png
|name=Holy Sigil of Roph
|name=Holy Sigil of Roph
|effect=While worn, grants all unlearned subskills of the following skills: [[Righteousness]], [[Necromancy]], [[Murmuring]], [[Summon Swarm]], [[Abyssal Communion]], [[Triumvirate's Strength]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Righteousness]], [[Necromancy]], [[Murmuring]], [[Summon Swarm]], [[Abyssal Communion]], [[Triumvirate's Strength]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=No one remembers who Roph once served, but he did so with unwavering loyalty. In time, he became a local saint, embodying the ideals of steadfast devotion to one’s sovereign, faction, and self.
|desc=No one remembers who Roph once served, but he did so with unwavering loyalty. In time, he became a local saint, embodying the ideals of steadfast devotion to one’s sovereign, one’s faction, and oneself.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=Holy sigil of mearea artifact.png
|image=Holy sigil of mearea artifact.png
|name=Holy Sigil of Mearea
|name=Holy Sigil of Mearea
|effect=While worn, grants all unlearned subskills of the following skills: [[Luck]], [[Economy]], [[Daylight Magic]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Luck]], [[Economy]], [[Daylight Magic]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=The gold dragon of myth is said to bring wealth so great that it eventually became a symbol of worship.
|desc=The golden dragon of myth is said to bring wealth so great that it eventually became a symbol of worship.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=Holy sigil of insara artifact.png
|image=Holy sigil of insara artifact.png
|name=Holy Sigil of Insara
|name=Holy Sigil of Insara
|effect=While worn, grants all unlearned subskills of the following skills: [[Leadership]], [[Insight]], [[Diplomacy]], [[Tactics]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Leadership]], [[Insight]], [[Diplomacy]], [[Tactics]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=Legend speaks of an Oracle who could foresee the outcomes of wars and battles. Over time, generals began to revere her name.
|desc=Legend speaks of an oracle who could foresee the outcomes of wars and battles. Over time, generals began to revere her name.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=Holy sigil of the second man artifact.png
|image=Holy sigil of the second man artifact.png
|name=Holy Sigil of The Second Man
|name=Holy Sigil of The Second Man
|effect=While worn, grants all unlearned subskills of the following skills: [[Offence]], [[Summon Avatar (Skill)|Summon Avatar]], [[Siegecraft]], [[Combat]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Offence]], [[Summon Avatar (Skill)|Summon Avatar]], [[Siegecraft]], [[Combat]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
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|image=Holy sigil of the seven magi artifact.png
|image=Holy sigil of the seven magi artifact.png
|name=Holy Sigil of The Seven Magi
|name=Holy Sigil of The Seven Magi
|effect=While worn, grants all unlearned subskills of the following skills: [[Sorcery]], [[Nightshade Magic]], [[Resistance]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Sorcery]], [[Nightshade Magic]], [[Resistance]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=Seven powerful mages formed a secret coven. They are no longer in existence, but their Sigil endures.
|desc=Seven powerful mages formed a secret coven. It’s no longer in existence, but their Sigil endures.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=Holy sigil of quix artifact.png
|image=Holy sigil of quix artifact.png
|name=Holy Sigil of Quix
|name=Holy Sigil of Quix
|effect=While worn, grants all unlearned subskills of the following skills: [[Arcane Magic]], [[Scouting]], [[Battlecraft]], [[Thaumaturgy]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Arcane Magic]], [[Scouting]], [[Battlecraft]], [[Thaumaturgy]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=A conqueror said to have never died, but instead ventured to conquer new worlds beyond this one. Quix exists now only in legend.
|desc=A conqueror who was said to have never died, but instead ventured to conquer new worlds beyond this one, Quix exists now only in legend.
}}
}}
{{ArtifactsTableRow
{{ArtifactsTableRow
|image=Holy sigil of uurdt artifact.png
|image=Holy sigil of uurdt artifact.png
|name=Holy Sigil of Uurdt
|name=Holy Sigil of Uurdt
|effect=While worn, grants all unlearned subskills of the following skills: [[Defense]], [[Primal Magic]], [[Recruitment]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Defense]], [[Primal Magic]], [[Recruitment]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
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|image=Holy sigil of eridore artifact.png
|image=Holy sigil of eridore artifact.png
|name=Holy Sigil of Eridore
|name=Holy Sigil of Eridore
|effect=While worn, grants all unlearned subskills of the following skills: [[Logistics]], [[Battle Magic]], [[Wisdom]].
|effect=While worn, grants all unlearned Subskills of the following Skills: [[Logistics]], [[Battle Magic]], [[Wisdom]].
|upgrade=no
|upgrade=no
|tier=Epic
|tier=Epic
|set=no
|set=no
|desc=A deity invented by pixies as a prank, it would later be worshipped by many seeking to bless their messages.
|desc=A fictional deity invented by pixies as a prank, Eridore would later be worshipped by many seeking to bless their messages.
}}
}}
|-| Sets=
|-| Sets=

Revision as of 18:54, 3 May 2026


The content below needs to be updated as it may not accurately represent what's currently in-game.


