Resistance: Difference between revisions

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|name=Resistance
|name=Resistance
|skillimage1=Skill Resistance.png
|skillimage1=Skill Resistance.png
|desc1=Friendly creatures take –10% Magic Damage.
|desc1=Friendly creatures take –15% Magic Damage.
|skillimage2=Skill Advanced Resistance.png
|skillimage2=Skill Advanced Resistance.png
|desc2=Friendly creatures take –20% Magic Damage.
|desc2=Friendly creatures take –25% Magic Damage.
|skillimage3=Skill Expert Resistance.png
|skillimage3=Skill Expert Resistance.png
|desc3=Friendly creatures take –30% Magic Damage.
|desc3=Friendly creatures take –35% Magic Damage.


|subname1=Obstruction
|subname1=Obstruction
|subimage1=sub_skill_resistance_1_icon.png
|subimage1=resistance_sub_obstruction.png
|subdesc1=Enemy spells cost 20% more mana. If hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.
|subdesc1=Enemy spells cost 20% more mana. If the hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.


|subname2=Resilience
|subname2=Hindrance Aura
|subimage2=sub_skill_resistance_2_icon.png
|subimage2=resistance_sub_hindrance_aura.png
|subdesc2=Friendly creatures take –10% Magic Damage.
|subdesc2=Enemy loses 1 Focus Charge(s) at the beginning of each battle round.


|subname3=Fast Metabolism
|subname3=Fast Metabolism
|subimage3=sub_skill_resistance_3_icon.png
|subimage3=resistance_sub_fast_metabolism.png
|subdesc3=All negative effects on friendly creatures last for 2 fewer rounds (no less than 2).
|subdesc3=All negative effects on friendly creatures last for 2 fewer rounds (no less than 1).


|subname4=Hindrance Aura
|subname4=Magic Suppression
|subimage4=sub_skill_resistance_4_icon.png
|subimage4=resistance_sub_magic_suppression.png
|subdesc4=During the battle, enemy loses 1 Focus Charge(s) at the beginning of each round.
|subdesc4=Grants a new ability. It deals significant Magic Damage to the target summoned creature, scaling with the hero's level.


|subname5=Magic Suppression
|subname5=Time Shift
|subimage5=sub_skill_resistance_5_icon.png
|subimage5=resistance_sub_time_shift.png
|subdesc5=Grants a new ability. It kills the target summoned creature or all temporary units in a chosen stack.
|subdesc5=+1 round(s) to the cooldown of all enemy spells.
 
|subname6=Draining
|subimage6=resistance_sub_draining.png
|subdesc6=The enemy loses 1 level on all Magic School spells.
}}
}}
===Skill Synergies===
===Skill Synergies===

Revision as of 20:34, 4 May 2026


Skill Subskills
Basic Resistance
Friendly creatures take –15% Magic Damage.
Advanced Resistance
Friendly creatures take –25% Magic Damage.
Obstruction
Enemy spells cost 20% more mana. If the hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.
Hindrance Aura
Enemy loses 1 Focus Charge(s) at the beginning of each battle round.
Fast Metabolism
All negative effects on friendly creatures last for 2 fewer rounds (no less than 1).
Expert Resistance
Friendly creatures take –35% Magic Damage.
Magic Suppression
Grants a new ability. It deals significant Magic Damage to the target summoned creature, scaling with the hero's level.
Time Shift
+1 round(s) to the cooldown of all enemy spells.
Draining
The enemy loses 1 level on all Magic School spells.

Skill Synergies

Knowing Resistance will give the following benefits to other sub-skills:

Expert Battle Magic Mage Protector's Authority

Friendly creatures’ Defense increases by 20% of their hero’s Knowledge. This bonus is doubled if the Hero knows Resistance.

Expert Nightshade Magic Hour of the Wolf

–15% Attack and Defense to enemy creatures. This bonus is doubled if the Hero knows Resistance.

Artifact Effects

  • Holy Sigil of Resistance grants all unlearned Thaumaturgy subskills, as well as those of Sorcery and Nightshade Magic.
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