Wisdom: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
m 76561198081794631 moved page Intelligence to Wisdom: The "Intelligence" skill has been changed in-game to "Wisdom". |
No edit summary |
||
| Line 1: | Line 1: | ||
{{loc}} | {{loc}} | ||
{{Skill table | {{Skill table | ||
|name= | |name=Wisdom | ||
|skillimage1=Skill Intelligence.png | |skillimage1=Skill Intelligence.png | ||
|desc1=The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School. | |desc1=The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School. | ||
| Line 9: | Line 9: | ||
|desc3=The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School. | |desc3=The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School. | ||
|subname1= | |subname1=Rite of Magic | ||
|subimage1= | |subimage1=Wisdom_sub_rite_of_magic.png | ||
|subdesc1= | |subdesc1=Grants a new global map spell. It allows the hero to convert all of their current Movement points into mana. | ||
|subname2= | |subname2=Betweeen the Lines | ||
|subimage2= | |subimage2=wisdom_sub_between_the_lines.png | ||
|subdesc2=The hero | |subdesc2=The hero may learn high Neutral magic, regardless of their level. | ||
|subname3= | |subname3=Seeing Through | ||
|subimage3= | |subimage3=wisdom_sub_seeing_through.png | ||
|subdesc3= | |subdesc3=Heroic Strike instantly kills all temporary units in the target stack. | ||
|subname4=Rhythmic Cadence | |subname4=Rhythmic Cadence | ||
|subimage4= | |subimage4=wisdom_sub_rhythmic_cadence.png | ||
|subdesc4=+ | |subdesc4=+30% maximum mana. This bonus is doubled if the hero knows "[[Sorcery]]". | ||
|subname5= | |subname5=Eagle Eye | ||
|subimage5= | |subimage5=wisdom_sub_eagle_eye.png | ||
|subdesc5= | |subdesc5=At the start of the battle, the hero learns all spells the enemy knows that the hero is capable of learning. | ||
|subname6=Stargazer | |||
|subimage6=wisdom_sub_stargazer.png | |||
|subdesc6=+250 Astrology Points per day. This bonus is doubled if the hero knows "[[Scouting]]". | |||
}} | }} | ||
===Skill synergies=== | ===Skill synergies=== | ||
| Line 36: | Line 40: | ||
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Sorcery.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Sorcery|Advanced Sorcery]]</b></span> | |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Sorcery.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Sorcery|Advanced Sorcery]]</b></span> | ||
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_sorcery_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Sticky Magic</b></span> | |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_sorcery_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Sticky Magic</b></span> | ||
<span style="display:inline-block;color:#DDD;">Effects applied by the hero last 1 round(s) more. <span style="color:peru;">This bonus is doubled if the Hero knows | <span style="display:inline-block;color:#DDD;">Effects applied by the hero last 1 round(s) more. <span style="color:peru;">This bonus is doubled if the Hero knows Wisdom.</span></span> | ||
|- | |- | ||
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Scouting.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Scouting|Advanced Scouting]]</b></span> | |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Scouting.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Scouting|Advanced Scouting]]</b></span> | ||
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_scouting_2_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Familiar Paths</b></span> | |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_scouting_2_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Familiar Paths</b></span> | ||
<span style="display:inline-block;color:#DDD;">+15% Movement Points if the hero starts the day in an area they control. <span style="color:peru;">This bonus is doubled if the Hero knows | <span style="display:inline-block;color:#DDD;">+15% Movement Points if the hero starts the day in an area they control. <span style="color:peru;">This bonus is doubled if the Hero knows Wisdom.</span></span> | ||
|- | |- | ||
Revision as of 23:22, 2 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Wisdom The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School. |
|||||||
| Advanced Wisdom The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School. |
Rite of Magic Grants a new global map spell. It allows the hero to convert all of their current Movement points into mana. |
Betweeen the Lines The hero may learn high Neutral magic, regardless of their level. |
Seeing Through Heroic Strike instantly kills all temporary units in the target stack. | ||||
| Expert Wisdom The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School. |
Rhythmic Cadence +30% maximum mana. This bonus is doubled if the hero knows "Sorcery". |
Eagle Eye At the start of the battle, the hero learns all spells the enemy knows that the hero is capable of learning. |
Stargazer +250 Astrology Points per day. This bonus is doubled if the hero knows "Scouting". | ||||
Skill synergies
Knowing Intelligence will give the following benefits to other sub-skills:
Effects applied by the hero last 1 round(s) more. This bonus is doubled if the Hero knows Wisdom. | ||
+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the Hero knows Wisdom. | ||
Artefact effects
Holy Sigil of Eridore grants all unlearned Intelligence subskills, as well as those of Logistics and Battle Magic.


