Page values for "Data:Unit/pet upg alt"

From Heroes of Might and Magic: Olden Era Official Wiki

"Unit" values

1 row is stored for this page
FieldField typeAllowed valuesValue
idStringpet_upg_alt
unusedBoolean
factionStringhuman · undead · dungeon · nature · demon · unfrozen · neutralundead
tierInteger3
source_pathStringDB/units/units_logics/undead/pet_upg_alt_l.json
name_sidStringpet_upg_alt_name
desc_sidStringpet_upg_alt_narrativeDescription
base_sidStringpet_upg
upgrade_sidString
hpInteger18
offenceInteger4
defenceInteger8
damage_minInteger3
damage_maxInteger5
initiativeInteger5
speedInteger5
luckInteger0
moraleInteger0
energy_per_castInteger2
energy_per_roundInteger0
energy_per_take_damageInteger1
action_pointsInteger1
num_countersInteger1
morale_minInteger0
morale_maxInteger0
luck_minInteger-5
luck_maxInteger5
move_typeStringground · fly · teleport · jumpground
creature_typeStringliving · undead · demon · magic_creature · embodiment · dragon · constructundead
immunitiesList of String, delimiter: ,overTime_effect_curse • overTime_effect_blood • overTime_effect_poison • buff_effect_poison
disablersList of String, delimiter: ,vampirism • destroy_corpse_and_heal
shared_abilitiesList of String, delimiter: ,base_passive_melee_attack_name • base_passive_steelskin_0_name
native_biomeStringDeathland
ai_archetypeStringmelee_type
tagsList of String, delimiter: ,unit • undead
leave_corpseBoolean
gold_costInteger160
wood_costInteger
ore_costInteger
mercury_costInteger
dust_costInteger
crystal_costInteger
gemstone_costInteger
squad_valueInteger152
exp_bonusInteger18

"UnitAbilityPassive" values

2 rows are stored for this page
FieldField typeValue
ability_idStringpet_upg_alt_passive_1
unit_idStringpet_upg_alt
ability_typeStringpassive
ordinalInteger1
name_sidStringpet_passive_2_name
desc_sidStringpet_passive_2_description
excaption_in_tooltipString
FieldField typeValue
ability_idStringpet_upg_alt_passive_2
unit_idStringpet_upg_alt
ability_typeStringpassive
ordinalInteger2
name_sidStringpet_passive_3_name
desc_sidStringpet_passive_3_description
excaption_in_tooltipStringdescription_effect_undead_embodiment_construct_immunities

"UnitAttack" values

1 row is stored for this page
FieldField typeAllowed valuesValue
unit_idStringpet_upg_alt
default_attack_typeStringmelee · ranged · reachmelee_attack
default_pattern_sidString
default_passiveString
default_stat_dmg_multFloat
default_damage_targetString
default_affect_targetString
default_trigger_counterBoolean
default_damage_typeString
default_buff_sidStringpet_blood
default_buff_targetStringenemy
default_buff_durationInteger2
default_is_armed_abilityBoolean
default_temp_self_buffString
default_dont_trigger_energy_regenBoolean
counter_attack_typeStringmelee · ranged · reachmelee_attack
counter_pattern_sidString
counter_passiveString
counter_stat_dmg_multFloat
counter_damage_targetString
counter_affect_targetString
counter_trigger_counterBoolean
counter_damage_typeString
counter_buff_sidStringpet_blood
counter_buff_targetStringenemy
counter_buff_durationInteger2
counter_is_armed_abilityBoolean
alt_attack_typeStringmelee · ranged · reach
alt_pattern_sidString
alt_passiveString
alt_stat_dmg_multFloat
alt_damage_targetString
alt_affect_targetString
alt_trigger_counterBoolean
alt_damage_typeString
alt_buff_sidString
alt_buff_targetString
alt_buff_durationInteger
alt_cdInteger
alt_dont_use_energyBoolean
alt_return_to_start_after_attackBoolean
alt_never_disableBoolean
alt_temp_self_buffString
alt_dont_trigger_energy_regenBoolean
alt_multitarget_typeString
alt_num_targetsInteger
alt_is_armed_abilityBoolean
alt2_attack_typeStringmelee · ranged · reach
alt2_pattern_sidString
alt2_passiveString
alt2_stat_dmg_multFloat
alt2_damage_targetString
alt2_affect_targetString
alt2_trigger_counterBoolean
alt2_damage_typeString
alt2_buff_sidString
alt2_buff_targetString
alt2_buff_durationInteger
alt2_cdInteger
alt2_dont_use_energyBoolean
alt2_return_to_start_after_attackBoolean
alt2_never_disableBoolean
alt2_temp_self_buffString
alt2_dont_trigger_energy_regenBoolean
alt2_multitarget_typeString
alt2_num_targetsInteger
alt2_is_armed_abilityBoolean