Name Description
Fish-to-the-Face Effect
+1 Attack
Upgrade
+1 Attack
Tier
Common
Set
Pauper`s Glory
It goes “wobble wobble” in battle.
Lance Effect
+3 Attack
Upgrade
+2 Attack
Tier
Rare
Set
Knight`s Honor
Charge!
Red Dragon Flame Tongue Effect
+2 Attack, +2 Defense
Upgrade
+1 Attack, +1 Defense
Tier
Rare
Set
Power of the Dragon Father
Forged with the breath of a true dragon.
Dark Hatchet Effect
+2 Attack then +25% Attack
Upgrade
+2 Attack
Tier
Epic
Set
Shadow of Death
Perfect for mincing meat and not mincing words.
Excalibur Effect
Heroic Strike kills +1 tier 1-7 unit
Tier
Epic
With this, blood can become magic, and matter can become spirit.
Garotte Effect
–1 Speed to enemy units
Tier
Epic
Can’t do much when you’re choking.
Rapier Effect
+15% Melee Damage
Upgrade
+5% Melee
Tier
Epic
Set
Duelist`s Pride
A light, stinging weapon. A tool for elegant fighters.
Shaman Staff Effect
+6 Spell Power
Upgrade
+3 Spell Power
Tier
Epic
Set
Shamaniac
The focusing gem isn’t crafted but naturally grown on the branch.
Shroomwood Bow Effect
Friendly units no longer have ranged penalty
Upgrade
+10% ranged damage
Tier
Epic
Set
Living Arrows
This living bow grows new arrows itself.
Truthmaker Effect
–20% Attack to enemy units
Upgrade
–10% Attack
Tier
Epic
Set
Dominion of Puppeteers
Truth is what you make it. And if reality doesn’t agree, remind it who’s the strongest here.
Demon Claw Effect
+12 Attack, –4 Defense
Upgrade
+4 Attack
Tier
Legendary
Set
Beelzebub`s Chosen
They say Beelzebub’s hands are soft as silk, but not those of his minions.
Ogre’s Club of Havoc Effect
+8 Attack
Upgrade
+2 Attack (Unlimited)
Tier
Legendary
Coincidentally, the ogres of Ironsand also have a club where they wreak havoc.
Sword of Judgement Effect
+2 Attributes
Upgrade
+1 Attributes
Tier
Legendary
Set
Angelic Alliance
The Angelic Alliance was formed as a symbol of unity between sentinels of glory and mortals. Rumor has is that other such alliances exist in far away lands.

Name Description
Shoddy Shield Effect
+2 Defense
Tier
Common
It may be just a plank of wood, but at least it’s sturdy wood.
Misericorde Effect
+3 Attack
Upgrade
+1 Attack
Tier
Rare
Set
Knight`s Honor
Ending an opponent’s suffering swiftly is a mercy.
Singing Pan-Pipe Effect
All friendly units' effects last +1 round
Upgrade
+1 Duration
Tier
Rare
Set
Inner Song
Spells linger like notes.
Buckler Effect
Friendly units can counterattack against enemies with "Swift Strike"
Upgrade
+5% Melee Damage
Tier
Epic
Set
Duelist`s Pride
Made not for defense, but to better position yourself for counterattacking.
Caduceus Effect
Heroic Strike Restores 4 Mana
Tier
Epic
With this, blood can become magic, and matter can become spirit.
Crescent Dagger Effect
Spells and unit abilities ignore 30% magic resistance
Upgrade
Ignore +15% magic resistance
Tier
Epic
Set
Ethereal Knowledge
If spells are written in the stars, the crescent moon is there to cut them to pieces.
Dragon Scale Shield Effect
+3 Attack and Defense
Upgrade
+1 Attack and Defense
Tier
Epic
Set
Power of the Dragon Father
Some call fashioning arms from dragon hide blasphemy. But such critiques can’t be heard over the sound of its superior protection.
Fine Wand Effect
+1 Level to all spells
Tier
Epic
Wands are used to focus mental projections, just as crystals focus light into beams.
Truthseeker Effect
–20% to enemy's Defense
Upgrade
–10% enemy's Defense
Tier
Epic
Set
Dominion of Puppeteers
To find out the truth, first find their softest, most vulnerable spot.
Chitinous Shield Effect
+12 Defense, –4 Attack
Upgrade
+4 Defense
Tier
Legendary
Set
Beelzebub`s Chosen
Their shells are as hard as crystal.
Pelagic Hourglass Effect
The cooldowns of all spells are reduced by 1 round
Tier
Legendary
Water flows upwards, rewinding time.
Lion’s Shield of Courage Effect
+2 Attributes
Upgrade
+1 Attributes
Tier
Legendary
Set
Angelic Alliance
This armor was worn by ancient warriors of the Church of the Sun when it was still in its infancy.
Shield of the Rampaging Ogre Effect
+8 Defense
Upgrade
+2 Defense (Unlimited)
Tier
Legendary
…Why would a rampaging ogre need a shield?
