Page values for "Data:Unit/eldritch flyer"

From Heroes of Might and Magic: Olden Era Official Wiki

"Unit" values

1 row is stored for this page
FieldField typeAllowed valuesValue
idStringeldritch_flyer
unusedBoolean
factionStringhuman · undead · dungeon · nature · demon · unfrozen · neutralunfrozen
tierInteger4
source_pathStringDB/units/units_logics/unfrozen/eldritch_flyer_l.json
name_sidStringeldritch_flyer_name
desc_sidStringeldritch_flyer_narrativeDescription
base_sidString
upgrade_sidStringeldritch_flyer_upg
hpInteger50
offenceInteger11
defenceInteger11
damage_minInteger10
damage_maxInteger13
initiativeInteger8
speedInteger5
luckInteger0
moraleInteger0
energy_per_castInteger2
energy_per_roundInteger0
energy_per_take_damageInteger1
action_pointsInteger1
num_countersInteger1
morale_minInteger-3
morale_maxInteger3
luck_minInteger-5
luck_maxInteger5
move_typeStringground · fly · teleport · jumpteleport
creature_typeStringliving · undead · demon · magic_creature · embodiment · dragon · constructmagic_creature
immunitiesList of String, delimiter: ,overTime_effect_curse
disablersList of String, delimiter: ,
shared_abilitiesList of String, delimiter: ,base_passive_melee_attack_name • base_passive_flyer_name
native_biomeStringSnow
ai_archetypeStringmelee_type
tagsList of String, delimiter: ,unit • unfrozen
leave_corpseBoolean
gold_costInteger450
wood_costInteger
ore_costInteger
mercury_costInteger
dust_costInteger
crystal_costInteger
gemstone_costInteger
squad_valueInteger453
exp_bonusInteger52

"UnitAbilityActive" values

1 row is stored for this page
FieldField typeAllowed valuesValue
ability_idStringeldritch_flyer_1
unit_idStringeldritch_flyer
attack_typeStringcast · end_move_attack · jump · melee · move · range · shootcast
ordinalInteger1
name_sidStringeldritch_flyer_ability_1_name
desc_sidStringeldritch_flyer_ability_1_description
rankInteger2
cdInteger2
energy_levelInteger2
active_typeStringAbility_type_special
info_descriptionString
excaption_in_tooltipStringdescription_effect_undead_embodiment_construct_immunities

"UnitAbilityPassive" values

1 row is stored for this page
FieldField typeValue
ability_idStringeldritch_flyer_passive_1
unit_idStringeldritch_flyer
ability_typeStringpassive
ordinalInteger1
name_sidStringeldritch_flyer_passive_1_name
desc_sidStringeldritch_flyer_passive_1_description
excaption_in_tooltipString

"UnitAttack" values

1 row is stored for this page
FieldField typeAllowed valuesValue
unit_idStringeldritch_flyer
default_attack_typeStringmelee · ranged · reachmelee_attack
default_pattern_sidString
default_passiveString
default_stat_dmg_multFloat
default_damage_targetString
default_affect_targetString
default_trigger_counterBoolean
default_damage_typeString
default_buff_sidString
default_buff_targetString
default_buff_durationInteger
default_is_armed_abilityBoolean
default_temp_self_buffString
default_dont_trigger_energy_regenBooleanYes
counter_attack_typeStringmelee · ranged · reachmelee_attack
counter_pattern_sidString
counter_passiveString
counter_stat_dmg_multFloat
counter_damage_targetString
counter_affect_targetString
counter_trigger_counterBoolean
counter_damage_typeString
counter_buff_sidString
counter_buff_targetString
counter_buff_durationInteger
counter_is_armed_abilityBoolean
alt_attack_typeStringmelee · ranged · reach
alt_pattern_sidString
alt_passiveString
alt_stat_dmg_multFloat
alt_damage_targetString
alt_affect_targetString
alt_trigger_counterBoolean
alt_damage_typeString
alt_buff_sidString
alt_buff_targetString
alt_buff_durationInteger
alt_cdInteger
alt_dont_use_energyBoolean
alt_return_to_start_after_attackBoolean
alt_never_disableBoolean
alt_temp_self_buffString
alt_dont_trigger_energy_regenBoolean
alt_multitarget_typeString
alt_num_targetsInteger
alt_is_armed_abilityBoolean
alt2_attack_typeStringmelee · ranged · reach
alt2_pattern_sidString
alt2_passiveString
alt2_stat_dmg_multFloat
alt2_damage_targetString
alt2_affect_targetString
alt2_trigger_counterBoolean
alt2_damage_typeString
alt2_buff_sidString
alt2_buff_targetString
alt2_buff_durationInteger
alt2_cdInteger
alt2_dont_use_energyBoolean
alt2_return_to_start_after_attackBoolean
alt2_never_disableBoolean
alt2_temp_self_buffString
alt2_dont_trigger_energy_regenBoolean
alt2_multitarget_typeString
alt2_num_targetsInteger
alt2_is_armed_abilityBoolean

