"Unit" values
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| id | String | | minos_upg |
| unused | Boolean | | |
| faction | String | human · undead · dungeon · nature · demon · unfrozen · neutral | dungeon |
| tier | Integer | | 4 |
| source_path | String | | DB/units/units_logics/dungeon/minos_upg_l.json |
| name_sid | String | | minos_upg_name |
| desc_sid | String | | minos_upg_narrativeDescription |
| base_sid | String | | minos |
| upgrade_sid | String | | minos_upg_alt |
| hp | Integer | | 40 |
| offence | Integer | | 11 |
| defence | Integer | | 15 |
| damage_min | Integer | | 12 |
| damage_max | Integer | | 14 |
| initiative | Integer | | 6 |
| speed | Integer | | 6 |
| luck | Integer | | 0 |
| morale | Integer | | 1 |
| energy_per_cast | Integer | | 2 |
| energy_per_round | Integer | | 0 |
| energy_per_take_damage | Integer | | 1 |
| action_points | Integer | | 1 |
| num_counters | Integer | | 1 |
| morale_min | Integer | | 0 |
| morale_max | Integer | | 5 |
| luck_min | Integer | | -5 |
| luck_max | Integer | | 5 |
| move_type | String | ground · fly · teleport · jump | ground |
| creature_type | String | living · undead · demon · magic_creature · embodiment · dragon · construct | magic_creature |
| immunities | List of String, delimiter: , | | overTime_effect_curse |
| disablers | List of String, delimiter: , | | |
| shared_abilities | List of String, delimiter: , | | base_passive_melee_attack_name • base_passive_alert_name |
| native_biome | String | | Dirt |
| ai_archetype | String | | melee_type |
| tags | List of String, delimiter: , | | unit • dungeon |
| leave_corpse | Boolean | | |
| gold_cost | Integer | | 530 |
| wood_cost | Integer | | |
| ore_cost | Integer | | |
| mercury_cost | Integer | | |
| dust_cost | Integer | | |
| crystal_cost | Integer | | |
| gemstone_cost | Integer | | |
| squad_value | Integer | | 552 |
| exp_bonus | Integer | | 62 |
2 rows are stored for this page
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | minos_upg_1 |
| unit_id | String | | minos_upg |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | melee |
| ordinal | Integer | | 1 |
| name_sid | String | | minos_ability_1_name |
| desc_sid | String | | minos_ability_1_description |
| rank | Integer | | |
| cd | Integer | | -1 |
| energy_level | Integer | | |
| active_type | String | | Ability_type_attack_alt |
| info_description | String | | ability_no_energy |
| excaption_in_tooltip | String | | |
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | minos_upg_2 |
| unit_id | String | | minos_upg |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | cast |
| ordinal | Integer | | 2 |
| name_sid | String | | minos_ability_2_name |
| desc_sid | String | | minos_ability_2_description |
| rank | Integer | | 2 |
| cd | Integer | | 2 |
| energy_level | Integer | | 2 |
| active_type | String | | Ability_type_buff |
| info_description | String | | ability_no_turn |
| excaption_in_tooltip | String | | |
2 rows are stored for this page
| Field | Field type | Value |
|---|
| ability_id | String | minos_upg_passive_1 |
| unit_id | String | minos_upg |
| ability_type | String | passive |
| ordinal | Integer | 1 |
| name_sid | String | minos_passive_1_name |
| desc_sid | String | minos_passive_1_description |
| excaption_in_tooltip | String | |
| Field | Field type | Value |
|---|
| ability_id | String | minos_upg_passive_2 |
| unit_id | String | minos_upg |
| ability_type | String | passive |
| ordinal | Integer | 2 |
| name_sid | String | minos_passive_2_name |
| desc_sid | String | minos_passive_2_description |
| excaption_in_tooltip | String | |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| unit_id | String | | minos_upg |
| default_attack_type | String | melee · ranged · reach | melee_attack |
| default_pattern_sid | String | | |
| default_passive | String | | |
| default_stat_dmg_mult | Float | | |
| default_damage_target | String | | all |
| default_affect_target | String | | |
| default_trigger_counter | Boolean | | |
| default_damage_type | String | | |
| default_buff_sid | String | | |
| default_buff_target | String | | |
| default_buff_duration | Integer | | |
| default_is_armed_ability | Boolean | | |
| default_temp_self_buff | String | | |
| default_dont_trigger_energy_regen | Boolean | | |
| counter_attack_type | String | melee · ranged · reach | melee_attack |
| counter_pattern_sid | String | | |
| counter_passive | String | | |
| counter_stat_dmg_mult | Float | | |
| counter_damage_target | String | | |
