Graverobber: Difference between revisions

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{{loc}}{{Unit Infobox
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{{Unit_Infobox
|name=Graverobber
|name=Graverobber
|dwelling=[[Bone Exchange]]
}}
}}
{| class="wikitable"
'''Graverobbers''' are tier-IV [[units]] of the [[Necropolis]] faction. They can be recruited from [[Bone Exchange]].
|Graverobbers trail necromancers, assisting in acquiring skeletons and bodies for reanimation by any means; whether by exhuming the dead or creating new ones. This constant exposure to deathly energies leaves them almost indistinguishable from the dead.
 
|-
They can be upgraded into the [[Merchant of Death]] or [[Kennelmaster]].
|<b>Passive Traits</b>
 
<ul style="list-style-type:none;line-height:200%;">
==Description==
<li><span style="color:peru;"></span>
{{Unitdesc|Graverobber}}
</ul>
==Abilities==
|-
{{AbilityTable|Graverobber}}
|<b>Abilities</b>
==Laws==
<ul style="list-style-type:none;line-height:200%;">
This unit is specifically affected by following Faction Laws:
<li><span style="color:peru;">Dig Up Bones: </span>Summons 2 skeletons per graverobber on adjacent hex. Ability tier 2.<br>
{{Stub/Section}}
Ability Cost:[[File:Focus Charge.png|23px]][[File:Focus Charge.png|23px]]
<!--
</ul>
==Strategy==
|-
(Notes on how to use the unit)
|}
 
--><!--
==Trivia==
* ...
 
--><!--  
==Gallery==
<gallery>
File:Image.jpg|Caption
</gallery>
-->
{{UnitsNavbox}}
{{UnitsNavbox}}
[[Category:Necropolis Units]]
[[Category:Necropolis Units]]
[[Category:Units]]

Revision as of 18:24, 8 May 2026


Graverobber
Faction Necropolis
Tier IV
Cost 260Gold
Base Growth +10
SquadValue 256
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
30 11 9 6-8
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 4 3
Other Info
Dwelling Bone Exchange
Related Units
Base unit Graverobber
Upgrade A Merchant of Death
Upgrade B Kennelmaster
Internal ID
graverobber

Graverobbers are tier-IV units of the Necropolis faction. They can be recruited from Bone Exchange.

They can be upgraded into the Merchant of Death or Kennelmaster.

Description

Graverobbers trail necromancers, assisting in acquiring skeletons and bodies for reanimation by any means — whether by exhuming the already-dead or creating new corpses.

Their constant exposure to deathly energies leaves them almost indistinguishable from the dead themselves.

Abilities

Creature Type
Undead
NeutralMorale
|
-5 to 5Luck Range
|
NoCounts for Necromancy?
A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.
Luck range: –5 to 5.

Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Long Reach
Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Dig Up Bones
2 Focus Charge(s)
Summons [ 2 × amount of units ] Skeleton(s) on an adjacent hex. They disappear after the battle.

Does not end the turn.

Laws

This unit is specifically affected by following Faction Laws:

This section is a stub. You can help this wiki by expanding it.
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