"Unit" values
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| id | String | | eldritch_flyer |
| unused | Boolean | | |
| faction | String | human · undead · dungeon · nature · demon · unfrozen · neutral | unfrozen |
| tier | Integer | | 4 |
| source_path | String | | DB/units/units_logics/unfrozen/eldritch_flyer_l.json |
| name_sid | String | | eldritch_flyer_name |
| desc_sid | String | | eldritch_flyer_narrativeDescription |
| base_sid | String | | |
| upgrade_sid | String | | eldritch_flyer_upg |
| hp | Integer | | 50 |
| offence | Integer | | 11 |
| defence | Integer | | 11 |
| damage_min | Integer | | 10 |
| damage_max | Integer | | 13 |
| initiative | Integer | | 8 |
| speed | Integer | | 5 |
| luck | Integer | | 0 |
| morale | Integer | | 0 |
| energy_per_cast | Integer | | 2 |
| energy_per_round | Integer | | 0 |
| energy_per_take_damage | Integer | | 1 |
| action_points | Integer | | 1 |
| num_counters | Integer | | 1 |
| morale_min | Integer | | -3 |
| morale_max | Integer | | 3 |
| luck_min | Integer | | -5 |
| luck_max | Integer | | 5 |
| move_type | String | ground · fly · teleport · jump | teleport |
| creature_type | String | living · undead · demon · magic_creature · embodiment · dragon · construct | magic_creature |
| immunities | List of String, delimiter: , | | overTime_effect_curse |
| disablers | List of String, delimiter: , | | |
| shared_abilities | List of String, delimiter: , | | base_passive_melee_attack_name • base_passive_flyer_name |
| native_biome | String | | Snow |
| ai_archetype | String | | melee_type |
| tags | List of String, delimiter: , | | unit • unfrozen |
| leave_corpse | Boolean | | |
| gold_cost | Integer | | 450 |
| wood_cost | Integer | | |
| ore_cost | Integer | | |
| mercury_cost | Integer | | |
| dust_cost | Integer | | |
| crystal_cost | Integer | | |
| gemstone_cost | Integer | | |
| squad_value | Integer | | 453 |
| exp_bonus | Integer | | 52 |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | eldritch_flyer_1 |
| unit_id | String | | eldritch_flyer |
| attack_type | String | cast · end_move_attack · jump · melee · move · range · shoot | cast |
| ordinal | Integer | | 1 |
| name_sid | String | | eldritch_flyer_ability_1_name |
| desc_sid | String | | eldritch_flyer_ability_1_description |
| rank | Integer | | 2 |
| cd | Integer | | 2 |
| energy_level | Integer | | 2 |
| active_type | String | | Ability_type_special |
| info_description | String | | |
| excaption_in_tooltip | String | | description_effect_undead_embodiment_construct_immunities |
1 row is stored for this page
| Field | Field type | Value |
|---|
| ability_id | String | eldritch_flyer_passive_1 |
| unit_id | String | eldritch_flyer |
| ability_type | String | passive |
| ordinal | Integer | 1 |
| name_sid | String | eldritch_flyer_passive_1_name |
| desc_sid | String | eldritch_flyer_passive_1_description |
| excaption_in_tooltip | String | |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| unit_id | String | | eldritch_flyer |
| default_attack_type | String | melee · ranged · reach | melee_attack |
| default_pattern_sid | String | | |
| default_passive | String | | |
| default_stat_dmg_mult | Float | | |
| default_damage_target | String | | |
| default_affect_target | String | | |
| default_trigger_counter | Boolean | | |
| default_damage_type | String | | |
| default_buff_sid | String | | |
| default_buff_target | String | | |
| default_buff_duration | Integer | | |
| default_is_armed_ability | Boolean | | |
| default_temp_self_buff | String | | |
| default_dont_trigger_energy_regen | Boolean | | Yes |
| counter_attack_type | String | melee · ranged · reach | melee_attack |
| counter_pattern_sid | String | | |
| counter_passive | String | | |
| counter_stat_dmg_mult | Float | | |
| counter_damage_target | String | | |
| counter_affect_target | String | | |
| counter_trigger_counter | Boolean | | |
| counter_damage_type | String | | |
| counter_buff_sid | String | | |
| counter_buff_target | String | | |
| counter_buff_duration | Integer | | |
| counter_is_armed_ability | Boolean | | |
| alt_attack_type | String | melee · ranged · reach | |
| alt_pattern_sid | String | | |
| alt_passive | String | | |
| alt_stat_dmg_mult | Float | | |
