"Unit" values
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| id | String | | medusa_upg |
| unused | Boolean | | |
| faction | String | human · undead · dungeon · nature · demon · unfrozen · neutral | dungeon |
| tier | Integer | | 5 |
| source_path | String | | DB/units/units_logics/dungeon/medusa_upg_l.json |
| name_sid | String | | medusa_upg_name |
| desc_sid | String | | medusa_upg_narrativeDescription |
| base_sid | String | | medusa |
| upgrade_sid | String | | medusa_upg_alt |
| hp | Integer | | 55 |
| offence | Integer | | 20 |
| defence | Integer | | 18 |
| damage_min | Integer | | 15 |
| damage_max | Integer | | 15 |
| initiative | Integer | | 5 |
| speed | Integer | | 4 |
| luck | Integer | | 0 |
| morale | Integer | | 0 |
| energy_per_cast | Integer | | 1 |
| energy_per_round | Integer | | 0 |
| energy_per_take_damage | Integer | | 1 |
| action_points | Integer | | 1 |
| num_counters | Integer | | 1 |
| morale_min | Integer | | -3 |
| morale_max | Integer | | 3 |
| luck_min | Integer | | -5 |
| luck_max | Integer | | 5 |
| move_type | String | ground · fly · teleport · jump | ground |
| creature_type | String | living · undead · demon · magic_creature · embodiment · dragon · construct | magic_creature |
| immunities | List of String, delimiter: , | | overTime_effect_curse |
| disablers | List of String, delimiter: , | | |
| shared_abilities | List of String, delimiter: , | | common_attack_1_name • base_passive_ranged_attack_no_range_name • base_passive_sharpshooter_name • base_passive_duelist_name |
| native_biome | String | | Dirt |
| ai_archetype | String | | range_type |
| tags | List of String, delimiter: , | | unit • dungeon |
| leave_corpse | Boolean | | |
| gold_cost | Integer | | 700 |
| wood_cost | Integer | | |
| ore_cost | Integer | | |
| mercury_cost | Integer | | |
| dust_cost | Integer | | |
| crystal_cost | Integer | | |
| gemstone_cost | Integer | | |
| squad_value | Integer | | 787 |
| exp_bonus | Integer | | 87 |
3 rows are stored for this page
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | medusa_upg_1 |
| unit_id | String | | medusa_upg |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | shoot |
| ordinal | Integer | | 1 |
| name_sid | String | | medusa_ability_1_name |
| desc_sid | String | | medusa_ability_1_description |
| rank | Integer | | |
| cd | Integer | | -1 |
| energy_level | Integer | | |
| active_type | String | | Ability_type_attack_alt |
| info_description | String | | ability_no_energy |
| excaption_in_tooltip | String | | |
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | medusa_upg_2 |
| unit_id | String | | medusa_upg |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | move |
| ordinal | Integer | | 2 |
| name_sid | String | | medusa_ability_2_name |
| desc_sid | String | | medusa_ability_2_description |
| rank | Integer | | 1 |
| cd | Integer | | 1 |
| energy_level | Integer | | 1 |
| active_type | String | | Ability_type_movement |
| info_description | String | | ability_no_turn |
| excaption_in_tooltip | String | | |
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | medusa_upg_3 |
| unit_id | String | | medusa_upg |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | melee |
| ordinal | Integer | | 3 |
| name_sid | String | | medusa_ability_3_name |
| desc_sid | String | | medusa_ability_3_description |
| rank | Integer | | 2 |
| cd | Integer | | 2 |
| energy_level | Integer | | 2 |
| active_type | String | | Ability_type_debuff |
| info_description | String | | ability_no_turn |
| excaption_in_tooltip | String | | description_effect_dragon_embodiment_immunities |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| unit_id | String | | medusa_upg |
| default_attack_type | String | melee · ranged · reach | ranged_attack_no_range |
| default_pattern_sid | String | | |
| default_passive | String | | |
| default_stat_dmg_mult | Float | | |
| default_damage_target | String | | |
| default_affect_target | String | | |
| default_trigger_counter | Boolean | | |
| default_damage_type | String | | |
| default_buff_sid | String | | |
| default_buff_target | String | | |