Name Description
Fancy Mask Effect
Generates +2 Focus Points at the start of each battle
Upgrade
+1 Focus Point
Tier
Common
Set
Inner Song
Tell me what mask you wear, and I will tell you who you want to be.
Straw Hat Effect
+1 Knowledge
Upgrade
+1 Knowledge
Tier
Common
Set
Pauper`s Glory
The fool is sometimes the smartest man in the village.
Head Torch Effect
+2 sight radius
Tier
Rare
Surprisingly, it was the templars who invented it, not the dwarves. They required even more of the guiding light.
Scholar’s Tiara Effect
+2 Knowledge
Upgrade
+1 Knowledge
Tier
Rare
Set
Scholar`s Wisdom
To mark those willing to learn — and to aid them in doing so.
Armet Effect
+3 Defense
Upgrade
+1 Defense
Tier
Rare
Set
Knight`s Honor
A modern classic.
Sirin Mask Effect
The cooldowns of all spells are reduced by 1 round.
Upgrade
–1 fewer round
Tier
Rare
Set
Shamaniac Soul
Owls and sirins know everything — whether they choose to share it is another matter.
Helm of Heavenly Enlightenment Effect
+2 to Attributes
Upgrade
+1 to Attributes
Tier
Epic
Set
Angelic Alliance
Many say this is the helm of Erathia’s founder, but could it be possible for it to have ended up on Jadame?
Mirror Tiara Effect
Restores 8 Mana each morning
Upgrade
Restores +8 Mana each morning
Tier
Epic
Set
Tranquil Glass
When crafted into jewelry and worn near the head, tranquil glass reveals its true power.
Crown of Dragontooth Effect
+4 Spell Power, +4 Knowledge
Upgrade
+1 Spell Power, +1 Knowledge
Tier
Legendary
Set
Power of the Dragon Father
There’s much wisdom to be found in a dragon’s wisdom teeth.
Beelzebub’s Boon Effect
+12 Knowledge, –4 Spell Power
Upgrade
+4 Knowledge
Tier
Legendary
Set
Beelzebub`s Chosen
A new force in this world, Beelzebub sought a way to ensure his summoning would never end.
Seven Eyes Effect
+1 level to spells
Upgrade
+1 level to spells
Tier
Legendary
Set
Ethereal Knowledge
Connecting directly to the brain, these eyes access an entirely new layer of knowledge.
Two-faced Mask Effect
Once per round, if you kill an enemy with Heroic Strike, you can use it again
Tier
Legendary
The words “Divide your visage, and you shall never face battle alone” are inscribed upon it.
Spellbinder’s Hat Effect
Adds all tier-5 spells to hero's spellbook
Tier
Legendary
Legendary among wizards, this hat is the dream of every mage on Enroth.
Amelchia’s Law Effect
–1 Initiative to enemy units
Tier
Legendary
Set
Dominion of Puppeteers
It becomes incredibly hard to do something when the Queen of Alvar forbids it.
Crown of the Supreme Magi Effect
+8 Knowledge
Upgrade
+2 Knowledge (Unlimited Upgrades)
Tier
Legendary
They say it drives the wearer mad over time.
Name Description
Rags Effect
+1 Spell Power
Upgrade
+1 Spell Power
Tier
Common
Set
Pauper`s Glory
Don’t judge what makes others feel empowered!
Chain Mail Effect
+3 Defense
Tier
Common
Basic torso protection. Takes way too long to make for its mediocre defense.
Plate Armor Effect
+3 Defense
Upgrade
+2 Defense
Tier
Rare
Set
Knight`s Honor
Sticks and stones may break bones, but not through full armor.
Vortex Robe Effect
Whenever an enemy hero casts a spell, 40% of the Mana cost is returned to the wearer
Upgrade
60% of the Mana cost is returned to the wearer
Tier
Rare
Set
Ethereal Knowledge
If you look at it for too long, you’ll feel as though it’s sucking you in.
Tunic of the Cyclops King Effect
+4 Spell Power
Upgrade
+2 Spell Power (Unlimited upgrades)
Tier
Rare
This is where his second eye is.
Eagle Armor Effect
+2 Morale, +2 Luck
Tier
Rare
Spirits and birds soar together.
Ribcage Armor Effect
+2 Defense, then +25% Defense
Upgrade
+2 Defense
Tier
Epic
Set
Shadow of Death
Honestly, it’s not that much deader than a reanimated skeleton.
Iridescent Cloak Effect
+6 Knowledge
Upgrade
+3 Knowledge
Tier
Epic
Set
Shamaniac Soul
Murmurwood casters rarely read, relying instead on memory for their mystical knowledge.
Heartbeat Effect
+12 Spell Power, –4 Knowledge
Upgrade
+4 Spell Power
Tier
Legendary
Set
Beelzebub`s Chosen
Just feel the rhythm of the Chorus.
Armor of Wonder Effect
+2 to Attributes
Upgrade
+1 to Attributes
Tier
Legendary
Set
Angelic Alliance
This armor was worn by ancient warriors of the Church of light, when it was still in its infancy.