| counter_affect_target | String | | |
| counter_trigger_counter | Boolean | | |
| counter_damage_type | String | | |
| counter_buff_sid | String | | |
| counter_buff_target | String | | |
| counter_buff_duration | Integer | | |
| counter_is_armed_ability | Boolean | | |
| alt_attack_type | String | melee · ranged · reach | melee_attack |
| alt_pattern_sid | String | | |
| alt_passive | String | | |
| alt_stat_dmg_mult | Float | | |
| alt_damage_target | String | | all |
| alt_affect_target | String | | noself |
| alt_trigger_counter | Boolean | | Yes |
| alt_damage_type | String | | |
| alt_buff_sid | String | | |
| alt_buff_target | String | | |
| alt_buff_duration | Integer | | |
| alt_cd | Integer | | -1 |
| alt_dont_use_energy | Boolean | | Yes |
| alt_return_to_start_after_attack | Boolean | | |
| alt_never_disable | Boolean | | |
| alt_temp_self_buff | String | | |
| alt_dont_trigger_energy_regen | Boolean | | |
| alt_multitarget_type | String | | |
| alt_num_targets | Integer | | |
| alt_is_armed_ability | Boolean | | Yes |
| alt2_attack_type | String | melee · ranged · reach | |
| alt2_pattern_sid | String | | |
| alt2_passive | String | | |
| alt2_stat_dmg_mult | Float | | |
| alt2_damage_target | String | | |
| alt2_affect_target | String | | |
| alt2_trigger_counter | Boolean | | |
| alt2_damage_type | String | | |
| alt2_buff_sid | String | | |
| alt2_buff_target | String | | |
| alt2_buff_duration | Integer | | |
| alt2_cd | Integer | | |
| alt2_dont_use_energy | Boolean | | |
| alt2_return_to_start_after_attack | Boolean | | |
| alt2_never_disable | Boolean | | |
| alt2_temp_self_buff | String | | |
| alt2_dont_trigger_energy_regen | Boolean | | |
| alt2_multitarget_type | String | | |
| alt2_num_targets | Integer | | |
| alt2_is_armed_ability | Boolean | | |
80 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Minotaur Lord |
| description | Wikitext | To attain the rank of a lord, a minotaur must excel in their chosen profession. While combat, magic, and masonry are most common, it’s not unheard of to encounter a Lord Jeweler or Lord Moneyer.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Lorde Minotauro |
| description | Wikitext | Para alcançar o posto de lorde, um Minotauro deve se destacar na profissão escolhida. Embora combate, magia e alvenaria sejam as mais comuns, não é incomum encontrar um Lorde Joalheiro ou um Lorde Monetário.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Minotauří mistr |
| description | Wikitext | Aby minotaur získal hodnost mistra, musí vynikat ve zvoleném oboru. Přestože nejčastější jsou boj, magie a zednářství, kolují zvěsti i o setkání s mistrem klenotníkem či mistrem mincovníkem.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Seigneur minotaure |
| description | Wikitext | Pour atteindre le rang de seigneur, un minotaure doit exceller dans le métier de son choix. Si le combat, la magie et la maçonnerie sont les plus courants, il n’est pas rare de rencontrer un seigneur joaillier ou un seigneur monnayeur.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Minotauren-Lord |
| description | Wikitext | Um den Rang eines Lords zu erreichen, muss ein Minotaurus in seinem gewählten Beruf herausragend sein. Kämpfer, Magier und Steinmetz sind zwar die häufigsten Berufe, doch auch die Begegnung mit einem Lord-Juwelier oder Lord-Münzmeister ist keine Seltenheit.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Minótaurosz vezérbika |
| description | Wikitext | A minótauroszok közül csak azok válhatnak vezérbikává, akik bizonyítják kiválóságukat valamely ősi mesterségben. Bár ez jellemzően a harcot, a mágiát vagy a kőművességet jelenti, az ékszerész és a pénzverő vezérbikák sem ritkák a soraikban.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Lord minotauro |
| description | Wikitext | Per ottenere il rango di lord, un minotauro deve eccellere nella professione che ha scelto. Sebbene il combattimento, la magia e la lavorazione della pietra siano le più comuni, non è raro incontrare un lord gioielliere o un lord tesoriere.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | ミノタウロスロード |
| description | Wikitext | ミノタウロスがロードの地位を得るには、自らが選んだ分野を極めなければならない。戦闘、魔法、石工が最も一般的であるが、宝石商や貨幣鋳造のロードに出会うことも珍しくはない。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 미노타우로스 귀족 |
| description | Wikitext | 미노타우로스가 귀족의 자리에 이르려면 본인이 선택한 직업에서 탁월한 역량을 발휘해야 한다. 전사와 마법사, 석공이 가장 흔하지만, 보석 세공인이나 대금업자 귀족도 없는 것은 아니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Minotaurzy lord |
