Offense: Difference between revisions
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'''Offense''' is a [[Skills|skill]] that increases the damage done by the hero's army in battle. | '''Offense''' is a [[Skills|skill]] that increases the damage done by the hero's army in battle. | ||
{{#invoke:SkillsOverview|display|lang=en|skill=skill_assault}} | {{#invoke:SkillsOverview|display|lang=en|skill=skill_assault}} | ||
Revision as of 13:35, 6 June 2026
Offense is a skill that increases the damage done by the hero's army in battle.
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck”.
Reality Wardens
–10% to enemy hero Spell Power. This bonus is doubled if the hero knows “Nightshade Magic”.
Skill Synergies
Knowing Offense will give the following benefits to other sub-skills:
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the Hero knows Offense. | ||
+10% more Magic Damage dealt. This bonus is doubled if the Hero knows Offense. | ||
Artifact Effects
Holy Sigil of The Second Man grants all unlearned Offense subskills, as well as those of Summon Avatar, Siegecraft and Combat.


