Ghoul: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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==Description== | ==Description== | ||
{{ | {{Description|lang=en|id=undead_peasant}} | ||
==Abilities== | ==Abilities== | ||
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This unit is affected by the following Faction [[Laws]]: | This unit is affected by the following Faction [[Laws]]: | ||
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}} | {{LawSummary|lang=en|id=fraction_law_unfrozen_10}} | ||
==Strategy== | |||
''Nothing yet. Maybe you can add it...?'' | |||
{{Clear}} | {{Clear}} | ||
Revision as of 15:46, 3 August 2026
Ghoul |
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Faction |
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Tier II |
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Cost 200 |
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Squad value 1 |
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| Stats | |||
Health 20
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Attack 9
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Defense 6
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Damage 4-7
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Morale 0
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Luck 0
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Initiative 5
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Speed 5
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| Internal ID | |||
| undead_peasant | |||
Ghouls are Neutral tier-II units.
Description
I’ve heard it’s actually the grief from the loss of his lovely piglet that made him like this.
Abilities
Creature Type
Undead
A creature or person whose life has been prolonged by unnatural means.
Always neutralMorale
–5 to 5Luck range
NoFallen Undead cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Enraged
This creature enhances itself at the beginning of each round, increasing his attributes and gaining 2 minimum and maximum Damage.
Laws
This unit is affected by the following Faction Laws:
Tier-2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