Dragon Scale Armor Effect
+4 Attack, +4 Defense
Upgrade
+1 Attack, +1 Defense
Tier
Legendary
Set
Power of the Dragon Father
The black dragons of Alvar are relatively fine with seeing their green brethren skinned. The ashen dragons of Alvar are completely fine with it.
Robe of Enlightment Effect
Adds all tier-3 spells to the hero's spellbook
Tier
Legendary
A wizard once noticed an odd resemblance between weaving and spellcraft. As a result, these robes were created.
Name Description
Rope Belt Effect
+1 Defense
Upgrade
+1 Defense
Tier
Common
Set
Pauper`s Glory
Protects the important bits.
Soulless Sash Effect
–1 morale to enemy units
Tier
Common
As opposed to all the other sashes that are so notorious for having souls.
Endless Bag Effect
Produces 1 gem, mercury, or crystal, depending on the hero's faction
Tier
Rare
Adventurers all over the world throw their possessions into these bags. It’s about time someone began to fish them out.
Flask of Oblivion Effect
All negative effects on friendly units last –1 round.
Upgrade
–1 fewer additional round
Tier
Rare
Set
Anaesthesia
Water brings oblivion. It can erase memories of pain and trouble.
Spyglass Effect
+1 sight radius
Tier
Rare
I spy with my little eye something beginning with the eye of a storm.
Warrior’s Belt Effect
+2 Attack
Upgrade
+1 Attack
Tier
Rare
Set
Warrior`s Strength
Any warrior appreciates a good belt to hang their sword on.
Protective Belt Effect
–10% Magic Damage taken
Upgrade
–5% less Magic Damage taken
Tier
Epic
Set
Dwarven Fortitude
Not to be confused with conveyor belts. (Unless…)
Slithering Sash Effect
+3 Spell Power, +3 Knowledge
Upgrade
+1 Spell Power, +1 Knowledge
Tier
Epic
Set
Power of the Dragon Father
The eye may be fake, crafted from a jewel, but the slithering is very much real
Celestial Sash of Bliss Effect
+2 to Attributes
Upgrade
+1 to Attributes
Tier
Epic
Set
Angelic Alliance
The sentinels have withdrawn from the pact, but the artifact remains.
Spells in Bottles Effect
Adds all Tier-4 spells to hero's spellbook
Tier
Epic
Potions have existed for a long time, but to bottle the very knowledge needed to cast a spell? That is truly an impressive feat.
Magic Key Ring Effect
Negates all effects that restrict creature rearrangement, surrendering, fleeing, and using the Spellbook and hero abilities in battle
Tier
Legendary
Can unlock the Shackles of War.
Skull of Milos Effect
+1000 Gold a day
Upgrade
+250 Gold a day
Tier
Legendary
Set
Milos’s Curse
They say gold doesn’t care if you’re guilty or innocent. And so Duke Milos’s most loyal servant was imprisoned in a golden skull for his master’s greed.
Name Description
Dragonbone Greaves Effect
+1 Spell Power, +1 Knowledge
Upgrade
+1 Spell Power, +1 Knowledge
Tier
Common
Set
Power of the Dragon Father
Just don’t venture into Alvar, Garrote Gorge, or any other land ruled by dragons wearing them.
Magic Slippers Effect
–2 Mana cost to spells
Upgrade
–1 additional Mana cost to spells
Tier
Common
Set
Ethereal Knowledge
Not the most comfortable, but definitely very magical.
Boots of Travel Effect
+10 Movement points
Upgrade
+5 Movement points
Tier
Rare
Set
Wanderer`s Way
Nothing beats soft leather for travelling long distances.
Swamp Boots Effect
Removes all terrain penalty
Tier
Rare
They also work as Snow Boots, Desert Boots, Deathland Boots, etc.
Bone Boots Effect
+2 Spell Power, then +25% Spell Power
Upgrade
+2 Spell Power
Tier
Epic
Set
Shadow of Death
They whisper in your sleep.
Sandals of the Saint Effect
+2 to Attributes
Upgrade
+1 to Attributes
Tier
Epic
Set
Angelic Alliance
Many are the pilgrims of the Light who wear these sandals as a gesture of humility.
Shackles of War Effect
Prevents any surrendering or fleeing in battle.
Tier
Epic
Should have gone with the Lasso of War to catch the mount, too.
Legion’s Leg Effect
+50% unit growth in all cities. Stacks cumulatively with bonuses from other heroes.
Tier
Legendary
Somewhere, a legless statue is waiting sorrowfully.
Seven-League Boots Effect
+40 Movement points
Tier
Legendary
A little month; or ere those shoes grew old. And their trail stretched long.
Warlord Boots Effect
+2 Initiative to friendly units
Tier
Legendary
Can’t stand in one place — need to act!
Name Description
Clenching Ring Effect
Over-time spell effects cast by the hero last +1 round longer
Upgrade
+1 round
Tier
Common
Set
Shamaniac Soul
This ring helps one cling to incantations as effortlessly as birds cling to branches in their sleep.
Quiet Eye of a Dragon Effect
+1 Attack, +1 Defense
Upgrade
+1 Attack, +1 Defense
Tier
Common
Set
Power of the Dragon Father
You can’t shake the feeling that it follows you wherever you go.
