Medusa: Difference between revisions

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===Laws===
===Laws===
This unit is affected by the following Faction [[Laws]]:
This unit is affected by the following Faction [[Laws]]:
{{LawSummary|lang=en|id=fraction_law_unfrozen_24}}
{{LawSummary|lang=en|id=fraction_law_dungeon_19}}
{{LawSummary|lang=en|id=fraction_law_dungeon_19}}
{{LawSummary|lang=en|id=fraction_law_unfrozen_24}}
{{LawSummary|lang=en|id=fraction_law_dungeon_26}}
{{LawSummary|lang=en|id=fraction_law_dungeon_26}}



Revision as of 10:54, 27 July 2026


Medusa
Faction
Tier
V
Cost
490Gold
Base growth
+3
Squad value
524
Stats
Health
55
Attack
15
Defense
14
Damage
11-15
Morale
0
Luck
0
Initiative
4
Speed
2
Other Info
Specialist hero
Related Units
Base unit
Medusa
Upgrade B
Internal ID
medusa

Medusae are tier-V units of the Dungeon faction. They can be recruited from Stilled Voices.

They can be upgraded into Medusa Sculptors or Medusa Queens.

Description

The role of Medusae in Alvari society is an odd one. Being true natives of the underworld, many of them harbor resentment toward collaborating with “surfacers” and their ways of life.

Is their involvement born of curiosity, or is there an ulterior motive for their interest in the surface?

Abilities

Creature Type
Magic Creature
-3 to 3Morale Range
|
-5 to 5Luck Range
|
YesCounts for Necromancy?
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.
Luck range: –5 to 5.

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Passive Ability
Sharpshooter
Ranged attacks deal full Ranged Damage at any range.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Alternative Attack
Fighting Style: Arrow Barrage
Hits the target and all enemies adjacent to it, dealing –50% Damage.

Does not spend Focus Charges.
Active Ability
Slither Away
1 Focus Charge(s)
Moves to another hex within its movement range.

Does not end the turn.


Laws

This unit is affected by the following Faction Laws:

Tier-5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2 Law Seals
Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1/2 Initiative and 4 Attack and Defense.
Tier IIICost: 3/2 Law Seals
Tier-5 creature growth in your cities increases by 1.
Tier IVCost: 2 Law Seals