Page values for "Data:Unit/minos upg"

From Heroes of Might and Magic: Olden Era Official Wiki

"Unit" values

1 row is stored for this page
FieldField typeAllowed valuesValue
idStringminos_upg
unusedBoolean
factionStringhuman · undead · dungeon · nature · demon · unfrozen · neutraldungeon
tierInteger4
source_pathStringDB/units/units_logics/dungeon/minos_upg_l.json
name_sidStringminos_upg_name
desc_sidStringminos_upg_narrativeDescription
base_sidStringminos
upgrade_sidStringminos_upg_alt
hpInteger40
offenceInteger11
defenceInteger15
damage_minInteger12
damage_maxInteger14
initiativeInteger6
speedInteger6
luckInteger0
moraleInteger1
energy_per_castInteger2
energy_per_roundInteger0
energy_per_take_damageInteger1
action_pointsInteger1
num_countersInteger1
morale_minInteger0
morale_maxInteger5
luck_minInteger-5
luck_maxInteger5
move_typeStringground · fly · teleport · jumpground
creature_typeStringliving · undead · demon · magic_creature · embodiment · dragon · constructmagic_creature
immunitiesList of String, delimiter: ,overTime_effect_curse
disablersList of String, delimiter: ,
shared_abilitiesList of String, delimiter: ,base_passive_melee_attack_name • base_passive_alert_name
native_biomeStringDirt
ai_archetypeStringmelee_type
tagsList of String, delimiter: ,unit • dungeon
leave_corpseBoolean
gold_costInteger530
wood_costInteger
ore_costInteger
mercury_costInteger
dust_costInteger
crystal_costInteger
gemstone_costInteger
squad_valueInteger552
exp_bonusInteger62

"UnitAbilityActive" values

2 rows are stored for this page
FieldField typeAllowed valuesValue
ability_idStringminos_upg_1
unit_idStringminos_upg
attack_typeStringcast · end_move_attack · jump · melee · move · range · shootmelee
ordinalInteger1
name_sidStringminos_ability_1_name
desc_sidStringminos_ability_1_description
rankInteger
cdInteger-1
energy_levelInteger
active_typeStringAbility_type_attack_alt
info_descriptionStringability_no_energy
excaption_in_tooltipString
FieldField typeAllowed valuesValue
ability_idStringminos_upg_2
unit_idStringminos_upg
attack_typeStringcast · end_move_attack · jump · melee · move · range · shootcast
ordinalInteger2
name_sidStringminos_ability_2_name
desc_sidStringminos_ability_2_description
rankInteger2
cdInteger2
energy_levelInteger2
active_typeStringAbility_type_buff
info_descriptionStringability_no_turn
excaption_in_tooltipString

"UnitAbilityPassive" values

2 rows are stored for this page
FieldField typeValue
ability_idStringminos_upg_passive_1
unit_idStringminos_upg
ability_typeStringpassive
ordinalInteger1
name_sidStringminos_passive_1_name
desc_sidStringminos_passive_1_description
excaption_in_tooltipString
FieldField typeValue
ability_idStringminos_upg_passive_2
unit_idStringminos_upg
ability_typeStringpassive
ordinalInteger2
name_sidStringminos_passive_2_name
desc_sidStringminos_passive_2_description
excaption_in_tooltipString