| default_buff_duration | Integer | | |
| default_is_armed_ability | Boolean | | |
| default_temp_self_buff | String | | |
| default_dont_trigger_energy_regen | Boolean | | |
| counter_attack_type | String | melee · ranged · reach | melee_attack |
| counter_pattern_sid | String | | |
| counter_passive | String | | |
| counter_stat_dmg_mult | Float | | |
| counter_damage_target | String | | |
| counter_affect_target | String | | |
| counter_trigger_counter | Boolean | | |
| counter_damage_type | String | | |
| counter_buff_sid | String | | |
| counter_buff_target | String | | |
| counter_buff_duration | Integer | | |
| counter_is_armed_ability | Boolean | | |
| alt_attack_type | String | melee · ranged · reach | melee_attack |
| alt_pattern_sid | String | | |
| alt_passive | String | | |
| alt_stat_dmg_mult | Float | | 1.0 |
| alt_damage_target | String | | |
| alt_affect_target | String | | |
| alt_trigger_counter | Boolean | | |
| alt_damage_type | String | | |
| alt_buff_sid | String | | |
| alt_buff_target | String | | |
| alt_buff_duration | Integer | | |
| alt_cd | Integer | | -1 |
| alt_dont_use_energy | Boolean | | Yes |
| alt_return_to_start_after_attack | Boolean | | |
| alt_never_disable | Boolean | | |
| alt_temp_self_buff | String | | |
| alt_dont_trigger_energy_regen | Boolean | | |
| alt_multitarget_type | String | | |
| alt_num_targets | Integer | | |
| alt_is_armed_ability | Boolean | | |
| alt2_attack_type | String | melee · ranged · reach | ranged_attack |
| alt2_pattern_sid | String | | |
| alt2_passive | String | | |
| alt2_stat_dmg_mult | Float | | |
| alt2_damage_target | String | | |
| alt2_affect_target | String | | |
| alt2_trigger_counter | Boolean | | Yes |
| alt2_damage_type | String | | |
| alt2_buff_sid | String | | |
| alt2_buff_target | String | | |
| alt2_buff_duration | Integer | | |
| alt2_cd | Integer | | -1 |
| alt2_dont_use_energy | Boolean | | Yes |
| alt2_return_to_start_after_attack | Boolean | | |
| alt2_never_disable | Boolean | | |
| alt2_temp_self_buff | String | | |
| alt2_dont_trigger_energy_regen | Boolean | | |
| alt2_multitarget_type | String | | |
| alt2_num_targets | Integer | | |
| alt2_is_armed_ability | Boolean | | Yes |
64 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Medusa Sculptor |
| description | Wikitext | To many medusae, petrification is an art within an art, a revered act that grants an honored status to those chosen to be turned to stone in their society.
It raises a chilling question — how many of the Alvari statues I have passed in my life once walked these same streets?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Medusa Escultora |
| description | Wikitext | Para muitas Medusas, a petrificação é uma arte dentro de outra arte, um ato reverenciado que honra àqueles escolhidos para serem transformados em pedra em sua sociedade. Isso levanta uma questão horripilante: quantas das estátuas de Alvar pelas quais passei já caminharam por essas mesmas ruas?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Kamenná medúza |
| description | Wikitext | Pro mnohé medúzy je zkamenění umění v rámci umění – uctívaný čin, který těm, jež se rozhodnou proměnit v kámen, udělí v jejich společenství „čestný“ status.
Vyvolává to však děsivou otázku – kolik alvarských soch, kolem kterých jsem za život prošel, kdysi kráčelo po stejných ulicích?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Méduse sculptrice |
| description | Wikitext | Pour de nombreuses méduses, la pétrification est un art dans l’art, un acte vénéré, accordant un statut « honorifique » à ceux qui sont choisis pour être transformés en pierre dans leur société.
Ce qui soulève une question effrayante : combien des statues alvariennes que j’ai croisées dans ma vie marchaient autrefois dans ces mêmes rues ?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Medusen-Bildhauerin |
| description | Wikitext | Für viele Medusen ist die Versteinerung eine Kunst innerhalb der Kunst, ein ehrwürdiger Akt, der denjenigen, die zu Stein verwandelt werden sollen, einen „ehrenvollen“ Status in ihrer Gesellschaft verleiht.
