"Unit" values
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| id | String | | lesser_eldritch |
| unused | Boolean | | |
| faction | String | human · undead · dungeon · nature · demon · unfrozen · neutral | unfrozen |
| tier | Integer | | 1 |
| source_path | String | | DB/units/units_logics/unfrozen/lesser_eldritch_l.json |
| name_sid | String | | lesser_eldritch_name |
| desc_sid | String | | lesser_eldritch_narrativeDescription |
| base_sid | String | | |
| upgrade_sid | String | | lesser_eldritch_upg |
| hp | Integer | | 10 |
| offence | Integer | | 3 |
| defence | Integer | | 3 |
| damage_min | Integer | | 3 |
| damage_max | Integer | | 3 |
| initiative | Integer | | 4 |
| speed | Integer | | 4 |
| luck | Integer | | 0 |
| morale | Integer | | 0 |
| energy_per_cast | Integer | | 2 |
| energy_per_round | Integer | | 0 |
| energy_per_take_damage | Integer | | 1 |
| action_points | Integer | | 1 |
| num_counters | Integer | | 1 |
| morale_min | Integer | | -3 |
| morale_max | Integer | | 3 |
| luck_min | Integer | | -5 |
| luck_max | Integer | | 5 |
| move_type | String | ground · fly · teleport · jump | fly |
| creature_type | String | living · undead · demon · magic_creature · embodiment · dragon · construct | magic_creature |
| immunities | List of String, delimiter: , | | overTime_effect_curse |
| disablers | List of String, delimiter: , | | |
| shared_abilities | List of String, delimiter: , | | base_passive_melee_attack_name • base_passive_flyer_name |
| native_biome | String | | Snow |
| ai_archetype | String | | melee_type |
| tags | List of String, delimiter: , | | unit • unfrozen |
| leave_corpse | Boolean | | |
| gold_cost | Integer | | 80 |
| wood_cost | Integer | | |
| ore_cost | Integer | | |
| mercury_cost | Integer | | |
| dust_cost | Integer | | |
| crystal_cost | Integer | | |
| gemstone_cost | Integer | | |
| squad_value | Integer | | 63 |
| exp_bonus | Integer | | 8 |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | lesser_eldritch_1 |
| unit_id | String | | lesser_eldritch |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | cast |
| ordinal | Integer | | 1 |
| name_sid | String | | lesser_eldritch_ability_1_name |
| desc_sid | String | | lesser_eldritch_ability_1_description |
| rank | Integer | | 1 |
| cd | Integer | | 1 |
| energy_level | Integer | | 1 |
| active_type | String | | Ability_type_special |
| info_description | String | | |
| excaption_in_tooltip | String | | description_effect_undead_embodiment_construct_immunities |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| unit_id | String | | lesser_eldritch |
| default_attack_type | String | melee · ranged · reach | melee_attack |
| default_pattern_sid | String | | |
| default_passive | String | | |
| default_stat_dmg_mult | Float | | |
| default_damage_target | String | | |
| default_affect_target | String | | |
| default_trigger_counter | Boolean | | |
| default_damage_type | String | | |
| default_buff_sid | String | | |
| default_buff_target | String | | |
| default_buff_duration | Integer | | |
| default_is_armed_ability | Boolean | | |
| default_temp_self_buff | String | | |
| default_dont_trigger_energy_regen | Boolean | | |
| counter_attack_type | String | melee · ranged · reach | melee_attack |
| counter_pattern_sid | String | | |
| counter_passive | String | | |
| counter_stat_dmg_mult | Float | | |
| counter_damage_target | String | | |
| counter_affect_target | String | | |
| counter_trigger_counter | Boolean | | |
| counter_damage_type | String | | |
| counter_buff_sid | String | | |
| counter_buff_target | String | | |
| counter_buff_duration | Integer | | |
| counter_is_armed_ability | Boolean | | |
| alt_attack_type | String | melee · ranged · reach | |
| alt_pattern_sid | String | | |
