"Unit" values
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| id | String | | avatar_of_war |
| unused | Boolean | | |
| faction | String | human · undead · dungeon · nature · demon · unfrozen · neutral | undead |
| tier | Integer | | 6 |
| source_path | String | | DB/units/units_logics/undead/avatar_of_war_l.json |
| name_sid | String | | avatar_of_war_name |
| desc_sid | String | | avatar_of_war_narrativeDescription |
| base_sid | String | | |
| upgrade_sid | String | | avatar_of_war_upg |
| hp | Integer | | 80 |
| offence | Integer | | 19 |
| defence | Integer | | 18 |
| damage_min | Integer | | 12 |
| damage_max | Integer | | 14 |
| initiative | Integer | | 9 |
| speed | Integer | | 7 |
| luck | Integer | | 0 |
| morale | Integer | | 0 |
| energy_per_cast | Integer | | 2 |
| energy_per_round | Integer | | 0 |
| energy_per_take_damage | Integer | | 1 |
| action_points | Integer | | 1 |
| num_counters | Integer | | 1 |
| morale_min | Integer | | 0 |
| morale_max | Integer | | 0 |
| luck_min | Integer | | -5 |
| luck_max | Integer | | 5 |
| move_type | String | ground · fly · teleport · jump | ground |
| creature_type | String | living · undead · demon · magic_creature · embodiment · dragon · construct | undead |
| immunities | List of String, delimiter: , | | overTime_effect_curse • overTime_effect_blood • overTime_effect_poison • buff_effect_poison |
| disablers | List of String, delimiter: , | | vampirism • destroy_corpse_and_heal |
| shared_abilities | List of String, delimiter: , | | base_passive_melee_attack_name • base_passive_double_strike_name |
| native_biome | String | | Deathland |
| ai_archetype | String | | melee_type |
| tags | List of String, delimiter: , | | unit • undead |
| leave_corpse | Boolean | | |
| gold_cost | Integer | | 700 |
| wood_cost | Integer | | |
| ore_cost | Integer | | |
| mercury_cost | Integer | | |
| dust_cost | Integer | | |
| crystal_cost | Integer | | |
| gemstone_cost | Integer | | |
| squad_value | Integer | | 852 |
| exp_bonus | Integer | | 89 |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| ability_id | String | | avatar_of_war_global_passive_1 |
| target | String | ally · enemy | |
| power | Integer | | |
| tag | String | | |
| affected_stat | String | | moral |
| affected_stat_amount | Float | | -1.0 |
1 row is stored for this page
| Field | Field type | Value |
|---|
| ability_id | String | avatar_of_war_passive_1 |
| unit_id | String | avatar_of_war |
| ability_type | String | passive |
| ordinal | Integer | 1 |
| name_sid | String | avatar_of_war_passive_1_name |
| desc_sid | String | avatar_of_war_passive_1_description |
| excaption_in_tooltip | String | |
1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| unit_id | String | | avatar_of_war |
| default_attack_type | String | melee · ranged · reach | melee_attack |
| default_pattern_sid | String | | |
| default_passive | String | | |
| default_stat_dmg_mult | Float | | |
| default_damage_target | String | | |
| default_affect_target | String | | |
| default_trigger_counter | Boolean | | |
| default_damage_type | String | | |
| default_buff_sid | String | | |
| default_buff_target | String | | |
| default_buff_duration | Integer | | |
| default_is_armed_ability | Boolean | | |
| default_temp_self_buff | String | | |
| default_dont_trigger_energy_regen | Boolean | | |
| counter_attack_type | String | melee · ranged · reach | melee_attack |
| counter_pattern_sid | String | | |
| counter_passive | String | | |
| counter_stat_dmg_mult | Float | | |
| counter_damage_target | String | | |
| counter_affect_target | String | | |
| counter_trigger_counter | Boolean | | |
| counter_damage_type | String | | |
| counter_buff_sid | String | | |
| counter_buff_target | String | | |
| counter_buff_duration | Integer | | |
| counter_is_armed_ability | Boolean | | |
| alt_attack_type | String | melee · ranged · reach | |
| alt_pattern_sid | String | | |
| alt_passive | String | | |
| alt_stat_dmg_mult | Float | | |
| alt_damage_target | String | | |
| alt_affect_target | String | | |
| alt_trigger_counter | Boolean | | |
| alt_damage_type | String | | |
| alt_buff_sid | String | | |
| alt_buff_target | String | | |
| alt_buff_duration | Integer | | |
| alt_cd | Integer | | |
| alt_dont_use_energy | