Siegecraft: Difference between revisions

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==Levels==
==Levels==
{{#invoke:SkillsOverview|display|lang=en|skill=skill_siege}}
{{#invoke:SkillsOverview|display|lang=en|skill=skill_siege}}
==Skill Synergies==
Knowing '''Siegecraft''' will give the following benefits to other sub-skills:
{{#invoke:SkillSynergies|display|lang=en|skill=skill_assault}}


==Artifact Effects==
==Artifact Effects==

Revision as of 14:24, 9 June 2026



Siegecraft is a skill that increases the damage done by the hero's catapult during siege battles.

Levels

Basic Siegecraft
The catapult deals +50 Damage.
Advanced Siegecraft
The catapult deals +100 Damage.
Relentless Assault
While besieging a city, friendly creatures gain +1 Speed and Initiative.
Forward Observers
Ranged Damage of friendly creatures is not reduced by walls during a siege.
Barrage
Grants a new siege ability. It attacks a chosen hex and all adjacent hexes. Usable once per round.
Expert Siegecraft
The catapult deals +150 Damage.
Phalanx
While besieging a city, friendly creatures take –50% Damage from the defender’s towers.
Tunnelling
Grants a new siege ability. It teleports a friendly creature to a chosen free hex up to 3 hexes away. Usable once per round.
Sabotage
While the hero is besieging a city, the enemy gate is always open.

Skill Synergies

Knowing Siegecraft will give the following benefits to other sub-skills:

One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”

Artifact Effects

While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.