Locust: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
Created page with "{{loc}} <div style='max-width:1000px;margin:0 auto;'> <div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Locust</div><div style='font-size:0.9em;color:gray;'>Locusts serve as the Hive’s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use.</div></div> <div style='display:flex;flex-wrap:wrap;justify-content:center;gap:10px;'> <div..."
 
m Text replacement - "Defence" to "Defense"
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|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 5 || Faction || Hive
|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 5 || Faction || Hive
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|[[File:Icon Stats Defence.png|24px|link=Combat#Defence|alt=Defense]] Defence || 4 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
|[[File:Icon Stats Defense.png|24px|link=Combat#Defense|alt=Defense]] Defense || 4 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
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|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 3–4 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || —
|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 3–4 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || —
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive double strike.png|60px]] || style='padding:10px;' | <b>Double Strike</b> — Strikes twice.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive double strike.png|60px]] || style='padding:10px;' | <b>Double Strike</b> — Strikes twice.
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Locust_ability_1.png|60px]] || style='padding:10px;' | <b>Harvest</b> — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defence, 1 Speed and Initiative until the end of the battle.<br><br>Does not end the turn.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span><br><br><div style="text-align: right">Ability tier: 2 | Ability cost: 1</div>
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Locust_ability_1.png|60px]] || style='padding:10px;' | <b>Harvest</b> — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defense, 1 Speed and Initiative until the end of the battle.<br><br>Does not end the turn.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span><br><br><div style="text-align: right">Ability tier: 2 | Ability cost: 1</div>
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Revision as of 02:46, 4 May 2026


Locust
Locusts serve as the Hive’s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use.
Health Health 12 Tier: 2
Attack Attack 5 Faction Hive
Defense Defense 4 Attack Type Melee Attack
Damage Damage 3–4 Attack Type
Speed Speed 5 Price 125 Gold
Initiative Initiative 6 Growth
Morale Morale 0 XP 11
Luck Luck 0 SquadValue 116
Hive Spawn — Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Double Strike — Strikes twice.
Harvest — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defense, 1 Speed and Initiative until the end of the battle.

Does not end the turn.

Does not affect Undead, Embodiments and Constructs

Ability tier: 2 | Ability cost: 1