"Translation" values

48 rows are stored for this page
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringen
nameStringArmored Hound
descriptionWikitext

Risen hounds are more precious than gold to certain vampires, treasured as armored guards and hunting companions. These pets remain as loyal and loving in undeath as they were in life.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringpt_br
nameStringCão de Armadura
descriptionWikitext

Cães levantados são mais preciosos do que ouro para certos Vampiros, valorizados como guardas blindados e companheiros de caça. Estes mascotes permanecem tão fieis e amorosos na morte–vida quanto eram em vida.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringcs
nameStringŽelezný chrt
descriptionWikitext

Oživlí chrti jsou pro určité upíry vzácnější než zlato. Cení si jich coby obrněné stráže a lovecké společníky. Tato zvířata zůstávají v nesmrti stejně věrná a milující jako zaživa.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringfr
nameStringChien en armure
descriptionWikitext

Appréciés comme gardes en armure et compagnons de chasse, les chiens ressuscités sont plus précieux que l’or pour certains vampires. Ces animaux de compagnie restent aussi loyaux et affectueux dans la mort que de leur vivant.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringde
nameStringGepanzerter Hund
descriptionWikitext

Untote Hunde sind für manche Vampire wertvoller als Gold und werden von ihnen als gepanzerte Wächter und Jagdgefährten geschätzt. Diese Haustiere sind als Untote genauso treu und liebevoll wie zu ihren Lebzeiten.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringhu
nameStringÖrvös kopó
descriptionWikitext

A feltámasztott vadászkutyák többet is megérnek a vámpírok számára, mint a súlyuk aranyban. Nemcsak kiváló őrzői a kastélyuknak, de a vadakat és az elcsatangolt gyerekeket is könnyedén felhajtják. Persze nem gonoszak ők, csak a gazdájuknak akarnak megfelelni... mindenekfelett.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringit
nameStringSegugio corazzato
descriptionWikitext

I segugi risorti sono più preziosi dell'oro per alcuni vampiri, che li considerano guardie armate e compagni di caccia. Questi animali domestici rimangono fedeli e affettuosi nella non morte come lo erano in vita.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringja
nameStringアーマードハウンド
descriptionWikitext

一部のヴァンパイアにとって、蘇生された猟犬は黄金よりも貴重であり、鎧をまとった衛兵や狩りのお供として重宝される。不死となっても、生前と変わらぬ忠誠と愛情を示しつづける。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringko
nameString장갑 사냥개
descriptionWikitext

되살아난 사냥개는 어떤 뱀파이어에게는 금보다 귀중한 존재이며, 갑옷 입은 경비대원이자 사냥의 동반자로 아낌 받는다. 이 애완동물은 살아 있었을 때만큼 되살아난 후에도 충성심이 깊고 애정이 넘친다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringpl
nameStringOpancerzony ogar
descriptionWikitext

Nieumarłe ogary dla niektórych wampirów są cenniejsze niż złoto. Służą zarówno jako strażnicy, jak i towarzysze polowań. Po śmierci są tak samo lojalne i przywiązane, jak były za życia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringru
nameStringБронированная гончая
descriptionWikitext

Для некоторых вампиров воскрешённые гончие дороже золота. Эти закованные в броню питомцы, служащие и стражами, и охотничьими собаками, верны хозяевам и любят их после смерти так же, как при жизни.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringes
nameStringSabueso blindado
descriptionWikitext