"UnitAttack" values

1 row is stored for this page
FieldField typeAllowed valuesValue
unit_idStringminos_upg
default_attack_typeStringmelee · ranged · reachmelee_attack
default_pattern_sidString
default_passiveString
default_stat_dmg_multFloat
default_damage_targetStringall
default_affect_targetString
default_trigger_counterBoolean
default_damage_typeString
default_buff_sidString
default_buff_targetString
default_buff_durationInteger
default_is_armed_abilityBoolean
default_temp_self_buffString
default_dont_trigger_energy_regenBoolean
counter_attack_typeStringmelee · ranged · reachmelee_attack
counter_pattern_sidString
counter_passiveString
counter_stat_dmg_multFloat
counter_damage_targetString
counter_affect_targetString
counter_trigger_counterBoolean
counter_damage_typeString
counter_buff_sidString
counter_buff_targetString
counter_buff_durationInteger
counter_is_armed_abilityBoolean
alt_attack_typeStringmelee · ranged · reachmelee_attack
alt_pattern_sidString
alt_passiveString
alt_stat_dmg_multFloat
alt_damage_targetStringall
alt_affect_targetStringnoself
alt_trigger_counterBooleanYes
alt_damage_typeString
alt_buff_sidString
alt_buff_targetString
alt_buff_durationInteger
alt_cdInteger-1
alt_dont_use_energyBooleanYes
alt_return_to_start_after_attackBoolean
alt_never_disableBoolean
alt_temp_self_buffString
alt_dont_trigger_energy_regenBoolean
alt_multitarget_typeString
alt_num_targetsInteger
alt_is_armed_abilityBooleanYes
alt2_attack_typeStringmelee · ranged · reach
alt2_pattern_sidString
alt2_passiveString
alt2_stat_dmg_multFloat
alt2_damage_targetString
alt2_affect_targetString
alt2_trigger_counterBoolean
alt2_damage_typeString
alt2_buff_sidString
alt2_buff_targetString
alt2_buff_durationInteger
alt2_cdInteger
alt2_dont_use_energyBoolean
alt2_return_to_start_after_attackBoolean
alt2_never_disableBoolean
alt2_temp_self_buffString
alt2_dont_trigger_energy_regenBoolean
alt2_multitarget_typeString
alt2_num_targetsInteger
alt2_is_armed_abilityBoolean

"Translation" values

80 rows are stored for this page
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringen
nameStringMinotaur Lord
descriptionWikitext

To attain the rank of a lord, a minotaur must excel in their chosen profession. While combat, magic, and masonry are most common, it’s not unheard of to encounter a Lord Jeweler or Lord Moneyer.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringpt_br
nameStringLorde Minotauro
descriptionWikitext

Para alcançar o posto de lorde, um Minotauro deve se destacar na profissão escolhida. Embora combate, magia e alvenaria sejam as mais comuns, não é incomum encontrar um Lorde Joalheiro ou um Lorde Monetário.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringcs
nameStringMinotauří mistr
descriptionWikitext

Aby minotaur získal hodnost mistra, musí vynikat ve zvoleném oboru. Přestože nejčastější jsou boj, magie a zednářství, kolují zvěsti i o setkání s mistrem klenotníkem či mistrem mincovníkem.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringfr
nameStringSeigneur minotaure
descriptionWikitext

Pour atteindre le rang de seigneur, un minotaure doit exceller dans le métier de son choix. Si le combat, la magie et la maçonnerie sont les plus courants, il n’est pas rare de rencontrer un seigneur joaillier ou un seigneur monnayeur.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringde
nameStringMinotauren-Lord
descriptionWikitext

Um den Rang eines Lords zu erreichen, muss ein Minotaurus in seinem gewählten Beruf herausragend sein. Kämpfer, Magier und Steinmetz sind zwar die häufigsten Berufe, doch auch die Begegnung mit einem Lord-Juwelier oder Lord-Münzmeister ist keine Seltenheit.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringhu
nameStringMinótaurosz vezérbika
descriptionWikitext

A minótauroszok közül csak azok válhatnak vezérbikává, akik bizonyítják kiválóságukat valamely ősi mesterségben. Bár ez jellemzően a harcot, a mágiát vagy a kőművességet jelenti, az ékszerész és a pénzverő vezérbikák sem ritkák a soraikban.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringit
nameStringLord minotauro
descriptionWikitext

Per ottenere il rango di lord, un minotauro deve eccellere nella professione che ha scelto. Sebbene il combattimento, la magia e la lavorazione della pietra siano le più comuni, non è raro incontrare un lord gioielliere o un lord tesoriere.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringja
nameStringミノタウロスロード
descriptionWikitext

ミノタウロスがロードの地位を得るには、自らが選んだ分野を極めなければならない。戦闘、魔法、石工が最も一般的であるが、宝石商や貨幣鋳造のロードに出会うことも珍しくはない。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringko
nameString미노타우로스 귀족
descriptionWikitext