Wooden Ring Effect
+1 Morale
Upgrade
+1 Morale
Tier
Common
Set
Pauper`s Glory
A peasant’s only treasure.
Emerald Resonance Controller Effect
–10% to enemy hero Spell Power
Upgrade
–5% more to enemy hero Spell Power
Tier
Rare
Set
Dwarven Fortitude
Magic is the art of resonance — which means discordant vibration can dampen it.
Keeper’s Ring Effect
+2 Defense
Upgrade
+1 Defense
Tier
Rare
Set
Keeper`s Fortitude
City guards often wear these rings to react to danger one or two seconds faster.
Lord’s Ring Effect
+1 Initiative to friendly units
Tier
Rare
When your lord commands, you get up and go. Simple as that.
Shard of Serenity Effect
Restores 6 Mana every morning
Upgrade
+6 Mana each morning
Tier
Rare
Set
Tranquil Glass
A ring crafted from a stray shard of tranquil glass retains some of its calming properties.
Tabar Signet-Ring Effect
+1 Luck
Upgrade
+1 Luck
Tier
Rare
Set
Ukhtabar Signet
“Tabar” means “novelty” in the Sacred Vori Language. Combined, “Ukhtabar” stands for “the joy of novelty”.
Chain Link Effect
Forbids casting of Tier-1 and Tier-2 spells
Tier
Epic
A link from a Concubus chain worn around the finger. It’s seen a lot.
Crimson Resonance Controller Effect
–20% to enemy hero Spell Power
Upgrade
–10% more to enemy hero Spell Power
Tier
Epic
Set
Dwarven Fortitude
Magic is the art of resonance — which means discordant vibration can dampen it.
Ring of Life Effect
All positive effects on friendly creatures last for +1 round
Upgrade
+1 more round
Tier
Epic
Set
Anaesthesia
Made of silverwort, a unique herb that feels like metal.
Ring of Neutrality Effect
All units in battle have neutral Morale and Luck
Tier
Epic
Chances can be calculated — and neutralized.
Brass Knuckles Effect
Counterattacks from enemy units do –30% damage
Upgrade
–15% additional damage
Tier
Legendary
Set
Duelist`s Pride
Well, technically it’s four rings.
Seal of Silence Effect
Heroic Strike removes all counterattack charges from target
Tier
Legendary
It does more than prevent speech, it robs the very desire to resist.
Sixth Finger Effect
–3 Morale, –3 Luck to enemy units
Tier
Legendary
King Elloran was said to have cursed touch. Even now his finger brings misfortune, so long as you let it grow into your hand.
Soulcaller Ring Effect
Enemy loses 1 levels on all Magic School spells
Tier
Legendary
Summoned from beyond the veil, they gladly aid in supressing your enemies — for they know that one day it will be your turn to repay their price.
Name Description
Omencaller Effect
–1 enemy Luck
Tier
Common
An imp on your shoulder spells bad luck… for the enemy.
Wizard’s Cloak Effect
+2 Spell Power
Upgrade
+1 Spell Power
Tier
Rare
Set
Wizard`s Might
Magically blocks out distractions, allowing the wizard focus solely on their spellcraft.
Automated Antimagic Shield Effect
–10% Magic damage taken
Upgrade
–5% less Magic Damage taken
Tier
Rare
Set
Dwarven Fortitude
Dwarves deal with the elements so much, they’ve automated their defenses.
Dragon Wing Tabard Effect
+2 Spell Power, +2 Knowledge
Upgrade
+1 Spell Power, +1 Knowledge
Tier
Rare
Set
Power of the Dragon Father
Zero wings were harmed in the making of this tabard.
Monster Head Effect
–1 enemy Morale and Luck
Tier
Rare
Can’t be too cheerful when the opponent flaunts their trophies like that.
Flag of Truce Effect
Wearer keeps their army whenever they flee from battle
Tier
Rare
No matter how powerful you are on the battlefield, in the end all disputes are solved politically.
Backpack Effect
+15 Movement points
Upgrade
+10 Movement points
Tier
Epic
Set
Wanderer`s Way
Yes, you can wear it over that fancy cape.
Light-and-Shade Cloak Effect
Friendly units can still use ranged attacks with an adjacent enemy
Upgrade
+10% Ranged damage
Tier
Epic
Set
Living Arrows
Makes the wearer dissolve into the dance of light and shade.
Second Shade Effect
+2 Knowledge then +25% Knowledge
Upgrade
+2 Knowledge
Tier
Epic
Set
Shadow of Death
It has an eerie aura of thinking for you.
Ambassador’s Sash Effect
+10% persuasion power with Diplomacy
Upgrade
+5% persuasion
Tier
Legendary
Set
Ambassador`s Word
They’ll follow you if you look pretty!
Fallen Angel Wings Effect
Grants the wearer Flight
Tier
Legendary
They whisper that the true angels abandoned the Temple of the Sun. Was it the Templars’ zealotry — or the angels’ hubris?
