"Unit" values
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| id | String | | gorilla |
| unused | Boolean | | |
| faction | String | human · undead · dungeon · nature · demon · unfrozen · neutral | neutral |
| tier | Integer | | 3 |
| source_path | String | | DB/units/units_logics/neutral/gorilla_l.json |
| name_sid | String | | gorilla_name |
| desc_sid | String | | gorilla_narrativeDescription |
| base_sid | String | | |
| upgrade_sid | String | | |
| hp | Integer | | 40 |
| offence | Integer | | 8 |
| defence | Integer | | 6 |
| damage_min | Integer | | 5 |
| damage_max | Integer | | 7 |
| initiative | Integer | | 8 |
| speed | Integer | | 5 |
| luck | Integer | | 0 |
| morale | Integer | | 0 |
| energy_per_cast | Integer | | 2 |
| energy_per_round | Integer | | 0 |
| energy_per_take_damage | Integer | | 1 |
| action_points | Integer | | 1 |
| num_counters | Integer | | 1 |
| morale_min | Integer | | -5 |
| morale_max | Integer | | 5 |
| luck_min | Integer | | -3 |
| luck_max | Integer | | 3 |
| move_type | String | ground · fly · teleport · jump | ground |
| creature_type | String | living · undead · demon · magic_creature · embodiment · dragon · construct | living |
| immunities | List of String, delimiter: , | | |
| disablers | List of String, delimiter: , | | |
| shared_abilities | List of String, delimiter: , | | base_passive_melee_attack_name |
| native_biome | String | | |
| ai_archetype | String | | melee_type |
| tags | List of String, delimiter: , | | unit • neutral |
| leave_corpse | Boolean | | |
| gold_cost | Integer | | 300 |
| wood_cost | Integer | | |
| ore_cost | Integer | | |
| mercury_cost | Integer | | |
| dust_cost | Integer | | |
| crystal_cost | Integer | | |
| gemstone_cost | Integer | | |
| squad_value | Integer | | 275 |
| exp_bonus | Integer | | 40 |
2 rows are stored for this page
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | gorilla_1 |
| unit_id | String | | gorilla |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | jump |
| ordinal | Integer | | 1 |
| name_sid | String | | gorilla_ability_1_name |
| desc_sid | String | | gorilla_ability_1_description |
| rank | Integer | | 2 |
| cd | Integer | | 2 |
| energy_level | Integer | | 2 |
| active_type | String | | Ability_type_attack |
| info_description | String | | |
| excaption_in_tooltip | String | | |
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | gorilla_2 |
| unit_id | String | | gorilla |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | cast |
| ordinal | Integer | | 2 |
| name_sid | String | | gorilla_ability_2_name |
| desc_sid | String | | gorilla_ability_2_description |
| rank | Integer | | 3 |
| cd | Integer | | 3 |
| energy_level | Integer | | 3 |
| active_type | String | | Ability_type_attack |
| info_description | String | | |
| excaption_in_tooltip | String | | |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| unit_id | String | | gorilla |
| default_attack_type | String | melee · ranged · reach | melee_attack |
| default_pattern_sid | String | | |
| default_passive | String | | |
| default_stat_dmg_mult | Float | | |
| default_damage_target | String | | |
| default_affect_target | String | | |
| default_trigger_counter | Boolean | | |
| default_damage_type | String | | |
| default_buff_sid | String | | |
| default_buff_target | String | | |
| default_buff_duration | Integer | | |
| default_is_armed_ability | Boolean | | |
| default_temp_self_buff | String | | |
| default_dont_trigger_energy_regen | Boolean | | |
| counter_attack_type | String | melee · ranged · reach | melee_attack |
| counter_pattern_sid | String | | |
| counter_passive | String | | |
| counter_stat_dmg_mult | Float | | |
| counter_damage_target | String | | |
| counter_affect_target | String | | |
| counter_trigger_counter | Boolean | | |
| counter_damage_type | String | | |
| counter_buff_sid | String | | |
| counter_buff_target | String | | |
| counter_buff_duration | Integer | | |
| counter_is_armed_ability | Boolean | | |
| alt_attack_type | String | melee · ranged · reach | |
| alt_pattern_sid | String | | |
| alt_passive | String | | |
| alt_stat_dmg_mult | Float | | |