Das wirft eine gruselige Frage auf: Wie viele der Alvari-Statuen, an denen ich in meinem Leben vorbeigekommen bin, sind einst durch diese Straßen gegangen?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Medúza szobrász |
| description | Wikitext | Némely medúza egyenesen művészi igényességgel végzi a kővé változtatást. Egy halálra vált tekintet, egy rémült arckifejezés megörökítése valóságos gyönyör a számukra.
Belegondolni is rémisztő, hogy Alvárban járva hány olyan szobrot láthatunk, amelyek egykor élő és érző személyek lehettek.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Medusa scultrice |
| description | Wikitext | Per molte meduse, la pietrificazione è un'arte, un atto venerato che conferisce uno status onorevole a chi, nella loro società, viene scelto per essere trasformato in pietra.
Questo solleva una domanda inquietante: quante delle statue alvariane che ho incrociato nella mia vita hanno camminato per queste stesse strade, in passato?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | メデューサスカルプター |
| description | Wikitext | 多くのメデューサにとって、石化は芸術の中の芸術であり、畏敬されるべき行為である。石にされることを選ばれた者は、メデューサの社会において「栄誉ある者」として扱われるのだ。
しかし、背筋が凍らせる問いがある──多くのアルヴァー人の石像を見てきたが、もしかしたらそれらも…?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 메두사 조각가 |
| description | Wikitext | 많은 메두사에게 석화란 예술 속의 예술이자 존경받는 행동이며, 돌로 변하도록 선택된 자에게는 '명예로운' 지위를 부여한다.
여기서 소름 돋는 의문이 떠오른다. 내가 평생 동안 마주쳤던 알바 동상 중 몇 개가 이 거리를 걸었던 것일까?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Rzeźbiarka meduz |
| description | Wikitext | Petryfikacja jest dla wielu meduz sztuką w sztuce, cenionym aktem nadającym honorowy status wybrańcom, którzy zostaną przemienieni w kamień.
Zadaję sobie mrożące krew w żyłach pytanie — ile spośród alvaryjskich pomników, które mijałem w życiu, kroczyło niegdyś tymi samymi ścieżkami co ja?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Медуза-скульптор |
| description | Wikitext | Для многих медуз окаменение — это высокое искусство и сакральный акт. Тот, кто избран для превращения в камень, становится объектом почитания.
Жуткая мысль: сколько альварских статуй, мимо которых я проходил, когда-то сами ходили по тем же улицам?..
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Medusa escultora |
| description | Wikitext | Para muchas medusas, la petrificación es un arte dentro del arte, un acto reverenciado que, en su sociedad, otorga un estatus de honor a aquellos elegidos para convertirse en piedra.
Esto plantea una pregunta escalofriante: ¿cuántas de las estatuas de Alvar que he visto en mi vida caminaron en otro tiempo por estas mismas calles?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Heykelci Medusa |
| description | Wikitext | Pek çok medusa için taşlaştırma; sanat içinde bir sanattır, saygı duyulan bir eylemdir. Onların toplumunda, taşa çevrilmek üzere seçilenlere "onurlu" bir mertebe bahşeder.
Bu durum tüyler ürpertici bir soruyu akla getiriyor: Hayatım boyunca yanından geçtiğim Alvar heykellerinden kaç tanesi bir zamanlar bu sokaklarda yürüyordu?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Медуза–скульпторка |
| description | Wikitext | Для багатьох медуз перетворення на камінь – це мистецтво в мистецтві, шанований акт, що надає «почесного» статусу тим, кого обрано скам'янити.
