Angel: Difference between revisions

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'''Angels''' are tier-VII [[units]] of the [[Temple]] faction. They can be recruited from the [[Radiant Forge]].
'''Angels''' are tier-VII [[units]] of the [[Temple]] faction. They can be recruited from the [[Radiant Forge]].


They can be upgraded into the [[Archangel]] or [[Apotheosis]].
They can be upgraded into the [[Archangel]] or the [[Apotheosis]].


==Description==
==Description==

Revision as of 20:16, 8 May 2026


Angel
Faction Temple
Tier VII
Cost 2400Gold 1Gemstones
Base Growth +1
SquadValue 3660
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
225 30 30 50-75
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 8 4
Other Info
Dwelling Radiant Forge
Related Units
Base unit Angel
Upgrade A Archangel
Upgrade B Apotheosis
Internal ID
angel

Angels are tier-VII units of the Temple faction. They can be recruited from the Radiant Forge.

They can be upgraded into the Archangel or the Apotheosis.

Description

The art of mimicking angels is the Church of the Sun’s most guarded secret, involving techniques beyond even their own understanding. It must have something to do with those heavily protected buildings they construct in their cities.

But, of course, that’s just a theory among us scholarly minds.

Abilities

Creature Type
Embodiment
-3 to 3Morale Range
|
-3 to 3Luck Range
|
NoCounts for Necromancy?
A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to -3.
Luck range: –3 to -3.

Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Ranged Attack
Can attack enemies at any range.
Movement Type
Sharpshooter
Ranged attacks deal full Ranged Damage at any range.
Passive Ability
Flying
Movement ignores obstacles and traps.
Passive Ability
Forging Perfection
Whenever a positive effect is applied to a friendly creature, it is also applied to this creature.
The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Refract and Reflect
1 Focus Charge(s)
Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”
Active Ability
Devouring Chalice
2 Focus Charge(s)
Dispels all positive effects from enemies within a 1‑hex radius area from chosen hex and applies them to this creature.

Laws

This unit is specifically affected by following Faction Laws:

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