"Translation" values

48 rows are stored for this page
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringen
nameStringGrand Shoth
descriptionWikitext

Grand shoth are an experiment in binding. While some shoth are controlled through telepathy or communion, these creatures are bound purely though the Sacred Language.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringpt_br
nameStringGrande Shoth
descriptionWikitext

Grande Shoths são experimentos de vinculação. Enquanto alguns shoths são controlados por telepatia ou comunhão, estas criaturas são vinculadas puramente pela Linguagem Sagrada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringcs
nameStringVelký shoth
descriptionWikitext

Velký shoth představuje experimentální vazbu. Ačkoliv některé shothy je možné ovládat telepatií nebo souzněním, tito tvorové jsou spoutaní čistě posvátným jazykem.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringfr
nameStringShoth grandiose
descriptionWikitext

Les Shoths grandioses sont une expérience de liaison. Si certains Shoths sont contrôlés par télépathie ou communion, ces créatures sont liées uniquement par le Verbe sacré.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringde
nameStringGroße Shoth
descriptionWikitext

Große Shoth sind ein Experiment des Bindens. Während manche Shoth durch Telepathie oder Verbundenheit kontrolliert werden, sind diese Kreaturen ausschließlich durch die Heilige Sprache gebunden.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringhu
nameStringHatalmas shoth
descriptionWikitext

A hatalmas shoth a fajok közötti szimbiózis csodája. Míg más lényeket csak telepátia vagy megáldozás segítségével lehet irányítani, ők a szent nyelv szavaira is hallgatnak.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringit
nameStringShoth maggiore
descriptionWikitext

Gli shoth maggiori sono un esperimento di legame. Sebbene alcuni shoth siano controllati tramite telepatia o comunione, queste creature sono legate esclusivamente tramite il Linguaggio sacro.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringja
nameStringグランド・ショス
descriptionWikitext

グランド・ショスは束縛呪文の実験の産物である。テレパシーや霊的な交わりによって制御されるショスもいるが、この存在は聖なる言語によってのみ縛られている。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringko
nameString위엄의 쇼트
descriptionWikitext

위엄의 쇼트는 속박에 걸린 실험체다. 몇몇 쇼트는 텔레파시나 교감에 의해 조종되는 반면, 이 생물은 오직 성스러운 언어를 통해서만 구속된다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringpl
nameStringWielki shoth
descriptionWikitext

Wielkie shothy są eksperymentem w magii wiążącej. Podczas gdy inne shothy są kontrolowane poprzez telepatię bądź komunię, w przypadku tych stworzeń do wiązania wykorzystywany jest wyłącznie Święty Język.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringru
nameStringВеликий шотх
descriptionWikitext

Великий шотх — результат эксперимента по сковыванию. В отличие от прочих шотхов, контролируемых телепатически или связанных с хозяином, эти создания подчиняются исключительно священному языку.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringes
nameStringShoth majestuoso
descriptionWikitext

Los shoth majestuosos son un experimento de vinculación. Si bien algunos shoth se controlan mediante telepatía o comunión, estas criaturas se vinculan exclusivamente a través del lenguaje sagrado.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringtr
nameStringBüyük Shoth
descriptionWikitext