| alt_damage_target | String | | |
| alt_affect_target | String | | |
| alt_trigger_counter | Boolean | | |
| alt_damage_type | String | | |
| alt_buff_sid | String | | |
| alt_buff_target | String | | |
| alt_buff_duration | Integer | | |
| alt_cd | Integer | | |
| alt_dont_use_energy | Boolean | | |
| alt_return_to_start_after_attack | Boolean | | |
| alt_never_disable | Boolean | | |
| alt_temp_self_buff | String | | |
| alt_dont_trigger_energy_regen | Boolean | | |
| alt_multitarget_type | String | | |
| alt_num_targets | Integer | | |
| alt_is_armed_ability | Boolean | | |
| alt2_attack_type | String | melee · ranged · reach | |
| alt2_pattern_sid | String | | |
| alt2_passive | String | | |
| alt2_stat_dmg_mult | Float | | |
| alt2_damage_target | String | | |
| alt2_affect_target | String | | |
| alt2_trigger_counter | Boolean | | |
| alt2_damage_type | String | | |
| alt2_buff_sid | String | | |
| alt2_buff_target | String | | |
| alt2_buff_duration | Integer | | |
| alt2_cd | Integer | | |
| alt2_dont_use_energy | Boolean | | |
| alt2_return_to_start_after_attack | Boolean | | |
| alt2_never_disable | Boolean | | |
| alt2_temp_self_buff | String | | |
| alt2_dont_trigger_energy_regen | Boolean | | |
| alt2_multitarget_type | String | | |
| alt2_num_targets | Integer | | |
| alt2_is_armed_ability | Boolean | | |
48 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Grand Shoth |
| description | Wikitext | Grand shoth are an experiment in binding. While some shoth are controlled through telepathy or communion, these creatures are bound purely though the Sacred Language.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Grande Shoth |
| description | Wikitext | Grande Shoths são experimentos de vinculação. Enquanto alguns shoths são controlados por telepatia ou comunhão, estas criaturas são vinculadas puramente pela Linguagem Sagrada.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Velký shoth |
| description | Wikitext | Velký shoth představuje experimentální vazbu. Ačkoliv některé shothy je možné ovládat telepatií nebo souzněním, tito tvorové jsou spoutaní čistě posvátným jazykem.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Shoth grandiose |
| description | Wikitext | Les Shoths grandioses sont une expérience de liaison. Si certains Shoths sont contrôlés par télépathie ou communion, ces créatures sont liées uniquement par le Verbe sacré.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Große Shoth |
| description | Wikitext | Große Shoth sind ein Experiment des Bindens. Während manche Shoth durch Telepathie oder Verbundenheit kontrolliert werden, sind diese Kreaturen ausschließlich durch die Heilige Sprache gebunden.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Hatalmas shoth |
| description | Wikitext | A hatalmas shoth a fajok közötti szimbiózis csodája. Míg más lényeket csak telepátia vagy megáldozás segítségével lehet irányítani, ők a szent nyelv szavaira is hallgatnak.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Shoth maggiore |
| description | Wikitext | Gli shoth maggiori sono un esperimento di legame. Sebbene alcuni shoth siano controllati tramite telepatia o comunione, queste creature sono legate esclusivamente tramite il Linguaggio sacro.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | グランド・ショス |
| description | Wikitext | グランド・ショスは束縛呪文の実験の産物である。テレパシーや霊的な交わりによって制御されるショスもいるが、この存在は聖なる言語によってのみ縛られている。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 위엄의 쇼트 |
| description | Wikitext | 위엄의 쇼트는 속박에 걸린 실험체다. 몇몇 쇼트는 텔레파시나 교감에 의해 조종되는 반면, 이 생물은 오직 성스러운 언어를 통해서만 구속된다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Wielki shoth |
| description | Wikitext | Wielkie shothy są eksperymentem w magii wiążącej. Podczas gdy inne shothy są kontrolowane poprzez telepatię bądź komunię, w przypadku tych stworzeń do wiązania wykorzystywany jest wyłącznie Święty Język.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Великий шотх |
| description | Wikitext | Великий шотх — результат эксперимента по сковыванию. В отличие от прочих шотхов, контролируемых телепатически или связанных с хозяином, эти создания подчиняются исключительно священному языку.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Shoth majestuoso |