| description | Wikitext | Chcąc zdobyć tytuł lorda, minotaur musi osiągnąć mistrzostwo w wybranej przez siebie profesji. Choć najpowszechniejszymi z nich są walka, magia i murarstwo, zdarzają się również lordowie jubilerzy oraz lordowie mincerzy.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Минотавр-лорд |
| description | Wikitext | Чтобы заслужить звание лорда, минотавр должен достичь совершенства в своём деле. Чаще всего это боевое искусство, колдовство или зодчество, но порой встречаются и лорды-ювелиры, и лорды-монетчики.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Señor minotauro |
| description | Wikitext | Para alcanzar el rango de señor, un minotauro debe destacar en su profesión. Si bien el combate, la magia y la albañilería son las más comunes, no es raro encontrarse con un señor joyero o un señor monedero.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Minotor Lordu |
| description | Wikitext | Lord ünvanına erişmek için bir minotorun seçtiği uzmanlıkta zirveye ulaşması gerekir. Savaş, sihir ve duvarcılık en yaygın olanları olsa da bir Kuyumcu Lord veya Darphaneci Lord ile karşılaşmak da mümkündür.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Лорд мінотаврів |
| description | Wikitext | Щоб здобути звання лорда, мінотавр має досягти вершин у своїй обраній справі. Хоча найпоширенішими є бойова майстерність, магія й каменярство, іноді можна зустріти й лорда–ювеліра чи лорда–банкіра.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 米诺陶洛斯领主 |
| description | Wikitext | 米诺陶洛斯必须在选定的领域中表现杰出,才能晋升为领主,战斗、魔法与建筑是最常见的专业,但偶尔也会出现领主珠宝匠或领主铸币师这样的例外。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 牛頭人領主 |
| description | Wikitext | 牛頭人必須在選定的領域中表現傑出,才能晉升為領主,戰鬥、魔法與建築是最常見的專業,但偶爾也會出現領主珠寶匠或領主鑄幣師這樣的例外。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Fighting Style: Grand Slam |
| description | Wikitext | Hits the target and all creatures within two hexes behind it, dealing –50% Damage to each.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Estilo de Luta: Batida Forte |
| description | Wikitext | Acerta o alvo e todas as criaturas a dois hexágonos de alcance atrás dele, provocando –50% de Dano a cada.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Bojový styl: Mocný úder |
| description | Wikitext | Zasáhne cíl a všechny jednotky na dvou políčkách za ním, přičemž každé způsobí o 50 % nižší poškození.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Style de combat : grande frappe |
| description | Wikitext | Frappe la cible et toutes les créatures situées deux cases derrière elle, infligeant -50 % de dégâts à chacune.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Kampfstil: Schwerer Rammangriff |
| description | Wikitext | Trifft das Ziel und alle Kreaturen im Umkreis von zwei Hexfeldern dahinter und fügt jedem -50 % Schaden zu.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Küzdőstílus: odacsűrés |
| description | Wikitext | Eltalálja a célpontot és két mező távolságban a mögötte álló egységeket is, de mindegyiküknek -50%-kal kevesebb sebzést okoz.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Schianto grandioso (stile) |
| description | Wikitext | Colpisce il bersaglio e tutte le creature entro due esagoni dietro a esso, infliggendo un –50% di danno a ciascuna.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 戦闘スタイル:グランドスラム |
| description | Wikitext | 対象とその背後2タイル以内にいるすべてのクリーチャーを攻撃し、それぞれに通常より50%少ないダメージを与える。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 전투 방식: 거센 내려찍기 |
| description | Wikitext | 대상과 대상의 뒤쪽 2칸 안에 있는 모든 생물을 공격해 각각 50% 감소한 피해를 줍니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Styl walki: Spustoszenie |
| description | Wikitext | Uderza w cel oraz wszystkie stworzenia do dwóch pól za nim, zadając wszystkim 50% mniej obrażeń.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Стиль боя. Рассекающий удар |
| description | Wikitext | Атакует выбранный отряд и все отряды на двух гексах за ним, нанося им –50% урона.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Estilo de lucha: Gran impacto |
| description | Wikitext | Golpea al objetivo y a todas las criaturas en un radio de dos casillas detrás de él para infligirles -50 % de daño a cada uno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Dövüş Tarzı: Yıkıcı Darbe |
| description | Wikitext | Hedefe ve arkasındaki iki altıgenlik alan içindeki tüm yaratıklara vurur ve her birine %50 daha az Hasar verir.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Бойовий стиль: Сильний удар |