| alt_passive | String | | |
| alt_stat_dmg_mult | Float | | |
| alt_damage_target | String | | |
| alt_affect_target | String | | |
| alt_trigger_counter | Boolean | | |
| alt_damage_type | String | | |
| alt_buff_sid | String | | |
| alt_buff_target | String | | |
| alt_buff_duration | Integer | | |
| alt_cd | Integer | | |
| alt_dont_use_energy | Boolean | | |
| alt_return_to_start_after_attack | Boolean | | |
| alt_never_disable | Boolean | | |
| alt_temp_self_buff | String | | |
| alt_dont_trigger_energy_regen | Boolean | | |
| alt_multitarget_type | String | | |
| alt_num_targets | Integer | | |
| alt_is_armed_ability | Boolean | | |
| alt2_attack_type | String | melee · ranged · reach | |
| alt2_pattern_sid | String | | |
| alt2_passive | String | | |
| alt2_stat_dmg_mult | Float | | |
| alt2_damage_target | String | | |
| alt2_affect_target | String | | |
| alt2_trigger_counter | Boolean | | |
| alt2_damage_type | String | | |
| alt2_buff_sid | String | | |
| alt2_buff_target | String | | |
| alt2_buff_duration | Integer | | |
| alt2_cd | Integer | | |
| alt2_dont_use_energy | Boolean | | |
| alt2_return_to_start_after_attack | Boolean | | |
| alt2_never_disable | Boolean | | |
| alt2_temp_self_buff | String | | |
| alt2_dont_trigger_energy_regen | Boolean | | |
| alt2_multitarget_type | String | | |
| alt2_num_targets | Integer | | |
| alt2_is_armed_ability | Boolean | | |
32 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Ra'Shoth |
| description | Wikitext | Ra’Shoth, meaning “Small Rift-Dwellers” in the Vori language, are the most basic lifeforms to emerge from the Rift. Guided by simple instincts, they seek out a higher authority through telepathy and follow their commands without questions.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Ra'Shoth |
| description | Wikitext | Ra'Shoth, que significa "pequeno habitante–da–Fissura" no idioma Vori, são as formas de vida mais básicas a sair da Fissura. Guiados por instintos simples, eles buscam uma autoridade superior através de telepatia e seguem os comandos dados sem questionar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Ra’shoth |
| description | Wikitext | Ra‘shothové, což v jazyce Vori znamená „malí tvorové z Trhliny“, představují tu nejzákladnější formu života, která se z Trhliny vynořila. Hnaní jednoduchými pudy vyhledávají pomocí telepatie vyšší autoritu a bez otázek vykonávají její příkazy.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Ra’Shoth |
| description | Wikitext | Les Ra’Shoths, qui signifie « Habitants de la Petite Faille » en langue vori, sont les formes de vie les plus élémentaires à avoir émergé de la Faille. Guidés par un instinct simple, ils recherchent une autorité supérieure par télépathie et obéissent à ses ordres sans poser de questions.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Ra'Shoth |
| description | Wikitext | Ra'Shoth, was in der Sprache der Vori „Kleine Kluftbewohner“ bedeutet, sind die primitivsten Lebensformen, die aus der Kluft hervorkamen. Sie werden durch einfache Instinkte geleitet und suchen telepathisch nach einer höheren Autorität, deren Befehlen sie bedingungslos folgen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Ra’shoth |
| description | Wikitext | A ra’shoth – ami vóri nyelven azt jelenti, kis hasadéklakó – a legegyszerűbb létforma, amely előbukkant a mélységből. Bár puszta ösztönlények, a felsőbb hatalmak telepátiás utasításai is hatnak rájuk, és ellenkezés nélkül végrehajtják annak parancsait.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Ra'shoth |
| description | Wikitext | I ra'shoth, che nella lingua vori significa "piccoli abitanti della Frattura", sono le forme di vita più primitive emerse dalla Frattura. Guidati da semplici istinti, cercano un'autorità superiore attraverso la telepatia e seguono i suoi comandi senza discutere.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | ラ=ショス |