| description | Wikitext | Los shoth majestuosos son un experimento de vinculación. Si bien algunos shoth se controlan mediante telepatía o comunión, estas criaturas se vinculan exclusivamente a través del lenguaje sagrado.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Büyük Shoth |
| description | Wikitext | Büyük shothlar bir bağlama deneyidir. Bazı shothlar telepati veya komünyon yoluyla kontrol edilirken bu yaratıklar, tamamen Kutsal Lisan ile bağlanmıştır.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Гранд шот |
| description | Wikitext | Гранд шот – це експеримент у зв'язуванні. Тоді як деякими шот керують через телепатію чи причастя, цих істот прив'язано виключно за допомогою священної мови.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 巨大索斯 |
| description | Wikitext | 巨大索斯是一种受到束缚的实验产物。某些索斯通过心灵感应或共鸣受控,但巨大索斯则完全依赖圣语的力量进行束缚。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 巨大索斯 |
| description | Wikitext | 巨大索斯是一種受到束縛的實驗產物。某些索斯透過心靈感應或共鳴受控,但巨大索斯則完全依賴聖語的力量進行束縛。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Summoning Rite: Grand Shoth |
| description | Wikitext | Once per battle, summons a stack of Grand Shoth in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Ritual de Invocação: Grande Shoth |
| description | Wikitext | Uma vez por batalha, invoca um grupo de Grandes Shoths onde está um cadáver amigo.
A invocação tem 50% do PV do grupo original e não pode ter mais unidades que [ a quantidade atual de invocadores ]. Essas criaturas são permanentes e permanecem após a batalha.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Vyvolávací obřad: Velký shoth |
| description | Wikitext | Jednou za bitvu vyvolá skupinu velkých shothů na políčku mrtvoly spojence. Vyvolaná jednotka má 50 % zdraví původní mrtvé skupiny a nemůže překročit maximální počet [aktuální počet vyvolávačů] jednotek. Tito tvorové jsou trvalí a zůstávají i po konci bitvy.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Rite d’invocation : Shoth grandiose |
| description | Wikitext | Une fois par combat, invoque un peloton de Shoths grandioses à la place d’un cadavre allié. L’invocation possède 50 % des PV du peloton initial du cadavre et ne peut pas contenir plus de [niveau actuel d’invocateurs] unités. Ces créatures sont permanentes et restent après le combat.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Beschwörungsritual: Große Shoth |
| description | Wikitext | Beschwört einmal pro Schlacht einen Trupp Große Shoth anstelle einer verbündeten Leiche. Der beschworene Trupp hat 50 % der TP des ursprünglichen Trupps der Leiche und maximal [aktuelle Anzahl an Beschwörern] Einheiten. Diese Kreaturen sind permanent und bleiben auch nach dem Kampf bestehen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Idézési rítus: hatalmas shoth |
| description | Wikitext | Csatánként egyszer megidézhet egy hatalmas shoth egységet egy baráti tetem helyén. A megidézett egység létszáma legfeljebb [ az idézők aktuális létszáma ] lény lehet, az elhullott egység kezdeti összesített életerejének 50%-áig. Ezek a lények a csatát követően is megmaradnak.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Rito di evocazione - Shoth maggiore |
| description | Wikitext | Una volta per battaglia, evoca un gruppo di shoth maggiori al posto di un corpo amico. L'evocazione ha un 50% dei PS del gruppo originale del corpo e non può avere più di [ numero attuale di evocatori ] unità. Queste creature sono permanenti e rimangono dopo la battaglia.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 召喚の儀式:グランド・ショス |
| description | Wikitext | 戦闘につき1回、味方の死体があるタイルにグランド・ショスのスタックを召喚する。 召喚されたスタックは死体の元のスタックの50%分のHPを持ち、ユニット数は[ 現在の召喚者数 ]を超えない。このクリーチャーは恒久的であり、戦闘後にも消滅しない。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 소환 의식: 위엄의 쇼트 |
| description | Wikitext | 전투당 한 번, 아군 시체의 위치에 위엄의 쇼트 부대를 소환합니다. 소환된 부대의 HP는 원래 부대의 50%이며, 유닛 [ 현재 소환사 수 ]기를 초과할 수 없습니다. 이 생물은 영구적이며 전투 후에도 유지됩니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Rytuał przyzwania: Wielki shoth |
| description | Wikitext | Raz na walkę w miejsce martwego sojusznika przyzywa oddział wielkich shothów. Przyzwane byty posiadają 50% PZ martwego oddziału i mogą zawierać do [ obecna liczba przyzywających ] jednostek. Przyzwane stworzenia nie znikają po walce, lecz pozostają w twojej armii.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Обряд призыва. Великие шотхи |
