Starchild: Difference between revisions
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| | '''Starchildren''' are {{F|Neutral}} tier-IV [[units]]. They can be recruited from the [[Starshard]] or summoned as temporary units in battle with {{LinkIcon|type=spell|id=night_12_magic_summon_starchild}}. | ||
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'''Starchildren''' are | |||
==Description== | ==Description== | ||
{{ | {{Description|lang=en|id=star_child}} | ||
==Abilities== | ==Abilities== | ||
{{ | {{UnitAbility|lang=en|id=embodiment}} | ||
{{UnitAbility|lang=en|id=ranged_attack}} | |||
This unit is | {{UnitAbility|lang=en|id=teleport}} | ||
{{ | {{UnitAbility|lang=en|id=base_passive_strike_rumble_2}} | ||
{{UnitAbility|lang=en|id=common_attack_1}} | |||
{{UnitAbility|lang=en|id=star_child_1}} | |||
==Laws== | |||
This unit is affected by the following Faction [[Laws]]: | |||
{{LawSummary|lang=en|id=fraction_law_unfrozen_18}} | |||
==Strategy== | ==Strategy== | ||
''Nothing yet. Maybe you can add it...?'' | |||
{{Clear}} | |||
== | ==Related pages== | ||
{{UnitsNavbox|lang=en|faction=neutral}} | |||
{{UnitsNavbox}} | |||
[[Category:Neutral Units]] | [[Category:Neutral Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | |||
Latest revision as of 01:07, 5 August 2026
Starchild |
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Faction |
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Tier IV |
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Cost 600 |
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Base growth +16 |
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Squad value 550 |
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| Stats | |||
Health 35
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Attack 13
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Defense 9
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Damage 12-18
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Morale 0
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Luck 0
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Initiative 5
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Speed 3
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| Other Info | |||
Dwelling |
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| Internal ID | |||
| star_child | |||
Starchildren are
Neutral tier-IV units. They can be recruited from the Starshard or summoned as temporary units in battle with
Summon Starchild.
Description
All four Scholars read the stars, but Naira has always been the closest to them. Her shadows, eerily resembling her, are cast by the stars — or are they? Do they rise from the ground, or are they messengers of the heavens? And if so, what secrets do they hold about our world?
Abilities
Creature Type
Embodiment
A spirit, soul, or other intangible power that has coalesced into material form.
–3 to 3Morale range
–3 to 3Luck range
NoFallen Embodiments cannot be raised as Undead after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.
Passive Ability
Area Strike
Deals Damage to the target and all enemies around it. Additional targets take –50% Damage.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Starfall
Attack
Cost: 

3 Focus ChargesCooldown: 3 roundsTier III
Select 3 hexes. A star falls to each of them, dealing [ 6 × amount of units ] Magic Damage to target hex and all adjacent creatures.Laws
This unit is affected by the following Faction Laws:
Tier-4 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IIICost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