미노타우로스가 귀족의 자리에 이르려면 본인이 선택한 직업에서 탁월한 역량을 발휘해야 한다. 전사와 마법사, 석공이 가장 흔하지만, 보석 세공인이나 대금업자 귀족도 없는 것은 아니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringpl
nameStringMinotaurzy lord
descriptionWikitext

Chcąc zdobyć tytuł lorda, minotaur musi osiągnąć mistrzostwo w wybranej przez siebie profesji. Choć najpowszechniejszymi z nich są walka, magia i murarstwo, zdarzają się również lordowie jubilerzy oraz lordowie mincerzy.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringru
nameStringМинотавр-лорд
descriptionWikitext

Чтобы заслужить звание лорда, минотавр должен достичь совершенства в своём деле. Чаще всего это боевое искусство, колдовство или зодчество, но порой встречаются и лорды-ювелиры, и лорды-монетчики.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringes
nameStringSeñor minotauro
descriptionWikitext

Para alcanzar el rango de señor, un minotauro debe destacar en su profesión. Si bien el combate, la magia y la albañilería son las más comunes, no es raro encontrarse con un señor joyero o un señor monedero.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringtr
nameStringMinotor Lordu
descriptionWikitext

Lord ünvanına erişmek için bir minotorun seçtiği uzmanlıkta zirveye ulaşması gerekir. Savaş, sihir ve duvarcılık en yaygın olanları olsa da bir Kuyumcu Lord veya Darphaneci Lord ile karşılaşmak da mümkündür.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringuk
nameStringЛорд мінотаврів
descriptionWikitext

Щоб здобути звання лорда, мінотавр має досягти вершин у своїй обраній справі. Хоча найпоширенішими є бойова майстерність, магія й каменярство, іноді можна зустріти й лорда–ювеліра чи лорда–банкіра.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringzh-hans
nameString米诺陶洛斯领主
descriptionWikitext

米诺陶洛斯必须在选定的领域中表现杰出,才能晋升为领主,战斗、魔法与建筑是最常见的专业,但偶尔也会出现领主珠宝匠或领主铸币师这样的例外。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg
typeStringunit
subtypeString
variantString
languageStringzh-hant
nameString牛頭人領主
descriptionWikitext

牛頭人必須在選定的領域中表現傑出,才能晉升為領主,戰鬥、魔法與建築是最常見的專業,但偶爾也會出現領主珠寶匠或領主鑄幣師這樣的例外。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringFighting Style: Grand Slam
descriptionWikitext

Hits the target and all creatures within two hexes behind it, dealing –50% Damage to each.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringEstilo de Luta: Batida Forte
descriptionWikitext

Acerta o alvo e todas as criaturas a dois hexágonos de alcance atrás dele, provocando –50% de Dano a cada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringBojový styl: Mocný úder
descriptionWikitext

Zasáhne cíl a všechny jednotky na dvou políčkách za ním, přičemž každé způsobí o 50 % nižší poškození.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringStyle de combat : grande frappe
descriptionWikitext

Frappe la cible et toutes les créatures situées deux cases derrière elle, infligeant -50 % de dégâts à chacune.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringKampfstil: Schwerer Rammangriff
descriptionWikitext

Trifft das Ziel und alle Kreaturen im Umkreis von zwei Hexfeldern dahinter und fügt jedem -50 % Schaden zu.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringKüzdőstílus: odacsűrés
descriptionWikitext

Eltalálja a célpontot és két mező távolságban a mögötte álló egységeket is, de mindegyiküknek -50%-kal kevesebb sebzést okoz.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringSchianto grandioso (stile)
descriptionWikitext

Colpisce il bersaglio e tutte le creature entro due esagoni dietro a esso, infliggendo un –50% di danno a ciascuna.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString戦闘スタイル:グランドスラム
descriptionWikitext

対象とその背後2タイル以内にいるすべてのクリーチャーを攻撃し、それぞれに通常より50%少ないダメージを与える。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString전투 방식: 거센 내려찍기
descriptionWikitext

대상과 대상의 뒤쪽 2칸 안에 있는 모든 생물을 공격해 각각 50% 감소한 피해를 줍니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringStyl walki: Spustoszenie
descriptionWikitext

Uderza w cel oraz wszystkie stworzenia do dwóch pól za nim, zadając wszystkim 50% mniej obrażeń.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringСтиль боя. Рассекающий удар
descriptionWikitext