Büyük shothlar bir bağlama deneyidir. Bazı shothlar telepati veya komünyon yoluyla kontrol edilirken bu yaratıklar, tamamen Kutsal Lisan ile bağlanmıştır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringuk
nameStringГранд шот
descriptionWikitext

Гранд шот – це експеримент у зв'язуванні. Тоді як деякими шот керують через телепатію чи причастя, цих істот прив'язано виключно за допомогою священної мови.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringzh-hans
nameString巨大索斯
descriptionWikitext

巨大索斯是一种受到束缚的实验产物。某些索斯通过心灵感应或共鸣受控,但巨大索斯则完全依赖圣语的力量进行束缚。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer
typeStringunit
subtypeString
variantString
languageStringzh-hant
nameString巨大索斯
descriptionWikitext

巨大索斯是一種受到束縛的實驗產物。某些索斯透過心靈感應或共鳴受控,但巨大索斯則完全依賴聖語的力量進行束縛。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringSummoning Rite: Grand Shoth
descriptionWikitext

Once per battle, summons a stack of Grand Shoth in place of a friendly corpse.
The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringRitual de Invocação: Grande Shoth
descriptionWikitext

Uma vez por batalha, invoca um grupo de Grandes Shoths onde está um cadáver amigo.

A invocação tem 50% do PV do grupo original e não pode ter mais unidades que [ a quantidade atual de invocadores ]. Essas criaturas são permanentes e permanecem após a batalha.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringVyvolávací obřad: Velký shoth
descriptionWikitext

Jednou za bitvu vyvolá skupinu velkých shothů na políčku mrtvoly spojence.
Vyvolaná jednotka má 50 % zdraví původní mrtvé skupiny a nemůže překročit maximální počet [aktuální počet vyvolávačů] jednotek. Tito tvorové jsou trvalí a zůstávají i po konci bitvy.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringRite d’invocation : Shoth grandiose
descriptionWikitext

Une fois par combat, invoque un peloton de Shoths grandioses à la place d’un cadavre allié.
L’invocation possède 50 % des PV du peloton initial du cadavre et ne peut pas contenir plus de [niveau actuel d’invocateurs] unités. Ces créatures sont permanentes et restent après le combat.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringBeschwörungsritual: Große Shoth
descriptionWikitext

Beschwört einmal pro Schlacht einen Trupp Große Shoth anstelle einer verbündeten Leiche.
Der beschworene Trupp hat 50 % der TP des ursprünglichen Trupps der Leiche und maximal [aktuelle Anzahl an Beschwörern] Einheiten. Diese Kreaturen sind permanent und bleiben auch nach dem Kampf bestehen.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringIdézési rítus: hatalmas shoth
descriptionWikitext

Csatánként egyszer megidézhet egy hatalmas shoth egységet egy baráti tetem helyén.
A megidézett egység létszáma legfeljebb [ az idézők aktuális létszáma ] lény lehet, az elhullott egység kezdeti összesített életerejének 50%-áig. Ezek a lények a csatát követően is megmaradnak.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringRito di evocazione - Shoth maggiore
descriptionWikitext

Una volta per battaglia, evoca un gruppo di shoth maggiori al posto di un corpo amico.
L'evocazione ha un 50% dei PS del gruppo originale del corpo e non può avere più di [ numero attuale di evocatori ] unità. Queste creature sono permanenti e rimangono dopo la battaglia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString召喚の儀式:グランド・ショス
descriptionWikitext

戦闘につき1回、味方の死体があるタイルにグランド・ショスのスタックを召喚する。
召喚されたスタックは死体の元のスタックの50%分のHPを持ち、ユニット数は[ 現在の召喚者数 ]を超えない。このクリーチャーは恒久的であり、戦闘後にも消滅しない。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString소환 의식: 위엄의 쇼트
descriptionWikitext

전투당 한 번, 아군 시체의 위치에 위엄의 쇼트 부대를 소환합니다.
소환된 부대의 HP는 원래 부대의 50%이며, 유닛 [ 현재 소환사 수 ]기를 초과할 수 없습니다. 이 생물은 영구적이며 전투 후에도 유지됩니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringRytuał przyzwania: Wielki shoth
descriptionWikitext

