Kennelmaster: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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==Description== | ==Description== | ||
{{Unitdesc|Kennelmaster}} | {{Unitdesc|Kennelmaster}} | ||
==Abilities== | ==Abilities== | ||
{{AbilityTable|Kennelmaster}} | {{AbilityTable|Kennelmaster}} | ||
===Laws=== | |||
== | This unit is affected by the following Faction [[Laws]]: | ||
{{LawSummary|lang=en|id=fraction_law_undead_11}} | |||
{{LawSummary|lang=en|id=fraction_law_unfrozen_18}} | |||
{{LawSummary|lang=en|id=fraction_law_dungeon_21}} | |||
{{Clear}} | {{Clear}}<br> | ||
{{UnitsNavbox|lang=en|faction=undead}} | {{UnitsNavbox|lang=en|faction=undead}} | ||
[[Category:Necropolis Units]] | [[Category:Necropolis Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 10:33, 27 July 2026
Kennelmaster |
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Faction |
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Tier IV |
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Cost 340 (Upgrade cost) ( 100 |
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Base growth +10 |
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Squad value 353 |
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| Stats | |||
Health 30
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Attack 14
Base: 11 Increase: +3 |
Defense 10
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Damage 6-9
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Morale 0
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Luck 0
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Initiative 5
Base: 4 Increase: +1 |
Speed 6
Base: 3 Increase: +3 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Kennelmaster |
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| Internal ID | |||
| graverobber_upg_alt | |||
Kennelmasters are upgraded tier-IV units of the Necropolis faction. They can be recruited from Bone Exchange II.
They are one of the upgrades of the Graverobber, the other being the Merchant of Death.
Description
Vampires can be quite eccentric; their refusal to accept the flow of time leads them to hire resurrectionists. These kennelmasters ensure their employers always have a steady pack of dogs to hunt and play with.
Abilities
| Creature Type Undead | |
A creature or person whose life has been prolonged by unnatural means.
Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Long Reach | |
Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
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| Passive Ability Smell of the Hunt | |
Whenever a friendly creature dies, generate 1 Focus Point(s)
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| Alternative Attack Melee Attack | |
Performs an alternative Melee attack.
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| Active Ability Fetch! | |
Summons [ 2 × amount of units ] Undead Pet(s) on an adjacent hex. They disappear after the battle.
Does not end the turn. | |
| Active Ability Hail! | |
Marks an enemy, causing them always take maximum Damage.
Duration: 2 round(s). | |
Laws
This unit is affected by the following Faction Laws:
Graverobber growth in your cities increases by 2/4. They summon +50% units.
Tier IICost: 3/2
Law Seals
Tier-4 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IIICost: 2
Law Seals
Tier-4 creature growth in your cities increases by 2.
Tier IIICost: 2
Law Seals