Effect
+1 Speed to friendly units
Tier
Legendary
There used to be a seventh wind, but he displeased Arina. And then there were six.
Name Description
Magic Scroll Effect
Adds a specific spell to the hero's spellbook
Tier
Common
Parchment imbued with magical knowledge.
Enchanted Magic Scroll Effect
Adds a specific level 4 spell to the hero's spellbook
Tier
Common
Parchment imbued with enough magical knowledge to replicate the power of a master.
Magic Mirror Effect
Restores 4 Mana each morning
Upgrade
Restores +4 Mana each morning
Tier
Common
Set
Tranquil Glass
This mirror has an uncanny ability to restore its own broken shards.
Last Coin Effect
+1 Luck
Upgrade
+1 Luck
Tier
Common
Set
Pauper`s Glory
"It’s always heads.
Boreoloth’s Hand Effect
+1 Attack
Upgrade
+1 Attack (Unlimited Upgrades)
Tier
Common
Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self‑improvement.
Boreoloth’s Tail Effect
+1 Defense
Upgrade
+1 Defense (Unlimited Upgrades)
Tier
Common
Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement.
Boreoloth’s Heart Effect
+1 Spell Power
Upgrade
+1 Spell Power (Unlimited Upgrades)
Tier
Common
Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement.
Boreoloth’s Head Effect
+1 Knowledge
Upgrade
+1 Knowledge (Unlimited Upgrades)
Tier
Common
Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement.
Keeper’s Amulet Effect
+2 Defense
Upgrade
+1 Defense
Tier
Rare
Set
Keeper`s Fortitude
An amulet that allows the wearer to survive against all odds, though sadly, often worn by cowards who never intend to face such dangers.
Warrior’s Amulet Effect
+2 Attack
Upgrade
+1 Attack
Tier
Rare
Set
Warrior`s Strength
The mark of many martial feats accomplished — and many more to come.
Scholar’s Amulet Effect
+2 Knowledge
Upgrade
+1 Knowledge
Tier
Rare
Set
Scholar`s Wisdom
For those who know that they know nothing.
Wizard’s Amulet Effect
+2 Spell Power
Upgrade
+1 Spell Power
Tier
Rare
Set
Wizard`s Might
Even if the wearer is lacking, the power within this amulet more than compensates for it.
Ukh Signet Effect
+1 Morale
Upgrade
+1 Morale
Tier
Rare
Set
Ukhtabar Signet
“Ukh” means “joy” in the Sacred Vori Language. Combined, “Ukhtabar” stands for “the joy of novelty”.
Lifeblood Fae Effect
+2 HP to units
Upgrade
+1 HP more
Tier
Rare
Set
Anaesthesia
The fae know unique blood magic. They also remember the face of everyone who has ever held them captive.
Golden Pig Effect
+500 Gold a day
Upgrade
+250 Gold a day
Tier
Rare
Set
Milos’s Curse
They say pigs are so greedy they dig the ground constantly, searching for gold. And so Duke Milos was turned into a pig for his greed.
Golden Moth Effect
+500 Gold daily
Upgrade
+250 more Gold
Tier
Rare
Set
Milos’s Curse
They say moths burn themselves mistaking light for gold, for such is their attraction to riches. And so for her husband’s greed, Duke Milos’s wife was turned into a moth.
Liquid Silence Effect
Enemy unit abilities deal –25% damage, restore –25% HP, and summon –25% units
Upgrade
–10% ability effectiveness
Tier
Rare
Set
Dominion of Puppeteers
A common tool of negotiation in Alvar court.
Deck of Spells Effect
Adds all Tier-1 spells to the hero's spellbook.
Tier
Rare
Some wizards enjoyed games and gambling a bit too much. This is the result.
Runestone Shards Effect
Adds all Tier-2 spells to the hero's spellbook.
Tier
Rare
Just a few shards hold vast knowledge, suggesting they may have once been part of something much greater.
Music Sheet Effect
Abilities of friendly unit deal 50% more damage
Upgrade
+25% damage
Tier
Epic
Set
Inner Song
Music helps one articulate themselves — and sets the battle rhythm.
Quivering Quiver Effect
+20% Ranged damage
Upgrade
+10% more Ranged damage
Tier
Epic
Set
Living Arrows
Grows magic arrows, bolts, darts, shuriken, javelins, and any throwing item imaginable. (Thank the woods.)
Drum of War Effect
Friendly creatures deal +1 Damage
Upgrade
+1 damage
Tier
Epic
Set
Knight`s Honor
Without cause or purpose.
Ancient Idol Effect
Heroic Strike deals +40 damage
Tier
Epic
Power flows from its stone eyes, coursing into the body of its owner.
Orb of Twilight Effect
+1 level to hero's Nightshade spells, –1 level to enemy hero's Nightshade Spells
Tier
Epic
Nightshade magic is subtle, specializing in negative effects, mind‑reading, and manipulation.
Orb of Dawn Effect
+1 level to hero's Daylight spells, –1 level to enemy hero's Daylight Spells
Tier
Epic
Daylight magic is relentless, excelling in positive effects, cleansing, defense, and attack.