Атакует выбранный отряд и все отряды на двух гексах за ним, нанося им –50% урона.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringEstilo de lucha: Gran impacto
descriptionWikitext

Golpea al objetivo y a todas las criaturas en un radio de dos casillas detrás de él para infligirles -50 % de daño a cada uno.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringDövüş Tarzı: Yıkıcı Darbe
descriptionWikitext

Hedefe ve arkasındaki iki altıgenlik alan içindeki tüm yaratıklara vurur ve her birine %50 daha az Hasar verir.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringБойовий стиль: Сильний удар
descriptionWikitext

Вражає ціль і всіх істот у межах 2 клітин за нею, завдаючи кожній із них на 50% шкоди менше.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString战技:震地猛击
descriptionWikitext

攻击目标及其身后 2 格内的所有生物,对每个单位造成的伤害减少 50%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString戰技:震地猛擊
descriptionWikitext

攻擊目標及其身後 2 格內的所有生物,對每個單位造成的傷害減少 50%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringUnyielding Will
descriptionWikitext

Fully ignores attackers’ Attack values until the end of the round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringVontade Irredutível
descriptionWikitext

Ignora por completo os valores de Ataque do atacante até o fim da rodada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringNezlomná vůle
descriptionWikitext

Do konce kola zcela ignoruje útočníkovu hodnotu útoku.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringVolonté inflexible
descriptionWikitext

Ignore totalement les valeurs d’attaque des attaquants jusqu’à la fin du tour.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringUnbeugsamer Wille
descriptionWikitext

Ignoriert die Angriffswerte der Angreifer bis zum Ende der Runde vollständig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringMindent lebíró akarat
descriptionWikitext

Figyelmen kívül hagyja az őt támadó ellenség támadóerejét a kör végéig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringVolontà incrollabile
descriptionWikitext

Ignora completamente i valori di Attacco degli aggressori fino al termine del round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString不屈の意志
descriptionWikitext

ラウンド終了まで攻撃者の攻撃力を完全に無視する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString완강한 의지
descriptionWikitext

라운드 종료까지 공격자의 공격력 값을 완전히 무시합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringNieugięta Wola
descriptionWikitext

Całkowicie ignoruje wartości ataku atakujących przeciwników do końca rundy.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringНепреклонная воля
descriptionWikitext

Игнорирует показатель атаки противников до конца раунда.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringVoluntad inquebrantable
descriptionWikitext

Ignora por completo los valores de ataque de los atacantes hasta el final de la ronda.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringYılmaz İrade
descriptionWikitext

Saldırganların Saldırı değerlerini raunt sonuna dek tamamen yok sayar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringНепохитна воля
descriptionWikitext

Повністю ігнорує значення Атаки нападника до кінця раунду.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString不屈意志
descriptionWikitext

完全无视进攻者的攻击力,持续至本回合结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_2
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString不屈意志
descriptionWikitext

完全無視進攻者的攻擊力,持續至本回合結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringEager for Battle
descriptionWikitext

This creature always has positive Morale, and its maximum increases to 5. Chance to take an additional turn increases by +5% for each total point of Morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringAvidez pela Batalha
descriptionWikitext

Esta criatura sempre tem Moral positivo e o máximo de Moral aumenta para 5. A chance de ter um turno adicional aumenta em +5% por cada ponto total.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringPrahnutí po boji
descriptionWikitext

Tato jednotka má vždy kladnou morálku a její maximum se zvyšuje na 5. Šance na dodatečný tah, se zvyšuje o 5 % za každý celkový bod.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringAvide de combat
descriptionWikitext

Cette créature a toujours un moral positif, et son maximum augmente jusqu'à 5. Les chances d'effectuer un tour supplémentaire augmentent de 5 % pour chaque point total.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringKampfeslustig
descriptionWikitext

Diese Kreatur hat immer eine positive Moral und deren Maximum steigt auf 5. Die Chance, einen zusätzliche Zug auszuführen, steigt für jeden Punkt ihrer Moral um 5 %.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringHarci kedv
descriptionWikitext