| description | Wikitext | Вражає ціль і всіх істот у межах 2 клітин за нею, завдаючи кожній із них на 50% шкоди менше.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 战技:震地猛击 |
| description | Wikitext | 攻击目标及其身后 2 格内的所有生物,对每个单位造成的伤害减少 50%。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 戰技:震地猛擊 |
| description | Wikitext | 攻擊目標及其身後 2 格內的所有生物,對每個單位造成的傷害減少 50%。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Unyielding Will |
| description | Wikitext | Fully ignores attackers’ Attack values until the end of the round.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Vontade Irredutível |
| description | Wikitext | Ignora por completo os valores de Ataque do atacante até o fim da rodada.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Nezlomná vůle |
| description | Wikitext | Do konce kola zcela ignoruje útočníkovu hodnotu útoku.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Volonté inflexible |
| description | Wikitext | Ignore totalement les valeurs d’attaque des attaquants jusqu’à la fin du tour.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Unbeugsamer Wille |
| description | Wikitext | Ignoriert die Angriffswerte der Angreifer bis zum Ende der Runde vollständig.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Mindent lebíró akarat |
| description | Wikitext | Figyelmen kívül hagyja az őt támadó ellenség támadóerejét a kör végéig.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Volontà incrollabile |
| description | Wikitext | Ignora completamente i valori di Attacco degli aggressori fino al termine del round.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 不屈の意志 |
| description | Wikitext | ラウンド終了まで攻撃者の攻撃力を完全に無視する。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 완강한 의지 |
| description | Wikitext | 라운드 종료까지 공격자의 공격력 값을 완전히 무시합니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Nieugięta Wola |
| description | Wikitext | Całkowicie ignoruje wartości ataku atakujących przeciwników do końca rundy.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Непреклонная воля |
| description | Wikitext | Игнорирует показатель атаки противников до конца раунда.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Voluntad inquebrantable |
| description | Wikitext | Ignora por completo los valores de ataque de los atacantes hasta el final de la ronda.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Yılmaz İrade |
| description | Wikitext | Saldırganların Saldırı değerlerini raunt sonuna dek tamamen yok sayar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Непохитна воля |
| description | Wikitext | Повністю ігнорує значення Атаки нападника до кінця раунду.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 不屈意志 |
| description | Wikitext | 完全无视进攻者的攻击力,持续至本回合结束。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 不屈意志 |
| description | Wikitext | 完全無視進攻者的攻擊力,持續至本回合結束。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Eager for Battle |
| description | Wikitext | This creature always has positive Morale, and its maximum increases to 5. Chance to take an additional turn increases by +5% for each total point of Morale.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Avidez pela Batalha |
| description | Wikitext | Esta criatura sempre tem Moral positivo e o máximo de Moral aumenta para 5. A chance de ter um turno adicional aumenta em +5% por cada ponto total.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Prahnutí po boji |
| description | Wikitext | Tato jednotka má vždy kladnou morálku a její maximum se zvyšuje na 5. Šance na dodatečný tah, se zvyšuje o 5 % za každý celkový bod.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Avide de combat |
| description | Wikitext | Cette créature a toujours un moral positif, et son maximum augmente jusqu'à 5. Les chances d'effectuer un tour supplémentaire augmentent de 5 % pour chaque point total.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Kampfeslustig |
| description | Wikitext | Diese Kreatur hat immer eine positive Moral und deren Maximum steigt auf 5. Die Chance, einen zusätzliche Zug auszuführen, steigt für jeden Punkt ihrer Moral um 5 %.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Harci kedv |
| description | Wikitext | A morálja mindig pozitív, a maximálisan lehetséges morálja pedig 5 pont. Az újralépés esélye 5%-kal növekszik a moráljának minden pontja után.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Brama di scontri |
