Mag: Difference between revisions
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Latest revision as of 10:17, 2 September 2026
Mag
To a true scholar of magic, the body is nothing but dead weight.
Faction
Hero Class
Starting Attributes
Starting Skills
Starting Spells
Starting Army
Internal ID
necro_hero_10
Mag is a
Necromancer, a Magic Hero of the
Necropolis faction.
Specialization
Arcane Dominion
|
| He receives +1 level to all Arcane spells, plus another +1 for every 10 hero levels. Casting Arcane spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Arcane spells. |
Biography
| Mag was once a master of Arcane Magic, seeking to push the limits of space and time. A unique ritual granted him deep understanding — but at a cost. Now a stream of thought akin to a ghost, he has lost much of his power, his sense of self, and even his body, which now wanders the world on its own. Though he can no longer live among the living, his mastery of magic surpasses all. The Necromancers Guild offering him a place to continue his studies is merely a bonus. |
Strategy
Nothing yet. Maybe you can add it...?