| description | Wikitext | ヴォリの言語で「小さな裂け目に住まう者」を意味するラ=ショスは、亀裂より出現した最も原初的な生命体である。単純な本能に従い、彼らはテレパシーによって高次の存在を探し求め、命じられるままに従う。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 라쇼트 |
| description | Wikitext | 보리어로 '작은 균열 거주자'라는 뜻의 라쇼트는 균열에서 나타난 가장 기본적인 형태의 생물이다. 단순한 본능을 따르는 라쇼트는 텔레파시를 통해 더 높은 권위자를 찾고 의심 없이 그 명령을 따른다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Ra’shoth |
| description | Wikitext | Ra’shoth w języku vorijskim oznacza „małe stworzenia Szczeliny”. Są one najbardziej podstawowymi formami życia, które wyszły ze Szczeliny. Kierowane prostymi instynktami poszukują swoich panów za pomocą telepatii i wykonują ich rozkazy bez kwestionowania.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Ра’шотх |
| description | Wikitext | Ра’шотхи, что на языке вори означает «малые обитатели Разлома», — простейшие формы жизни, явившиеся из Разлома. Ведомые базовыми инстинктами, они с помощью телепатии ищут того, кому могут подчиняться, и беспрекословно исполняют его приказы.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Ra'shoth |
| description | Wikitext | Ra'shoth, que significa "pequeños habitantes de la grieta" en la lengua de Vori, son la forma de vida más básica que emerge de la Grieta. Guiados por instintos primarios, buscan una autoridad superior mediante la telepatía y siguen sus órdenes sin cuestionarlas.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Ra'Shoth |
| description | Wikitext | Vori lisanında "Küçük Yarık Sakinleri" manasına gelen Ra'Shoth, Yarık'tan fışkıran en temel yaşam formlarıdır. Basit içgüdülerle hareket eden bu yaratıklar, telepati yoluyla daha yüce bir otorite arar ve emirlerini sorgusuz sualsiz uygularlar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Ра'шот |
| description | Wikitext | Ра'шот, що означає «малі мешканці Розлому» мовою Ворі, є найпростішими формами життя, що вийшли з нього. Керовані простими інстинктами, вони за допомогою телепатії шукають вищу істоту та сліпо виконують її накази.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 拉索斯 |
| description | Wikitext | 拉索斯,在沃里语中意为“小型裂痕生物”,是从裂痕中涌现的最基本生命体。它们受本能驱使,通过心灵感应追寻更进阶的统治者,并无条件服从命令。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 拉索斯 |
| description | Wikitext | 拉索斯,在沃里語中意為「小型裂痕生物」,是從裂痕中湧現的最基本生命體。牠們受本能驅使,透過心靈感應追尋更高階的統治者,並無條件服從命令。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Summoning Rite: Ra'Shoth |
| description | Wikitext | Once per battle, summons a stack of Ra’Shoth in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Ritual de Invocação: Ra'Shoth |
| description | Wikitext | Uma vez por batalha, invoca um grupo de Ra'Shoths onde está um cadáver amigo.
A invocação tem 50% do PV do grupo original e não pode ter mais unidades que [ a quantidade atual de invocadores ]. Essas criaturas são permanentes e permanecem após a batalha.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Vyvolávací obřad: Ra’shoth |
| description | Wikitext | Jednou za bitvu vyvolá skupinu ra‘shothů na políčku mrtvoly spojence. Vyvolaná jednotka má 50 % zdraví původní mrtvé skupiny a nemůže překročit maximální počet [aktuální počet vyvolávačů] jednotek. Tito tvorové jsou trvalí a zůstávají i po konci bitvy.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Rite d’invocation : Ra’Shoth |
| description | Wikitext | Une fois par combat, invoque un peloton de Ra’Shoths à la place d’un cadavre allié. L’invocation possède 50 % des PV du peloton initial du cadavre et ne dépasse pas [niveau actuel d’invocateurs] unités. Ces créatures sont permanentes et restent après le combat.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Beschwörungsritual: Ra'Shoth |