| description | Wikitext | Один раз за бой призывает отряд великих шотхов на месте дружественного трупа. Призванный отряд получает 50% здоровья цели на начало боя, но не более [ текущая численность отряда-призывателя ] существ(а). Эти существа остаются в армии героя после окончания боя.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Rito de invocación: Shoth majestuoso |
| description | Wikitext | Una vez por batalla, invoca una formación de shoth majestuosos en lugar de un cadáver amistoso. La invocación tiene un 50 % de PV de la formación original del cadáver y no puede tener más de [ cantidad actual de invocadores ] unidades. Estas criaturas son permanentes y no desaparecen tras el combate.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Çağırma Ayini: Büyük Shoth |
| description | Wikitext | Her savaşta bir kez, dost bir cesedin bulunduğu yere bir Büyük Shoth kümesi çağırır. Çağrılan kümenin SP'si, cesedin asıl kümesinin SP'sinin %50 kadarıdır ve küme büyüklüğü [ mevcut çağırıcı miktarı ] birimi geçemez. Bu yaratıklar kalıcıdır ve savaştan sonra da kalır.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Обряд виклику: гранд шот |
| description | Wikitext | Раз за бій викликає загін гранд шот на місце дружнього трупу. Викликаний загін має 50% ОЗ початкового загиблого загону та не більше бійців, ніж [ поточна кількість викликачів ]. Ці істоти залишаються назавжди, навіть після бою.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 召唤仪式:巨大索斯 |
| description | Wikitext | 每场战斗仅限使用一次。可在友军尸体上召唤巨大索斯部队。 召唤部队的生命值为该尸体原部队的 50%,且不能超过 [ 目前召唤师数量 ] 个单位。这些生物属于永久召唤,战斗结束后不会消失。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 召喚儀式:巨大索斯 |
| description | Wikitext | 每場戰鬥僅限使用一次。可在友軍屍體上召喚巨大索斯部隊。 召喚部隊的生命值為該屍體原部隊的 50%,且不能超過 [ 目前召喚師數量 ] 個單位。這些生物屬於永久召喚,戰鬥結束後不會消失。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Frost |
| description | Wikitext | When this creature attacks, the target doesn’t generate Focus.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Geada |
| description | Wikitext | Quando esta criatura ataca, o alvo não gera Foco.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Mráz |
| description | Wikitext | Když tato jednotka zaútočí, cíl nebude generovat soustředění.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Gel |
| description | Wikitext | Lorsque cette créature attaque, la cible ne génère pas de focalisation.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Frost |
| description | Wikitext | Wenn diese Kreatur angreift, kann das Ziel Fokus nicht erhalten.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Fagyos érintés |
| description | Wikitext | Támadásai után a célpont egység nem generál fókuszpontot.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Gelo |
| description | Wikitext | Quando questa creatura attacca, il bersaglio non genera Focus.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 霜 |
| description | Wikitext | このクリーチャーが攻撃するとき、対象はフォーカスを生成しない。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 서리 |
| description | Wikitext | 이 생물이 공격한 대상은 집중을 생성하지 않습니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Wychłodzenie |
| description | Wikitext | Gdy to stworzenie atakuje, jego cel nie generuje skupienia.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Обморожение |
| description | Wikitext | Когда это существо атакует, его цель не генерирует концентрацию.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Gélido |
| description | Wikitext | Cuando esta criatura ataca, el objetivo no genera concentración.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Ayaz |
| description | Wikitext | Bu yaratık saldırdığında hedef Odak üretemez.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Мороз |
| description | Wikitext | Коли ця істота атакує, ціль не виробляє заряди фокуса.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 霜寒 |
| description | Wikitext | 此生物攻击时,目标不会产生专注值。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | eldritch_flyer_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 霜寒 |
| description | Wikitext | 此生物攻擊時,目標不會產生專注值。
|
| bonus_description | Wikitext | |