Thaumaturgy: Difference between revisions
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==Skill Synergies== | ==Skill Synergies== | ||
Knowing '''Thaumaturgy''' will give the following benefits to other | Knowing '''Thaumaturgy''' will give the following benefits to other subskills: | ||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_wisdom}} | {{#invoke:SkillSynergies|display|lang=en|skill=skill_wisdom}} | ||
==Artifact Effects== | ==Artifact Effects== | ||
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_wisdom}} | {{#invoke:SkillArtifacts|display|lang=en|skill=skill_wisdom}} | ||
{{SkillsNavbox|lang=en}} | {{SkillsNavbox|lang=en}} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
Revision as of 21:05, 9 June 2026
Thaumaturgy is a skill that lets the hero cast spells twice in the same round. It is exclusive to Magic Heroes.
Levels
Basic Thaumaturgy
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +100% mana for each use after the first.
Advanced Thaumaturgy
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +75% mana for each use after the first.
Expert Thaumaturgy
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +50% mana for each use after the first.
Archmage
All the spells the hero has learned that belong to one of the Magic Schools gain 1 level(s).
Skill Synergies
Knowing Thaumaturgy will give the following benefits to other subskills: No results
Artifact Effects
Holy Sigil of Quix —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Arcane Magic, Scouting, Battlecraft, Thaumaturgy.

