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| <includeonly></includeonly><noinclude> | | <includeonly>{{AbilityTable/base |
| | |type={{{type|}}} |
| | |type_desc={{{type_desc|}}} |
| | |type_icon={{{type_icon|}}} |
| | |morale_min={{{morale_min|}}} |
| | |morale_max={{{morale_max|}}} |
| | |luck_min={{{luck_min|}}} |
| | |luck_max={{{luck_max|}}} |
| | |necromancable={{{necromancable|}}} |
| | |attack_type={{{attack_type|}}} |
| | |attack_type_desc={{{attack_type_desc|}}} |
| | |move_type={{{move_type|}}} |
| | |move_type_desc={{{move_type_desc|}}} |
| | |passive1={{{passive1|}}} |
| | |passive1_desc={{{passive1_desc|}}} |
| | |passive1_icon={{{passive1_icon|}}} |
| | |passive2={{{passive2|}}} |
| | |passive2_desc={{{passive2_desc|}}} |
| | |passive2_icon={{{passive2_icon|}}} |
| | |passive3={{{passive3|}}} |
| | |passive3_desc={{{passive3_desc|}}} |
| | |passive3_icon={{{passive3_icon|}}} |
| | |passive4={{{passive4|}}} |
| | |passive4_desc={{{passive4_desc|}}} |
| | |passive4_icon={{{passive4_icon|}}} |
| | |passive5={{{passive5|}}} |
| | |passive5_desc={{{passive5_desc|}}} |
| | |passive5_icon={{{passive5_icon|}}} |
| | |active1={{{active1|}}} |
| | |active1_desc={{{active1_desc|}}} |
| | |active1_icon={{{active1_icon|}}} |
| | |active2={{{active2|}}} |
| | |active2_desc={{{active2_desc|}}} |
| | |active2_icon={{{active2_icon|}}} |
| | |active3={{{active3|}}} |
| | |active3_desc={{{active3_desc|}}} |
| | |active3_icon={{{active3_icon|}}} |
| | |active4={{{active4|}}} |
| | |active4_desc={{{active4_desc|}}} |
| | |active4_icon={{{active4_icon|}}} |
| | }} |
| | </includeonly><noinclude> |
| {{loc}}{{stub}} | | {{loc}}{{stub}} |
| Base template: [[Template:Unit Infobox/base]] | | Base template: [[Template:Unit Infobox/base]] |
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| {| class=wikitable style='margin:1em;'
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| | style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|link=]] || style='padding:10px;' | <i>Creature Type</i><br><b>Hive Spawn</b><br><span title='Morale Range'>[[File:Icon_Stats_Morale.png|15px|link=]] -5 to 5</span> | <span title='Luck Range'>[[File:Icon_Stats_Luck.png|15px|link=]] -5 to 5</span> | <span title='Counts for Necromancy?'>[[File:Skill_Necromancy.png|15px|link=]] Yes</span>
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| |-
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| | colspan=2| Part of a hivemind that serves a powerful lord from beyond.
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| Morale range: –5 to 5.
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| Luck range: –5 to 5.
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| Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
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| |-
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| | style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive melee attack.png|60px|link=]] || style='padding:10px;' | <i>Attack Type</i><br><b>Melee Attack</b>
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| |-
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| | colspan=2|Can only attack adjacent enemies. Provokes counterattacks.
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| |-
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| | style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|link=]] || style='padding:10px;' | <i>Movement Type</i><br><b>Blink</b>
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| |-
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| | colspan=2|Instead of normal movement, teleports ignoring obstacles and traps.
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| |-
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| | style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Hivemind: Nest Protector</b>
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| |colspan=2|At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
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| |-
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| | style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Corpse Eater</b>
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| |-
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| |colspan=2|Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.
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| Does not affect Undead, Embodiments and Constructs.
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| |-
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| | style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' | <i>Active Ability - Tier III</i><br><b>Devour</b><br><span title="3 Focus Charges">[[File:Focus Charge.png|23px|link=]][[File:Focus Charge.png|23px|link=]][[File:Focus Charge.png|23px|link=]]</span>
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| |-
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| |colspan=2|This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.<br>''Cooldown: ? turns.''
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| |}
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| [[Category:Table templates]] | | [[Category:Table templates]] |