| alt_damage_target | String | | |
| alt_affect_target | String | | |
| alt_trigger_counter | Boolean | | |
| alt_damage_type | String | | |
| alt_buff_sid | String | | |
| alt_buff_target | String | | |
| alt_buff_duration | Integer | | |
| alt_cd | Integer | | |
| alt_dont_use_energy | Boolean | | |
| alt_return_to_start_after_attack | Boolean | | |
| alt_never_disable | Boolean | | |
| alt_temp_self_buff | String | | |
| alt_dont_trigger_energy_regen | Boolean | | |
| alt_multitarget_type | String | | |
| alt_num_targets | Integer | | |
| alt_is_armed_ability | Boolean | | |
| alt2_attack_type | String | melee · ranged · reach | |
| alt2_pattern_sid | String | | |
| alt2_passive | String | | |
| alt2_stat_dmg_mult | Float | | |
| alt2_damage_target | String | | |
| alt2_affect_target | String | | |
| alt2_trigger_counter | Boolean | | |
| alt2_damage_type | String | | |
| alt2_buff_sid | String | | |
| alt2_buff_target | String | | |
| alt2_buff_duration | Integer | | |
| alt2_cd | Integer | | |
| alt2_dont_use_energy | Boolean | | |
| alt2_return_to_start_after_attack | Boolean | | |
| alt2_never_disable | Boolean | | |
| alt2_temp_self_buff | String | | |
| alt2_dont_trigger_energy_regen | Boolean | | |
| alt2_multitarget_type | String | | |
| alt2_num_targets | Integer | | |
| alt2_is_armed_ability | Boolean | | |
48 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Groll |
| description | Wikitext | Rock go boom. Stick go crash. Legend says these unpleasant and easily annoyed creatures were made from stone by dragons. But could stones ever be so short-tempered?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Groll |
| description | Wikitext | Rocha faz bum. Graveto faz créqui. Reza a lenda que essas criaturas desagradáveis e muito temperamentais foram feitas por dragões a partir de pedras. Mas como é que pedras podem ter um pavio tão curto?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Groll |
| description | Wikitext | Kámen dělá bum. Klacek dělá prásk. Podle legendy tyto nepříjemné a velmi popudlivé tvory z kamene vyrobili draci. Ale je možné, aby byl kámen tak vznětlivý?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Groll |
| description | Wikitext | La pierre fait boum. Le bâton fait crac. La légende raconte que ces créatures désagréables et facilement agacées ont été façonnées par des dragons. Mais les pierres peuvent-elles être aussi colériques ?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Groll |
| description | Wikitext | Stein macht „bumm“. Stock macht „knack“. Der Legende nach schufen einst Drachen diese unangenehmen und leicht reizbaren Kreaturen aus Stein. Aber wie konnten Steine jemals so hitzköpfig werden?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Groll |
| description | Wikitext | Kő mondja, bumm. Fa mondja, reccs. Haha! A legenda szerint a sárkányok tüzes leheletével megolvasztott lávakőből formálódtak ezek a nem túl okos, ám annál erőszakosabb teremtmények. Lehet benne valami, mert tényleg annyi eszük van, mint egy marék kőnek.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Groll |
| description | Wikitext | Roccia fa boom. Bastone fa crash. La leggenda narra che queste creature, sgradevoli e facilmente irritabili, siano state create dai draghi con la pietra. Ma le pietre potrebbero mai essere così irascibili?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | グロル |
| description | Wikitext | 岩がドカン、枝がバキッ。伝説によると、この気難しくてすぐに機嫌を損ねる生物は、かつてドラゴンが石で作り出したものだという。しかし、石がこんなにも短気になれるものだろうか?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 그롤 |
| description | Wikitext | 바위가 터진다. 막대기가 부서진다. 전설에 따르면 이 불친절하고 쉽게 짜증을 내는 생물은 드래곤이 돌로 만들었다고 한다. 하지만 돌이 이렇게 성미가 급해질 수도 있는 걸까?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Groll |
| description | Wikitext | Kamień robi bum. Kij robi łup. Jak głosi legenda, te nieprzyjemne i łatwo wpadające w złość stworzenia zostały wykonane z kamienia przez smoki. Ale czy kamień mógłby kiedykolwiek być tak porywczy?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Гролл |
