Economy: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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'''Economy''' is a [[Skills|skill]] that lets the hero passively earn [[Resources|Gold]]. | |||
{{Skill table | {{Skill table | ||
|name=Economy | |name=Economy | ||
Revision as of 20:57, 14 May 2026
Economy is a skill that lets the hero passively earn Gold.
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Economy +500 Gold daily. |
|||||||
| Advanced Economy +750 Gold daily. |
Tax Collector +250 Gold daily. This bonus is doubled if the hero knows Logistics. |
Smuggler +1 Crystal, Gem, or Mercury daily (depending on the hero’s faction). |
Master Builder +1 Wood and Ore daily. | ||||
| Expert Economy +1000 Gold daily. |
Experimenter +5 Alchemical Dust daily. This bonus is doubled if the hero knows Insight. |
Merchant The hero counts as an additional Marketplace when calculating trading prices. |
Antiquarian This hero sells artifacts for 25% more Gold and buys them for 25% less. | ||||
| Notes: |
Skill Synergies
Knowing Economy will give the following benefits to other sub-skills:
The Hero gains 25% gold and resources from piles on the map. This bonus is doubled if the Hero knows Economy. | ||
Neutral squads take –15% Gold to recruit. This bonus is doubled if the Hero knows Economy. | ||
Artifact Effects
Holy Sigil of Mearea grants all unlearned Economy subskills, as well as those of Luck and Daylight Magic.