Raz na walkę w miejsce martwego sojusznika przyzywa oddział wielkich shothów.
Przyzwane byty posiadają 50% PZ martwego oddziału i mogą zawierać do [ obecna liczba przyzywających ] jednostek. Przyzwane stworzenia nie znikają po walce, lecz pozostają w twojej armii.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringОбряд призыва. Великие шотхи
descriptionWikitext

Один раз за бой призывает отряд великих шотхов на месте дружественного трупа.
Призванный отряд получает 50% здоровья цели на начало боя, но не более [ текущая численность отряда-призывателя ] существ(а). Эти существа остаются в армии героя после окончания боя.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringRito de invocación: Shoth majestuoso
descriptionWikitext

Una vez por batalla, invoca una formación de shoth majestuosos en lugar de un cadáver amistoso.
La invocación tiene un 50 % de PV de la formación original del cadáver y no puede tener más de [ cantidad actual de invocadores ] unidades. Estas criaturas son permanentes y no desaparecen tras el combate.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringÇağırma Ayini: Büyük Shoth
descriptionWikitext

Her savaşta bir kez, dost bir cesedin bulunduğu yere bir Büyük Shoth kümesi çağırır.
Çağrılan kümenin SP'si, cesedin asıl kümesinin SP'sinin %50 kadarıdır ve küme büyüklüğü [ mevcut çağırıcı miktarı ] birimi geçemez. Bu yaratıklar kalıcıdır ve savaştan sonra da kalır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringОбряд виклику: гранд шот
descriptionWikitext

Раз за бій викликає загін гранд шот на місце дружнього трупу.
Викликаний загін має 50% ОЗ початкового загиблого загону та не більше бійців, ніж [ поточна кількість викликачів ]. Ці істоти залишаються назавжди, навіть після бою.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString召唤仪式:巨大索斯
descriptionWikitext

每场战斗仅限使用一次。可在友军尸体上召唤巨大索斯部队。
召唤部队的生命值为该尸体原部队的 50%,且不能超过 [ 目前召唤师数量 ] 个单位。这些生物属于永久召唤,战斗结束后不会消失。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString召喚儀式:巨大索斯
descriptionWikitext

每場戰鬥僅限使用一次。可在友軍屍體上召喚巨大索斯部隊。
召喚部隊的生命值為該屍體原部隊的 50%,且不能超過 [ 目前召喚師數量 ] 個單位。這些生物屬於永久召喚,戰鬥結束後不會消失。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringFrost
descriptionWikitext

When this creature attacks, the target doesn’t generate Focus.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringGeada
descriptionWikitext

Quando esta criatura ataca, o alvo não gera Foco.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringMráz
descriptionWikitext

Když tato jednotka zaútočí, cíl nebude generovat soustředění.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringGel
descriptionWikitext

Lorsque cette créature attaque, la cible ne génère pas de focalisation.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringFrost
descriptionWikitext

Wenn diese Kreatur angreift, kann das Ziel Fokus nicht erhalten.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringFagyos érintés
descriptionWikitext

Támadásai után a célpont egység nem generál fókuszpontot.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringGelo
descriptionWikitext

Quando questa creatura attacca, il bersaglio non genera Focus.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString霜
descriptionWikitext

このクリーチャーが攻撃するとき、対象はフォーカスを生成しない。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString서리
descriptionWikitext

이 생물이 공격한 대상은 집중을 생성하지 않습니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringWychłodzenie
descriptionWikitext

Gdy to stworzenie atakuje, jego cel nie generuje skupienia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringОбморожение
descriptionWikitext

Когда это существо атакует, его цель не генерирует концентрацию.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringGélido
descriptionWikitext

Cuando esta criatura ataca, el objetivo no genera concentración.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringAyaz
descriptionWikitext

Bu yaratık saldırdığında hedef Odak üretemez.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringМороз
descriptionWikitext

Коли ця істота атакує, ціль не виробляє заряди фокуса.

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString霜寒
descriptionWikitext

此生物攻击时,目标不会产生专注值。

bonus_descriptionWikitext
FieldField typeValue
target_idStringeldritch_flyer_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString霜寒
descriptionWikitext

此生物攻擊時,目標不會產生專注值。

bonus_descriptionWikitext