Austringer: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary
No edit summary
 
(23 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{| class="wikitable"
{{Loc}}
{{Unit Infobox
{{UnitInfobox|lang=en|id=crossbowman_upg}}
|unit name=Austringer
|image=Temple_Austringer_Battlefield.png
|faction=Temple
|tier=2
|type=[[Living]]
|range=Ranged
|movement=Ground
|hirecost=130 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]
|health=10
|attack=5
|defence=3
|damage_range=3-4
|speed=4
|initiative=5
|morale=-5 - 5
|luck=-3 - 3
|base_unit=[[Crossbowman]]
|upgrade_a=
|upgrade_b=[[Marksman]]
}}


|Austringers and their falcons possess razor-sharp instincts, striking in perfect unison at a single call. This rare bond makes them invaluable to the Templar forces — though some zealots question the purity of their souls.
'''Austringers''' are upgraded tier-II [[units]] of the {{F|human|en}} faction. They can be recruited from [[Mews II]].
|-
 
|<b>Passive Traits</b>
They are one of the upgraded versions of the {{Unit|crossbowman|en}}, with the other being the {{Unit|crossbowman_upg_alt|en}}.
<ul style="list-style-type:none;line-height:200%;"><li><span style="color:peru;">View from Heavens: </span>Increases the Hero’s sight radius by 1 while this unit is in their army. Does not stack.
 
<li><span style="color:peru;">Double Shot: </span>Shoots twice.</ul>
==Description==
|-
{{Description|lang=en|id=crossbowman_upg}}
|<b>Abilities</b>
 
<ul style="list-style-type:none;line-height:200%;">
==Abilities==
<span style="color:peru;">Fine Bolt I: </span> Deals +20% damage. Lasts 2 rounds. Does not end turn. Ability tier 3.<br>
{{UnitAbility|lang=en|id=living}}
Ability Cost: [[File:Focus Charge.png|23px]][[File:Focus Charge.png|23px]]
{{UnitAbility|lang=en|id=ranged_attack}}
</ul>
{{UnitAbility|lang=en|id=base_passive_double_strike_ranged_attack}}
|-
{{UnitAbility|lang=en|id=crossbowman_upg_passive_1}}
|}
{{UnitAbility|lang=en|id=common_attack_1}}
{{UnitsNavbox}}
{{UnitAbility|lang=en|id=crossbowman_upg_1|rank=1}}
 
==Specialist Hero==
{{UnitSpecialist|lang=en|unit_id=crossbowman_upg}}
 
==Laws==
This unit is affected by the following Faction [[Laws]]:
{{LawSummary|lang=en|id=fraction_law_human_10}}
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}}
{{LawSummary|lang=en|id=fraction_law_dungeon_12}}
 
==Strategy==
''Nothing yet. Maybe you can add it...?''
 
{{Clear}}
==Related pages==
{{UnitsNavbox|lang=en|faction=human}}
[[Category:Temple Units]]
[[Category:Temple Units]]
[[Category:Units]]
__NOTOC__

Latest revision as of 07:48, 6 August 2026


Austringer
Faction
Tier
II
Cost
130Gold
(Upgrade cost)
( 35Gold)
Base growth
+14
Squad value
113
Stats
Health
10
Attack
5
Defense
3
Damage
3-4
Morale
0
Luck
0
Initiative
4
Speed
4This stat is higher compared to the base unit.

Base: 3
Increase: +1
Other Info
Dwelling
Specialist hero
Related Units
Base unit
Upgrade A
Austringer
Upgrade B
Internal ID
crossbowman_upg

Austringers are upgraded tier-II units of the Temple faction. They can be recruited from Mews II.

They are one of the upgraded versions of the Crossbowman, with the other being the Marksman.

Description

Austringers and their falcons possess razor-sharp instincts, striking in perfect unison at a single call. This rare bond makes them invaluable to the Temple’s forces — though some zealots question the purity of their souls.

Abilities

Creature Type
Living
A fully sentient inhabitant of Jadame.
–5 to 5Morale range
–3 to 3Luck range
YesFallen Living creatures can be raised as Undead after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Passive Ability
Double Shot
Strikes twice when performing Ranged attacks.
Passive Ability
View from the Heavens
Increases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Fine Bolts - Rank IThis ability has multiple versions.
Positive effect
Cost: 2 Focus ChargesCooldown: 2 roundsTier II
Deals +20% Ranged Damage.
Duration: 2 round(s).
Does not end the turn.

Specialist Hero

Jaeger
Crossbowman growth in your cities increases by 1.
Under her command, Crossbowmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Crossbowmen lose an equal amount of Attack and Defense.

Laws

This unit is affected by the following Faction Laws:

Crossbowman growth in your cities increases by 4. They gain 2/4/6 Attack.
Tier ICost: 3/2/2 Law Seals
Tier-2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2 Law Seals
Tier-2 creature growth in your cities increases by 4.
Tier IICost: 2 Law Seals

Strategy

Nothing yet. Maybe you can add it...?

Related pages