Glacia: Difference between revisions

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Her tranquil nature shapes her ice magic, imbuing it with a pacifying chill. Yet beneath her calm lies quiet menace those who provoke her find themselves frozen in place, ensnared by her effortless, indifferent control.
Her tranquil nature shapes her ice magic, imbuing it with a pacifying chill. Yet beneath her calm lies quiet menace those who provoke her find themselves frozen in place, ensnared by her effortless, indifferent control.
|specname= Ice Bolt
|specname= Ice Bolt
|specdesc= She starts with the "Masterful Ice Bolt" spell. The Initiative penalty of this version of the spell is twice as strong. While casting this spell, effective Spell
|specdesc= She starts with the "Masterful Ice Bolt" spell. The Initiative penalty of this version of the spell is twice as strong. While casting this spell, effective Spell Power is increased by 1 for every 3 hero level(s).
Power is increased by 1 for every 3 hero level(s).
|specicon= (for special cases when not one of 18 default heroes; use full file name with .png, leave empty otherwise)
|specicon= (for special cases when not one of 18 default heroes; use full file name with .png, leave empty otherwise)
|strategy=
|strategy=

Revision as of 23:53, 9 May 2026


Glacia
Faction Class
Starting Stats
Starting Skills
Basic Murmuring
Starting Spell
Starting Army

8-11

5-7

3-5
...Hm? Oh. She was asleep. A-deep-sleep, reaching the Abyss of the Plane of Water... almost.

Biography

Glacia is an elemental summoned from the deepest reaches of the elemental planes. Unlike most of her kind, she remains perpetually slow and serene, untouched by haste.

Her tranquil nature shapes her ice magic, imbuing it with a pacifying chill. Yet beneath her calm lies quiet menace those who provoke her find themselves frozen in place, ensnared by her effortless, indifferent control.

Specialization

Ice Bolt
She starts with the "Masterful Ice Bolt" spell. The Initiative penalty of this version of the spell is twice as strong. While casting this spell, effective Spell Power is increased by 1 for every 3 hero level(s).

Strategy

No notes yet.



Grove Heroes
Wardens
Druids
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