| description | Wikitext | Questa creatura ha sempre un Morale positivo e il suo massimo aumenta a 5. Aumentano le possibilità di effettuare un turno in più (+5%) per ogni punto totale.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 戦いの意欲 |
| description | Wikitext | このクリーチャーは常に士気がプラスの値になり、最大値が5に増加する。士気の合計ポイントにつき、追加のターンを得る確率が5%上昇する。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 전투에 대한 열망 |
| description | Wikitext | 이 생물의 사기가 항상 양수로 유지되며, 사기 최대치가 5까지 증가합니다. 추가 턴 발동 확률이 사기 점수당 5% 증가합니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Żądza Walki |
| description | Wikitext | Poziom morale tego stworzenia jest zawsze na plusie, a maksymalny poziom tego atrybutu wzrasta do 5. Szansa na dodatkową turę wzrasta o 5% za każdy punkt morale.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Рвётся в бой |
| description | Wikitext | У этого существа всегда положительный боевой дух, а его максимально возможное значение повышается до 5. Шанс сделать дополнительный ход повышается на +5% за каждую единицу боевого духа.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Ansias de batalla |
| description | Wikitext | Esta criatura siempre tiene moral positiva, y su máximo aumenta a 5. La probabilidad de realizar un turno adicional aumenta un +5 % por cada punto total.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Savaşa Hevesli |
| description | Wikitext | Bu yaratığın Moral'i daima pozitiftir ve maksimum Moral'i artarak 5 olur. İlave tur oynama olasılığı, her tam Moral puanı başına %5 artar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Готовність до бою |
| description | Wikitext | Ця істота завжди має високий Бойовий дух, а його максимум збільшується до 5. Шанс на додатковий хід збільшується на +5% за кожне очко.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 战意高昂 |
| description | Wikitext | 此生物永远保持超过 0 的士气,且士气值上限提升至 5。每持有一点士气,获得一次额外行动的几率就额外提升 5%。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 戰意高昂 |
| description | Wikitext | 此生物永遠保持超過 0 的士氣,且士氣值上限提升至 5。每持有一點士氣,獲得一次額外行動的機率就額外提升 5%。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Blood for Blood |
| description | Wikitext | Whenever this creature takes Damage, its Morale increases by 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Sangue por Sangue |
| description | Wikitext | Quando esta criatura sofrer Dano, seu Moral aumenta em 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Krev za krev |
| description | Wikitext | Kdykoliv tato jednotka utrpí poškození, zvýší se jí morálka o 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Soif sanguinaire |
| description | Wikitext | À chaque fois que cette créature subit des dégâts, son moral augmente de 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Blut für Blut |
| description | Wikitext | Immer, wenn diese Kreatur Schaden erleidet, erhöht sich ihre Moral um 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Vért a vérért |
| description | Wikitext | Amikor sérülést szenved, a morálja 1 ponttal növekszik.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Sangue chiama sangue |
| description | Wikitext | Ogni volta che questa creatura subisce danno, il suo Morale aumenta di 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 血には血を |
| description | Wikitext | このクリーチャーがダメージを受けるたびに士気が1増加する。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 피에는 피로 |
| description | Wikitext | 이 생물이 피해를 입을 때마다 사기가 1 증가합니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Krew za Krew |
| description | Wikitext | Za każdym razem, gdy stworzenie to otrzymuje obrażenia, jego morale wzrasta o 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Око за око |
| description | Wikitext | Каждый раз, когда это существо получает урон, его боевой дух повышается на 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Sangre por sangre |
| description | Wikitext | Cada vez que esta criatura recibe daño, su moral aumenta en 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Kana Kan |
| description | Wikitext | Bu yaratık Hasar aldığında Moral'i 1 artar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Кров за кров |
| description | Wikitext | Щоразу, як істота отримує шкоди, її Бойовий дух збільшується на 1.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 血债血偿 |
| description | Wikitext | 每当此生物受到伤害时,其士气提升 1。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | minos_upg_passive_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 血債血償 |
| description | Wikitext | 每當此生物受到傷害時,其士氣提升 1。
|
| bonus_description | Wikitext | |