| description | Wikitext | Камень — бдыщ. Палка — тык. Легенды гласят, что когда-то этих недружелюбных и раздражительных существ создали драконы из камня. Но разве камни способны быть настолько вспыльчивыми?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Grol |
| description | Wikitext | La roca hace "bum". El palo hace "crac". Cuenta la leyenda que los dragones crearon con piedra a estas criaturas desagradables y fácilmente irritables. Pero ¿podrían las piedras volverse tan irascibles?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Grol |
| description | Wikitext | Kaya güm. Sopa çat. Efsaneye göre bu sevimsiz ve çabuk sinirlenen yaratıklar, bir zamanlar ejderhalar tarafından taştan yaratılmış. Taş dediğin bu kadar asabi olur mu hiç?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Ґроль |
| description | Wikitext | Камінь – бум! Палиця – трісь! Легенда свідчить, що цих неприємних і роздратованих істот колись зробили з каменю дракони. Та хіба ж камінь може бути таким запальним?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 格罗 |
| description | Wikitext | 石头砸爆、木棒敲裂。传说这种易怒又粗暴的生物,是由巨龙以岩石创造出来的,但岩石怎么会变得这么暴躁呢?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 格羅 |
| description | Wikitext | 石頭砸爆、木棒敲裂。傳說這種易怒又粗暴的生物,是由巨龍以岩石創造出來的,但岩石怎麼會變得這麼暴躁呢?
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Rrr, Jump! |
| description | Wikitext | Jumps to a hex within a 4-hex radius and deals basic attack Damage to all adjacent enemies.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Rrr, Pular! |
| description | Wikitext | Pula para um hexágono dentro de um raio de 4 hexágonos de alcance e provoca Dano de ataque básico a todos os inimigos adjacentes.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Vrrr, skok! |
| description | Wikitext | Přeskočí na políčko v dosahu 4 políček a způsobí všem sousedním jednotkám poškození základním útokem.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Grrr, saute ! |
| description | Wikitext | Saute vers une case dans un rayon de 4 case(s) et inflige des dégâts d’attaque de base à tous les ennemis adjacents.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Rrr, spring! |
| description | Wikitext | Springt zu einem Hex innerhalb eines Radius von 4 Hexfeldern und fügt allen angrenzenden Gegnern Grundangriffsschaden zu.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Rrr! Ugrás! |
| description | Wikitext | Legfeljebb 4 mező távolságig átugrik egy szabad mezőre, és az alapsebzésével egyező sebzést okoz a körülötte álló ellenséges egységeknek.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Rrr, salta! |
| description | Wikitext | Salta su un esagono entro un raggio di 4 esagoni e infligge danno dell'attacco base a tutti i nemici adiacenti.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | ウホッ、ジャンプ! |
| description | Wikitext | 4タイル以内のタイルにジャンプし、隣接するすべての敵に基本攻撃ダメージを与える。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 으르르, 뛰어! |
| description | Wikitext | 4칸 범위 내의 한 칸으로 뛰어들어 모든 인접한 적에게 기본 공격 피해를 줍니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Skakać! |
| description | Wikitext | Skacze na wybrane pole w zasięgu pól w liczbie 4 i zadaje obrażenia od ataków bazowych wszystkim sąsiadującym wrogom.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Пр-р-р-рыг! |
| description | Wikitext | Прыгает на выбранный гекс в пределах 4 и наносит урон от обычной атаки всем отрядам противника на соседних с ним гексах.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Rrr, ¡salta! |
| description | Wikitext | Salta a una casilla en un radio de 4 casilla(s) e inflige daño de ataque básico a todos los enemigos adyacentes.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Gırr, Zıpla! |
| description | Wikitext | 4 altıgen yarıçapı içindeki bir altıgene zıplar ve bitişiğindeki tüm düşmanlara temel saldırı Hasarı verir.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Гр–р, стрибок! |
| description | Wikitext | Стрибає на клітину в радіусі 4 кліт. та завдає базової шкоди від атак усім ворогам поруч.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 吼,跳! |
| description | Wikitext | 跳向 4 格范围内的任意格,对所有相邻敌人造成基础攻击伤害。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 吼,跳! |