Виникає жахливе питання: скільки з альварських статуй, повз які я проходив, колись ходили цими самими вулицями?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 梅杜莎雕刻家 |
| description | Wikitext | 对许多梅杜莎而言,石化是一种艺术中的艺术,是神圣的仪式,赋予被选中者“荣耀”的地位。
这引出了一则令人毛骨悚然的问题——我这辈子经过的那些阿尔瓦人雕像,有多少是曾行走在这些街道上的活人?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 梅杜莎雕刻家 |
| description | Wikitext | 對許多梅杜莎而言,石化是一種藝術中的藝術,是神聖的儀式,賦予被選中者「榮耀」的地位。
這引出了一則令人毛骨悚然的問題——我這輩子經過的那些阿爾瓦人雕像,有多少是曾行走在這些街道上的活人?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Fighting Style: Arrow Barrage |
| description | Wikitext | Hits the target and all enemies adjacent to it, dealing –50% Damage.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Estilo de Luta: Barragem de Flechas |
| description | Wikitext | Golpeia o alvo e todos os inimigos adjacentes a ele, provocando –50% de Dano.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Bojový styl: Salva šípů |
| description | Wikitext | Zasáhne cíl a všechny nepřátele kolem něj, kterým způsobí o 50 % nižší poškození.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Style de combat : barrage de flèches |
| description | Wikitext | Frappe la cible et tous les ennemis adjacents, infligeant -50 % de dégâts.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Kampfstil: Pfeilhagel |
| description | Wikitext | Trifft das Ziel sowie alle daran angrenzenden Gegner und verursacht -50 % Schaden.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Küzdőstílus: nyílzápor |
| description | Wikitext | A célponton kívül a körülötte álló ellenségeket is eltalálja, de mindegyiküknek -50%-kal kevesebb sebzést okoz.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Sventagliata di frecce (stile) |
| description | Wikitext | Colpisce il bersaglio e tutti i nemici a esso adiacenti, infliggendo un –50% di danno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 戦闘スタイル:弓矢掃射 |
| description | Wikitext | 対象とそれに隣接するすべての敵を攻撃し、通常より50%少ないダメージを与える。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 전투 방식: 화살 세례 |
| description | Wikitext | 대상 및 인접한 모든 적을 공격해 50% 감소한 피해를 줍니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Styl walki: Lawina Strzał |
| description | Wikitext | Uderza w cel oraz wszystkich sąsiadujących z nim wrogów, zadając 50% mniej obrażeń.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Стиль боя. Шквал стрел |
| description | Wikitext | Атакует выбранный отряд и все отряды противника на соседних с ним гексах, нанося им –50% урона.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Estilo de lucha: Descarga de flechas |
| description | Wikitext | Golpea al objetivo y a todos los enemigos adyacentes a él, y les inflige -50 % de daño.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Dövüş Tarzı: Ok Yağmuru |
| description | Wikitext | Hedefe ve bitişiğindeki tüm düşmanlara vurur ve %50 daha az Hasar verir.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Бойовий стиль: Шквал стріл |
| description | Wikitext | Наносить удар по цілі та всім ворогам поруч, завдаючи –50% шкоди.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 战技:箭如雨下 |
| description | Wikitext | 攻击目标及其所有相邻敌人,对每个单位造成的伤害减少 50%。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 戰技:箭如雨下 |
| description | Wikitext | 攻擊目標及其所有相鄰敵人,對每個單位造成的傷害減少 50%。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Slither Away |
| description | Wikitext | Moves to another hex within its movement range.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Fuga Rastejante |
| description | Wikitext | Move–se a outro hexágono dentro de seu alcance de movimento.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Odplazení |
| description | Wikitext | Přesune se na jiné políčko v dosahu svého pohybu.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Ramper hors d'atteinte |
| description | Wikitext | Se déplace vers une autre case dans sa portée de mouvement.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Wegschlängeln |
| description | Wikitext | Bewegt sich zu einem anderen Hex innerhalb seiner Bewegungsreichweite.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Átkígyózás |
| description | Wikitext | Arrébb csúszik egy másik mezőre a lépéstávolságán belül.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Sgusciavia |
| description | Wikitext | Si sposta in un altro esagono entro il suo raggio di movimento.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | すり抜け |
| description | Wikitext | 移動範囲内の別のタイルに移動する。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 미끄러지기 |
| description | Wikitext | 이동 범위 내의 다른 칸으로 이동합니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Wyślizgnięcie |
| description | Wikitext | Przesuwa się na inne pole w ramach własnego zasięgu ruchu.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Ускользнуть |
