Murmuring: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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{{Skill table | {{Skill table | ||
|name=Murmuring | |name=Murmuring | ||
|skillimage1=Skill Murmuring | |skillimage1=Skill Murmuring.png | ||
|desc1=Generates 1 Focus Charge(s) at the start of every battle. | |desc1=Generates 1 Focus Charge(s) at the start of every battle. | ||
|skillimage2=Skill Murmuring | |skillimage2=Skill Advanced Murmuring.png | ||
|desc2=Generates 2 Focus Charge(s) at the start of every battle. | |desc2=Generates 2 Focus Charge(s) at the start of every battle. | ||
|skillimage3=Skill Murmuring | |skillimage3=Skill Expert Murmuring.png | ||
|desc3=Generates 3 Focus Charge(s) at the start of every battle. | |desc3=Generates 3 Focus Charge(s) at the start of every battle. | ||
Revision as of 02:25, 15 May 2026
Murmuring is the unique faction skill of the
Grove faction, known by default by all Wardens and Druids and unavailable to other hero classes.
It lets the hero start battle with a number of Focus Charges already available, helping them use Focus abilities sooner.
Artifact Effects
Holy Sigil of Roph grants all unlearned Righteousness subskills, as well as those of Necromancy, Murmuring, Summon Swarm, Abyssal Communion and Triumvirate's Strength.