| description | Wikitext | 跳向 4 格範圍內的任意格,對所有相鄰敵人造成基礎攻擊傷害。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Big Rock, Rrr! |
| description | Wikitext | Deals 150% of basic attack ([ 7–10 × amount of units ]) as Magic Damage to the target, stunning them until next round. Stunned creatures are forced to pass their turn.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Grande Rocha, Rrr! |
| description | Wikitext | Provoca 150% de Dano de ataque básico ([ 7–10 × quantidade de unidades ]) ao alvo como Dano Mágico, atordoando–o até a próxima rodada. Criaturas atordoadas são forçadas a passar o turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Velký kámen, vrrr! |
| description | Wikitext | Způsobí cíli magické poškození ve výši 150 % základního útoku ([7–10 × počet jednotek ve skupině]) a do konce příštího kola ho omráčí. Omráčená jednotka je nucena vynechat tah.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Grrr, gros caillou ! |
| description | Wikitext | Inflige 150 % de l’attaque de base ([ 7–10 × quantité d’unités ]) en dégâts magiques à la cible, l’étourdissant jusqu’au prochain tour. Les créatures étourdies sont obligées de passer leur tour.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Großer Stein, Rrr! |
| description | Wikitext | Fügt dem Ziel 150 % des Grundangriffsschadens ([ 7–10 × Anzahl der Einheiten]) als Magieschaden zu und lähmt es bis zur nächsten Runde. Die gelähmte Kreatur muss aussetzen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Nagy kő! Rrr! |
| description | Wikitext | Az alapsebzésének 150%-ával egyező ([ 7-10 × az egység létszáma ] pontnyi) varázssebzést okoz a célpontjának és letaglózza a kör végéig. A letaglózott egység kihagyja a kört.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Pietrona, rrr! |
| description | Wikitext | Infligge un 150% dell'attacco base ([ 7—10 × numero di unità ]) come danno magico al bersaglio, stordendolo fino al round successivo. Le creature stordite sono costrette a saltare il proprio turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 大岩、ウホッ! |
| description | Wikitext | 対象に基本攻撃の150%([ 7~10 × ユニット数 ])にあたる魔法ダメージを与え、次のラウンドまで気絶状態にする。気絶状態のクリーチャーはターンを強制的にスキップする。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 커다란 바위, 으르르! |
| description | Wikitext | 대상에게 기본 공격의 150%([ 7~10 × 유닛 수 ])에 해당하는 마법 피해를 주고 다음 라운드까지 기절시킵니다. 기절한 생물은 턴을 넘겨야 합니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Duży Głaz! |
| description | Wikitext | Zadaje 150% obrażeń od ataków bazowych ([ 7–10 × liczba jednostek ]) celowi jako obrażenia magiczne, ogłuszając go do następnej rundy. Ogłuszone stworzenia muszą spasować.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Булыган! Грр! |
| description | Wikitext | Наносит выбранному отряду магический урон в размере 150% от обычной атаки ([ 7—10 × численность отряда ]) и оглушает его до начала следующего раунда. Оглушённый отряд пропускает ход.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | ¡Gran roca, rrr! |
| description | Wikitext | Inflige un 150 % del ataque básico ([ 7-10 × cantidad de unidades ]) al objetivo como daño mágico y lo aturde hasta la siguiente ronda. Las criaturas aturdidas se ven obligadas a pasar de turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Koca Taş, Gırr! |
| description | Wikitext | Hedefe temel saldırının %150 kadarına eş değer ([ 7 ila 10 × birim miktarı ]) Sihir Hasarı verir ve hedefi bir sonraki raunda dek sersemletir. Sersemlemiş yaratıklar turlarını atlamak zorunda kalır.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Каменюка, гр–р! |
| description | Wikitext | Завдає цілі 150% базової шкоди від атак ([ 7–10 × кількість бійців ]) як магічну шкоду та приголомшує до кінця наступного раунду. Приголомшена істота пропускає свій хід.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 吼,大石头! |
| description | Wikitext | 对目标造成基础攻击 150%([ 7–10 × 单位数量 ])的魔法伤害,并让对方晕眩至下一回合。晕眩的生物无法行动。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gorilla_2 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 吼,大石頭! |
| description | Wikitext | 對目標造成基礎攻擊 150%([ 7–10 × 單位數量 ])的魔法傷害,並讓對方暈眩至下一回合。暈眩的生物無法行動。
|
| bonus_description | Wikitext | |