| description | Wikitext | Beschwört einmal pro Kampf einen Trupp Ra'Shoth anstelle einer verbündeten Leiche. Der beschworene Trupp hat 50 % der TP des ursprünglichen Trupps der Leiche und maximal [aktuelle Anzahl an Beschwörern] Einheiten. Diese Kreaturen sind permanent und bleiben auch nach dem Kampf bestehen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Idézési rítus: ra’shoth |
| description | Wikitext | Csatánként egyszer megidézhet egy ra’shoth egységet egy baráti tetem helyén. A megidézett egység létszáma legfeljebb [ az idézők aktuális létszáma ] lény lehet, az elhullott egység kezdeti összesített életerejének 50%-áig. Ezek a lények a csatát követően is megmaradnak.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Rito di evocazione - Ra'shoth |
| description | Wikitext | Una volta per battaglia, evoca un gruppo di ra'shoth al posto di un corpo amico. L'evocazione ha un 50% dei PS del gruppo originale del corpo e non può avere più di [ numero attuale di evocatori ] unità. Queste creature sono permanenti e rimangono dopo la battaglia.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 召喚の儀式:ラ=ショス |
| description | Wikitext | 戦闘につき1回、味方の死体があるタイルにラ=ショスのスタックを召喚する。 召喚されたスタックは死体の元のスタックの50%分のHPを持ち、ユニット数は[ 現在の召喚者数 ]を超えない。このクリーチャーは恒久的であり、戦闘後にも消滅しない。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 소환 의식: 라쇼트 |
| description | Wikitext | 전투당 한 번, 아군 시체가 있는 칸에 라쇼트 부대를 소환합니다. 소환된 부대의 HP는 원래 부대의 50%이며, 유닛 [ 현재 소환사 수 ]기를 초과할 수 없습니다. 이 생물은 영구적이며 전투 후에도 유지됩니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Rytuał przyzwania: Ra’shoth |
| description | Wikitext | Raz na walkę w miejsce martwego sojusznika przyzywa oddział ra’shothów. Przyzwane byty posiadają 50% PZ martwego oddziału. Maksymalna liczba jednostek: [ obecna liczba przyzywających ]. Przyzwane stworzenia nie znikają po walce, lecz pozostają w twojej armii.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Обряд призыва. Ра’шотхи |
| description | Wikitext | Один раз за бой призывает отряд ра’шотхов на месте дружественного трупа. Призванный отряд получает 50% здоровья цели на начало боя, но не более [ текущая численность отряда-призывателя ] существ(а). Эти существа остаются в армии героя после окончания боя.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Rito de invocación: Ra'shoth |
| description | Wikitext | Una vez por batalla, invoca una formación de ra'shoth en lugar de un cadáver amistoso. La invocación tiene un 50 % de PV de la formación original del cadáver y no más de [ cantidad actual de invocadores ] unidades. Estas criaturas son permanentes y no desaparecen tras la batalla.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Çağırma Ayini: Ra'Shoth |
| description | Wikitext | Her savaşta bir kez, dost bir cesedin bulunduğu yere bir Ra'Shoth kümesi çağırır. Çağrılan kümenin SP'si, cesedin asıl kümesinin SP'sinin %50 kadarıdır ve küme büyüklüğü [ mevcut çağırıcı miktarı ] birimi geçemez. Bu yaratıklar kalıcıdır ve savaştan sonra da kalır.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Обряд виклику: ра'шот |
| description | Wikitext | Раз за бій викликає загін ра'шот на клітину з дружнім трупом. Викликаний загін має 50% ОЗ початкового загиблого загону та не більше бійців, ніж [ поточна кількість викликачів ]. Ці істоти залишаються назавжди, навіть після бою.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 召唤仪式:拉索斯 |
| description | Wikitext | 每场战斗仅限使用一次。可在友军尸体那一格召唤拉索斯部队。 召唤部队的生命值为该尸体原部队的 50%,且不超过 [ 目前召唤师数量 ] 个单位。这些生物属于永久召唤,战斗结束后不会消失。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | lesser_eldritch_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 召喚儀式:拉索斯 |
| description | Wikitext | 每場戰鬥僅限使用一次。可在友軍屍體那一格召喚拉索斯部隊。 召喚部隊的生命值為該屍體原部隊的 50%,且不超過 [ 目前召喚師數量 ] 個單位。這些生物屬於永久召喚,戰鬥結束後不會消失。
|
| bonus_description | Wikitext | |