Lightweaver: Difference between revisions

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[[Category:Temple Units]]
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Revision as of 19:32, 22 July 2026


Lightweaver
Faction
Tier
IV
Cost
310Gold
Base growth
+6
Squad value
312
Stats
Health
35
Attack
11
Defense
11
Damage
11-11
Morale
2
Luck
0
Initiative
4
Speed
2
Other Info
Specialist hero
Related Units
Base unit
Lightweaver
Upgrade A
Upgrade B
Internal ID
lightweaver

Lightweavers are tier-IV units of the Temple faction. They can be recruited from the Sundrop Chapel.

They can be upgraded into the Hierophant or the Sun Herald.

Description

One of the scriptures of the Church proclaims, “The Sun is a chalice into which all human souls flow after death. To truly empower it, one must seek enlightenment and self-discipline.” Lightweavers help the faithful achieve this, guiding them in rituals that foster clarity and spiritual strength.

Abilities

Creature Type
Living
-5 to 5Morale Range
|
-3 to 3Luck Range
|
YesCounts for Necromancy?
A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.
Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Inner GlowRank I
1 Focus Charge(s)
Increases target friendly creature’s Attack and Defense by 5, Speed and Initiative by 1.
Duration: 1 round(s).

Laws

This unit is specifically affected by following Faction Laws:

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