Los sabuesos resucitados son más valiosos que el oro para ciertos vampiros, quienes los usan como guardias acorazados y compañeros de caza. Estas mascotas son tan leales y cariñosas en la no muerte como lo fueron en vida.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringtr
nameStringZırhlı Tazı
descriptionWikitext

Diriltilmiş tazılar, bazı vampirler için altından bile daha kıymetlidir. Hem birer zırhlı muhafız görevi gören hem de avlarda yarenlik eden bu can dostlarına büyük değer verirler. Bu ehli pençeler, ölüyken de canlı oldukları kadar sadık ve sevgi doludurlar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringuk
nameStringБроньований хорт
descriptionWikitext

Для деяких вампірів мертві хорти – охоронці та помічники на полюванні – цінніші за золото. Ці домашні звірі залишаються такими ж вірними та люблячими після смерті, як і за життя.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringzh-hans
nameString装甲猎犬
descriptionWikitext

对某些吸血鬼来说,重生的猎犬比黄金更珍贵,会当成装甲护卫和狩猎伙伴无比珍惜。这些宠物在死后依然像生前一样充满爱且忠诚。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt
typeStringunit
subtypeString
variantString
languageStringzh-hant
nameString裝甲獵犬
descriptionWikitext

對某些吸血鬼來說,重生的獵犬比黃金更珍貴,會當成裝甲護衛和狩獵夥伴無比珍惜。這些寵物在死後依然像生前一樣充滿愛且忠誠。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringProtect the Fallen
descriptionWikitext

Whenever a friendly creature dies, this creature gains +3 Defense until the end of battle.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringProteger os Abatidos
descriptionWikitext

Quando uma criatura amiga morre, esta criatura ganha +3 de Defesa até o fim da batalha.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringOchrana padlých
descriptionWikitext

Kdykoliv zemře spojenecká jednotka, tato jednotka do konce bitvy získá +3 k obraně.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringProtection des défunts
descriptionWikitext

À chaque fois qu’une créature alliée meurt, cette créature gagne +3 défense jusqu’à la fin du combat.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringBeschützt die Gefallenen
descriptionWikitext

Immer wenn eine verbündete Kreatur stirbt, erhält diese Kreatur bis zum Ende des Kampfes +3 Abwehr.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringAz elesettek védelmében
descriptionWikitext

+3 védelmet kap a csata végéig, amikor csak elesik egy baráti egység.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringProtezione dei caduti
descriptionWikitext

Ogni volta che una creatura amichevole muore, la Difesa di questa creatura aumenta (+3) fino al termine della battaglia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString保護本能
descriptionWikitext

味方クリーチャーが死亡するたびに、戦闘終了までこのクリーチャーの防御力が3増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString망자를 지켜라
descriptionWikitext

아군 생물이 죽을 때마다 이 생물이 전투 종료까지 방어력을 3 획득합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringStrażnik Umarłych
descriptionWikitext

Za każdym razem, gdy przyjazne stworzenie ginie, stworzenie to zyskuje +3 do obrony aż do końca walki.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringЗащищает павших
descriptionWikitext

Каждый раз, когда погибает дружественный отряд, это существо получает +3 к защите до конца боя.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringProteger a los caídos
descriptionWikitext

Cada vez que una criatura amistosa muere, esta criatura obtiene +3 de defensa hasta el final de la batalla.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringÖlmüşleri Gözet
descriptionWikitext

Bir dost yaratık öldüğünde bu yaratık, 3 Savunma kazanır. Bu etki, savaş sonuna dek sürer.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringЗахист палих
descriptionWikitext

Щоразу, коли дружня істота гине, ця істота отримує +3 Захисту до кінця бою.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString保护阵亡者
descriptionWikitext

每当一名友军生物死亡,此生物的防御力就会提升 3,持续至战斗结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString保護陣亡者
descriptionWikitext

每當一名友軍生物死亡,此生物的防禦力就會提升 3,持續至戰鬥結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringLacerated Wounds
descriptionWikitext

Attacks wound the target. Wounded creatures take [ 12 + 2 × amount of units ] Damage at the start of their turn. This effect is stackable.
Duration: 2 round(s).

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringFeridas Laceradas
descriptionWikitext

Ataques ferem o alvo. Criaturas Feridas sofrem [ 12 + 2 × quantidade de unidades ] de Dano no início de seus turnos. Efeito acumulável.

Duração: 2 rodada(s).

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringRozdrásané rány
descriptionWikitext

Útok cíl zraní. Zraněné jednotky utrpí na začátku svého tahu [12 + 2× počet jednotek ve skupině] poškození. Tento účinek lze sčítat.
Počet kol: 2.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringPlaies lacérées
descriptionWikitext

Les attaques blessent la cible. Les créatures blessées subissent [ 12 + 2 × quantité d’unités ] point(s) de dégâts au début de leur tour (effet cumulable).
Durée : 2 tour(s).

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringRisswunden
descriptionWikitext

Angriffe verwunden das Ziel. Verwundete Kreaturen erleiden zu Beginn ihres Zuges [12 + 2 × Anzahl der Einheiten] Schaden. Dieser Effekt ist stapelbar.
Dauer: 2 Runde(n).

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringFeltépett sebek
descriptionWikitext

Támadáskor megsebesíti a célba vett ellenséget. A sebesült egységek [ 12 + 2 × az egység létszáma ] pontnyi általános sérülést szenvednek a körük kezdetén. Ez a hatás halmozódhat.
Időtartam: 2 kör.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringFerite lacerate
descriptionWikitext

Gli attacchi feriscono il bersaglio. Le creature ferite subiscono danno ([ 12 + 2 × numero di unità ]) all'inizio del loro turno. L'effetto è cumulabile.
Durata: 2 round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString裂傷
descriptionWikitext

攻撃時に対象を負傷状態にする。負傷したクリーチャーは自身のターン開始時に[ 12 + 2 × ユニット数 ]ダメージを受ける。この効果はスタック可能。
持続時間:2ラウンド

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString찢어진 상처
descriptionWikitext

공격 시 대상에게 부상을 입힙니다. 부상을 입은 생물은 턴 시작 시 일반 피해를 [12 + 2 × 유닛 수 ] 받습니다. 이 효과는 중첩됩니다.
지속 시간: 2라운드

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringRany Szarpane
descriptionWikitext

Atak zadaje rany celowi. Zranione stworzenia otrzymują [ 12 + 2 × liczba jednostek ] pkt. obrażeń na początku swojej tury. Efekt ten się kumuluje.
Czas trwania w rundach: 2.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringРваные раны
descriptionWikitext

Атаки этого существа ранят цель. Раненый отряд получает [ 12 + 2 × численность отряда ] урона в начале своего хода. Эффект суммируется.
Кол-во раундов: 2.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringHeridas laceradas
descriptionWikitext

Los ataques hieren al objetivo. Las criaturas heridas reciben [ 12 + 2 × cantidad de unidades ] de daño al comienzo de su turno. Este efecto se puede acumular.
Duración: 2 ronda(s).

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringKapanmaz Yaralar
descriptionWikitext

Saldırılar, hedefi yaralar. Yaralı yaratıklar, turlarının başında [ 12 + 2 × birim miktarı ] Hasar alır. Bu etki birikebilir.
Süre: 2 raunt.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringРвані рани
descriptionWikitext

Атаки ранять ціль. Поранені істоти зазнають [ 12 + 2 × кількість бійців ] шкоди на початку свого ходу. Ефект накопичується.
Тривалість: 2 раунд.

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString撕裂伤
descriptionWikitext

攻击时伤害目标。受伤目标在自身回合开始时会受到 [ 12 + 2 × 单位数量 ] 普通伤害。此效果可叠加。
持续时间:2 回合。

bonus_descriptionWikitext
FieldField typeValue
target_idStringpet_upg_alt_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString撕裂傷
descriptionWikitext

攻擊時傷害目標。受傷目標在自身回合開始時會受到 [ 12 + 2 × 單位數量 ] 普通傷害。此效果可疊加。
持續時間:2 回合。

bonus_descriptionWikitext