Orb of Eternity Effect
+1 level to hero's Arcane spells, –1 level to enemy hero's Arcane Spells
Tier
Epic
Arcane magic is elusive, bending time, space, and raw energy to its will.
Primordial Orb Effect
+1 level to hero's Primal spells, –1 level to enemy hero's Primal Spells
Tier
Epic
Primal magic is raw and untamed, focusing mostly on elemental assaults.
Tactical Guide Effect
Opponent cannot rearrange units before the start of battle
Tier
Epic
22… Ra4 23. Nc3 Ra8 24. Nb5 Ra4 25. Nc3 Ra8 26. Nb5.
Voodoo Doll Effect
When the wearer is defeated, they can still be hired back in the Tavern.
Tier
Epic
And what a lovely community awaits them there!
Mythic Magic Scroll Effect
Allows the hero a special global spell
Tier
Legendary
Parchment imbued with magical knowledge capable of overcoming distance itself.
Diplomatic Gifts Effect
10% persuasion power with Diplomacy
Upgrade
+5% persuasion power
Tier
Legendary
Set
Ambassador`s Word
No desire for independence can withstand goodies.
Pole Star Effect
Global Map spells of the hero cost 0 mana
Tier
Legendary
They say stars are the tears of heaven. And tears can be drunk.
Orb of Destruction Effect
Heroic Strike deals +1 damage for each attribute
Tier
Legendary
It will take all that you are and turn it into power.
Daylight Tome Effect
All Daylight spells are added to the hero's spellbook
Tier
Legendary
“Arina the Brave, Justice of the Heavens, Sister of Sunlight that reveals all and strikes true…”
Nightshade Tome Effect
All Nightshade spells are added to the hero's spellbook
Tier
Legendary
“Naira the True, the Gentle, Knower of Secrets, Muffler of Steps: wrap me in your wings of silence…”
Primal Tome Effect
All Primal spells are added to the hero's spellbook
Tier
Legendary
“Hksmilla, World’s Rage, Primal Eye; unlike any other scholar, with your thousand claws and multiple heads…”
Arcane Tome Effect
All Arcane spells are added to the hero's spellbook
Tier
Legendary
“Doreath the Pure, Weaver of the world’s clearest essence, Master of Time, Space, and Solitude…”
Demonic Heart Effect
Replaces all possible spells in the hero's spellbook with their masterful versions
Tier
Legendary
Everyone has all the power of the world in their heart. You just need to tune to the Chorus’s buzz to find it.
Orb of Inhibition Effect
Prevents heroes from ability use and spell casting in the first round of combat
Tier
Legendary
It’s strange to behold, as though within this orb light and sound do not exist.
Golden Goose Egg Effect
Gamble 50 Alchemical dust for a chance of a reward
Upgrade
Unlimited upgrades
Tier
Legendary
If we knew for certain how golden geese are hatched, we’d live like kings. But there doesn’t seem to be a pattern.
Name Description
Holy Sigil of Roph Effect
While worn, grants all unlearned Subskills of the following Skills: Righteousness, Necromancy, Murmuring, Summon Swarm, Abyssal Communion, Triumvirate's Strength.
Tier
Epic
No one remembers who Roph once served, but he did so with unwavering loyalty. In time, he became a local saint, embodying the ideals of steadfast devotion to one’s sovereign, one’s faction, and oneself.
Holy Sigil of Mearea Effect
While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic.
Tier
Epic
The golden dragon of myth is said to bring wealth so great that it eventually became a symbol of worship.
Holy Sigil of Insara Effect
While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics.
Tier
Epic
Legend speaks of an oracle who could foresee the outcomes of wars and battles. Over time, generals began to revere her name.
Holy Sigil of The Second Man Effect
While worn, grants all unlearned Subskills of the following Skills: Offence, Summon Avatar, Siegecraft, Combat.
Tier
Epic
The First Man in existence is said to have found death, conquered by the power of the Second. At least, that is what the legends tell.
Holy Sigil of The Seven Magi Effect
While worn, grants all unlearned Subskills of the following Skills: Sorcery, Nightshade Magic, Resistance.
Tier
Epic
Seven powerful mages formed a secret coven. It’s no longer in existence, but their Sigil endures.
Holy Sigil of Quix Effect
While worn, grants all unlearned Subskills of the following Skills: Arcane Magic, Scouting, Battlecraft, Thaumaturgy.
Tier
Epic
A conqueror who was said to have never died, but instead ventured to conquer new worlds beyond this one, Quix exists now only in legend.
Holy Sigil of Uurdt Effect
While worn, grants all unlearned Subskills of the following Skills: Defense, Primal Magic, Recruitment.
Tier
Epic
“Where blood spills, plants grow.” This was the motto of an ancient druidic cult, and only their sigil remains to tell their tale.
Holy Sigil of Eridore Effect
While worn, grants all unlearned Subskills of the following Skills: Logistics, Battle Magic, Wisdom.
Tier
Epic
A fictional deity invented by pixies as a prank, Eridore would later be worshipped by many seeking to bless their messages.
