Wisdom: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
m 76561198081794631 moved page Intelligence to Wisdom: The "Intelligence" skill has been changed in-game to "Wisdom".
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{{Skill table
{{Skill table
|name=Intelligence
|name=Wisdom
|skillimage1=Skill Intelligence.png
|skillimage1=Skill Intelligence.png
|desc1=The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School.
|desc1=The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School.
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|desc3=The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.
|desc3=The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.


|subname1=Genius
|subname1=Rite of Magic
|subimage1=sub_skill_mastery_2_icon.png
|subimage1=Wisdom_sub_rite_of_magic.png
|subdesc1=The hero immediately levels up again.
|subdesc1=Grants a new global map spell. It allows the hero to convert all of their current Movement points into mana.


|subname2=Astrology
|subname2=Betweeen the Lines
|subimage2=sub_skill_mastery_2_alt_icon.png
|subimage2=wisdom_sub_between_the_lines.png
|subdesc2=The hero begins learning Neutral magic at lower levels.
|subdesc2=The hero may learn high Neutral magic, regardless of their level.


|subname3=Eagle Eye
|subname3=Seeing Through
|subimage3=sub_skill_mastery_4_icon.png
|subimage3=wisdom_sub_seeing_through.png
|subdesc3=At the start of battle, learn all spells the enemy knows that the hero is capable of learning.
|subdesc3=Heroic Strike instantly kills all temporary units in the target stack.


|subname4=Rhythmic Cadence
|subname4=Rhythmic Cadence
|subimage4=sub_skill_mastery_1_icon.png
|subimage4=wisdom_sub_rhythmic_cadence.png
|subdesc4=+25% maximum mana. This bonus is doubled if the hero knows [[Sorcery]].
|subdesc4=+30% maximum mana. This bonus is doubled if the hero knows "[[Sorcery]]".


|subname5=Rite of Magic
|subname5=Eagle Eye
|subimage5=sub_skill_mastery_5_icon.png
|subimage5=wisdom_sub_eagle_eye.png
|subdesc5=Grants a new global map spell. It allows the hero to convert all Movement Points into mana.
|subdesc5=At the start of the battle, the hero learns all spells the enemy knows that the hero is capable of learning.
 
|subname6=Stargazer
|subimage6=wisdom_sub_stargazer.png
|subdesc6=+250 Astrology Points per day. This bonus is doubled if the hero knows "[[Scouting]]".
}}
}}
===Skill synergies===
===Skill synergies===
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|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Sorcery.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Sorcery|Advanced Sorcery]]</b></span>
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Sorcery.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Sorcery|Advanced Sorcery]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_sorcery_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Sticky Magic</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_sorcery_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Sticky Magic</b></span>
<span style="display:inline-block;color:#DDD;">Effects applied by the hero last 1 round(s) more. <span style="color:peru;">This bonus is doubled if the Hero knows Intelligence.</span></span>
<span style="display:inline-block;color:#DDD;">Effects applied by the hero last 1 round(s) more. <span style="color:peru;">This bonus is doubled if the Hero knows Wisdom.</span></span>
|-
|-


|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Scouting.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Scouting|Advanced Scouting]]</b></span>
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Scouting.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Scouting|Advanced Scouting]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_scouting_2_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Familiar Paths</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_scouting_2_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Familiar Paths</b></span>
<span style="display:inline-block;color:#DDD;">+15% Movement Points if the hero starts the day in an area they control. <span style="color:peru;">This bonus is doubled if the Hero knows Intelligence.</span></span>
<span style="display:inline-block;color:#DDD;">+15% Movement Points if the hero starts the day in an area they control. <span style="color:peru;">This bonus is doubled if the Hero knows Wisdom.</span></span>
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Revision as of 23:22, 2 May 2026


Skill Subskills
Basic Wisdom
The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School.
Advanced Wisdom
The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School.
Rite of Magic
Grants a new global map spell. It allows the hero to convert all of their current Movement points into mana.
Betweeen the Lines
The hero may learn high Neutral magic, regardless of their level.
Seeing Through
Heroic Strike instantly kills all temporary units in the target stack.
Expert Wisdom
The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.
Rhythmic Cadence
+30% maximum mana. This bonus is doubled if the hero knows "Sorcery".
Eagle Eye
At the start of the battle, the hero learns all spells the enemy knows that the hero is capable of learning.
Stargazer
+250 Astrology Points per day. This bonus is doubled if the hero knows "Scouting".

Skill synergies

Knowing Intelligence will give the following benefits to other sub-skills:

Advanced Sorcery Sticky Magic

Effects applied by the hero last 1 round(s) more. This bonus is doubled if the Hero knows Wisdom.

Advanced Scouting Familiar Paths

+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the Hero knows Wisdom.

Artefact effects

  • Holy Sigil of Eridore grants all unlearned Intelligence subskills, as well as those of Logistics and Battle Magic.
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