A morálja mindig pozitív, a maximálisan lehetséges morálja pedig 5 pont. Az újralépés esélye 5%-kal növekszik a moráljának minden pontja után.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringBrama di scontri
descriptionWikitext

Questa creatura ha sempre un Morale positivo e il suo massimo aumenta a 5. Aumentano le possibilità di effettuare un turno in più (+5%) per ogni punto totale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString戦いの意欲
descriptionWikitext

このクリーチャーは常に士気がプラスの値になり、最大値が5に増加する。士気の合計ポイントにつき、追加のターンを得る確率が5%上昇する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString전투에 대한 열망
descriptionWikitext

이 생물의 사기가 항상 양수로 유지되며, 사기 최대치가 5까지 증가합니다. 추가 턴 발동 확률이 사기 점수당 5% 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringŻądza Walki
descriptionWikitext

Poziom morale tego stworzenia jest zawsze na plusie, a maksymalny poziom tego atrybutu wzrasta do 5. Szansa na dodatkową turę wzrasta o 5% za każdy punkt morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringРвётся в бой
descriptionWikitext

У этого существа всегда положительный боевой дух, а его максимально возможное значение повышается до 5. Шанс сделать дополнительный ход повышается на +5% за каждую единицу боевого духа.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringAnsias de batalla
descriptionWikitext

Esta criatura siempre tiene moral positiva, y su máximo aumenta a 5. La probabilidad de realizar un turno adicional aumenta un +5 % por cada punto total.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringSavaşa Hevesli
descriptionWikitext

Bu yaratığın Moral'i daima pozitiftir ve maksimum Moral'i artarak 5 olur. İlave tur oynama olasılığı, her tam Moral puanı başına %5 artar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringГотовність до бою
descriptionWikitext

Ця істота завжди має високий Бойовий дух, а його максимум збільшується до 5. Шанс на додатковий хід збільшується на +5% за кожне очко.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString战意高昂
descriptionWikitext

此生物永远保持超过 0 的士气,且士气值上限提升至 5。每持有一点士气,获得一次额外行动的几率就额外提升 5%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString戰意高昂
descriptionWikitext

此生物永遠保持超過 0 的士氣,且士氣值上限提升至 5。每持有一點士氣,獲得一次額外行動的機率就額外提升 5%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringBlood for Blood
descriptionWikitext

Whenever this creature takes Damage, its Morale increases by 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringSangue por Sangue
descriptionWikitext

Quando esta criatura sofrer Dano, seu Moral aumenta em 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringKrev za krev
descriptionWikitext

Kdykoliv tato jednotka utrpí poškození, zvýší se jí morálka o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringSoif sanguinaire
descriptionWikitext

À chaque fois que cette créature subit des dégâts, son moral augmente de 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringBlut für Blut
descriptionWikitext

Immer, wenn diese Kreatur Schaden erleidet, erhöht sich ihre Moral um 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringVért a vérért
descriptionWikitext

Amikor sérülést szenved, a morálja 1 ponttal növekszik.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringSangue chiama sangue
descriptionWikitext

Ogni volta che questa creatura subisce danno, il suo Morale aumenta di 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString血には血を
descriptionWikitext

このクリーチャーがダメージを受けるたびに士気が1増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString피에는 피로
descriptionWikitext

이 생물이 피해를 입을 때마다 사기가 1 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringKrew za Krew
descriptionWikitext

Za każdym razem, gdy stworzenie to otrzymuje obrażenia, jego morale wzrasta o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringОко за око
descriptionWikitext

Каждый раз, когда это существо получает урон, его боевой дух повышается на 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringSangre por sangre
descriptionWikitext

Cada vez que esta criatura recibe daño, su moral aumenta en 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringKana Kan
descriptionWikitext

Bu yaratık Hasar aldığında Moral'i 1 artar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringКров за кров
descriptionWikitext

Щоразу, як істота отримує шкоди, її Бойовий дух збільшується на 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString血债血偿
descriptionWikitext

每当此生物受到伤害时,其士气提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringminos_upg_passive_2
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString血債血償
descriptionWikitext

每當此生物受到傷害時,其士氣提升 1。

bonus_descriptionWikitext