Name Items Effect
Tranquil Glass
  • Mirror Tiara
  • Shard of Serenity
  • Magic Mirror
  • 3 items: Fully restores mana at the start of each day.
Shamaniac Soul
  • Shaman Staff
  • Sirin Mask
  • Iridescent Cloak
  • Clenching Ring
  • 2 items: +25% maximum mana.
  • 4 items: All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.)
Knight’s Honor
  • Lance
  • Misericorde
  • Armet
  • Plate Armor
  • Drum of War
  • 3 items: +2 Morale and Luck.
  • 5 items: +5% chance of Morale and Luck triggering for each point of them the wearer has.
Ukhtabar Signet
  • Tabar Signet-Ring
  • Ukh Signet
  • 2 items: +100% XP gain.
Milos’s Curse
  • Skull of Milos
  • Golden Moth
  • Golden Pig
  • 3 items: +10 000 Gold per day.
Pauper’s Glory
  • Fish-to-the-Face
  • Straw Hat
  • Rags
  • Rope Belt
  • Wooden Ring
  • Last Coin
  • 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale and Luck.
  • 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale and Luck.
  • 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale and Luck.
Angelic Alliance
  • Sword of Judgement
  • Lion’s Shield of Courage
  • Helm of Heavenly Enlightenment
  • Armor of Wonder
  • Celestial Sash of Bliss
  • Sandals of the Saint
  • 3 items: Creatures from different factions do not lower each other’s Morale.
  • 6 items: +2 Initiative and Speed to all friendly creatures.
Dwarven Fortitude
  • Protective Belt
  • Emerald Resonance Controller
  • Crimson Resonance Controller
  • Automated Antimagic Shield
  • 3 items: −1 level to all enemy Magic School spells.
  • 4 items: Makes the wearer immune to negative effects in battle and on the global map.
Anaesthesia
  • Flask of Oblivion
  • Ring of Life
  • Lifeblood Fairy
  • 2 items: Friendly creatures heal 5% of their starting HP at the start of each round. Revives fallen units.
  • 3 items: +25% maximum HP to all friendly creatures.
Shadow of Death
  • Dark Hatchet
  • Ribcage Armor
  • Bone Boots
  • Second Shade
  • 2 items: –1 Morale and Luck to all enemy creatures.
  • 3 items: –1 Initiative and Speed to all enemy creatures.
  • 4 items: All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.)
Wanderer’s Way
  • Boots of Travel
  • Backpack
  • 2 items: Eliminates terrain penalty.
Living Arrows
  • Shroomwood Bow
  • Light-and-Shade Cloak
  • Quivering Quiver
  • 2 items: +1 Initiative to all friendly creatures.
  • 3 items: Creatures with ranged attacks gain “Double Shot”.
Duelist’s Pride
  • Rapier
  • Buckler
  • Brass Knuckles
  • 2 items: +3 Attack and Defense.
  • 3 items: All friendly creatures have unlimited counterattacks.
Ethereal Knowledge
  • Crescent Dagger
  • Seven Eyes
  • Vortex Robe
  • Magic Slippers
  • 2 items: +3 Spell Power and Knowledge.
  • 4 items: All allied lasting effects from spells and creature abilities have unlimited duration.
Inner Song
  • Singing Pan-Pipe
  • Fancy Mask
  • Music Sheet
  • 3 items: When friendly creatures use abilities, they don’t end turn.
Power of the Dragon Father
  • Red Dragon Flame Tongue
  • Dragon Scale Shield
  • Crown of Dragontooth
  • Dragon Scale Armor
  • Slithering Sash
  • Dragonbone Greaves
  • Quiet Eye of a Dragon
  • Dragon Wing Tabard
  • 3 items: +2 to all attributes.
  • 5 items: Allied creatures are immune to negative effects.
  • 8 items: And also to any Magic Damage.
Beelzebub’s Chosen
  • Demon Claw
  • Chitinous Shield
  • Beelzebub’s Boon
  • Heartbeat
  • 2 items: +1 Speed to friendly creatures.
  • 4 items: Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.)
Dominion of Puppeteers
  • Truthmaker
  • Truthseeker
  • Amelchia’s Law
  • Liquid Silence
  • 2 items: +1 round to the cooldown to all enemy spells.
  • 4 items: All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.)
Ambassador’s Word
  • Ambassador’s Sash
  • Diplomatic Gifts
  • 2 items: Neutral creatures join the wearer’s army for free.
Warrior’s Strength
  • Warrior’s Belt
  • Warrior’s Amulet
  • 2 items: +4 Attack.
Keeper’s Fortitude
  • Keeper’s Ring
  • Keeper’s Amulet
  • 2 items: +4 Defense.
Wizard’s Might
  • Wizard’s Cloak
  • Wizard’s Amulet
  • 2 items: +4 Spell Power.
Scholar’s Wisdom
  • Scholar’s Tiara
  • Scholar’s Amulet
  • 2 items: +4 Knowledge.
Hero of Tales
  • Excalibur
  • Caduceus
  • 2 items: When hero uses Heroic Strike, its effects apply twice.