| description | Wikitext | Перемещается на другой гекс в пределах радиуса своего перемещения.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Salir por escamas |
| description | Wikitext | Se mueve a otra casilla dentro de su rango de movimiento.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Gizlice Sokul |
| description | Wikitext | Hareket menzili içindeki başka bir altıgene hareket eder.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Уповзання |
| description | Wikitext | Переміщує на іншу клітину на відстані руху.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 滑行脱离 |
| description | Wikitext | 移动至其移动范围内的另一格。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 滑行脫離 |
| description | Wikitext | 移動至其移動範圍內的另一格。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Petrification |
| description | Wikitext | Performs a Melee attack and petrifies the target until the end of the round. Petrified targets take double Damage from basic attacks, are immune to Magic Damage, and skip their turn.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Petrificação |
| description | Wikitext | Realiza um ataque Corpo a Corpo e petrifica o alvo até o fim da rodada. Alvos petrificados sofrem Dano duplo de ataques básicos, são imunes a Dano Mágico e pulam seu turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Zkamenění |
| description | Wikitext | Provede útok nablízko a zkamení cíl do konce kola. Zkamenělý cíl utrpí dvojnásobné poškození normálními útoky, je imunní vůči magickému poškození a vynechá tah.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Pétrification |
| description | Wikitext | Effectue une attaque au corps à corps et pétrifie la cible jusqu’à la fin du tour. Les cibles pétrifiées subissent le double de dégâts lors d’attaques de base, sont immunisées contre les dégâts magiques et elles passent leur tour.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Versteinerung |
| description | Wikitext | Führt einen Nahkampfangriff aus und versteinert das Ziel bis zum Ende der Runde. Versteinerte Ziele erleiden durch Grundangriffe den doppelten Schaden, sind immun gegen Magieschaden und setzen ihren Zug aus.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Kővé változtatás |
| description | Wikitext | Végrehajt egy közelharci támadást, amely kővé változtatja a célpontot a kör végéig. A kővé vált ellenség kétszeres sérülést szenved az alaptámadásoktól, immunis a varázssérülésre, illetve kihagyja a körét.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Pietrificazione |
| description | Wikitext | Esegue un attacco in mischia e pietrifica il bersaglio fino al termine del round. I bersagli pietrificati subiscono il doppio del danno dagli attacchi base, sono immuni al danno magico e saltano il proprio turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 石化 |
| description | Wikitext | 近接攻撃を行い、次のラウンドの終了まで対象を石化状態にする。 石化状態の対象は基本攻撃からのダメージが2倍になり、魔法ダメージを無効化し、ターンをスキップする。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 석화 |
| description | Wikitext | 근접전 공격을 수행하고 라운드 종료까지 대상을 석화시킵니다. 석화된 대상은 기본 공격에 두 배의 피해를 받으며, 마법 피해에 면역이 되고, 턴을 건너뜁니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Petryfikacja |
| description | Wikitext | Wykonuje atak wręcz oraz petryfikuje cel do końca rundy. Skamieniały cel otrzymuje podwójne obrażenia od ataków bazowych, jest niewrażliwy na obrażenia magiczne oraz pomija swoją turę.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Окаменение |
| description | Wikitext | Атакует выбранный отряд в ближнем бою, превращая его в камень до конца раунда. Окаменевший отряд получает двойной урон от обычных атак, неуязвим для магического урона и пропускает ход.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Petrificación |
| description | Wikitext | Realiza un ataque cuerpo a cuerpo y petrifica al objetivo hasta el final de la ronda. Los objetivos petrificados reciben el doble de daño de los ataques básicos, son inmunes al daño mágico y se saltan su turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Taşlaştırma |
| description | Wikitext | Bir Yakın Dövüş saldırısı yapar ve hedefi raunt sonuna dek taşa çevirir. Taşlaşmış hedefler Temel saldırılardan iki kat Hasar alır, Sihir Hasarı'na karşı bağışıklık kazanır ve turunu atlar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Скам'яніння |
| description | Wikitext | Виконує ближню атаку та перетворює ціль на камінь до кінця раунду. Скам'янілі цілі отримують подвійну шкоду від звичайних атак, мають імунітет до магічної шкоди та пропускають наступний хід.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 石化凝视 |
| description | Wikitext | 进行一次近战攻击并石化目标,持续至本回合结束。 被石化的目标会受到双倍基础攻击伤害,对魔法伤害免疫,且跳过此回合。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | medusa_upg_3 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 石化凝視 |
| description | Wikitext | 進行一次近戰攻擊並石化目標,持續至本回合結束。 被石化的目標會受到雙倍基礎攻擊傷害,對魔法傷害免疫,且跳過此回合。
|
| bonus_description | Wikitext | |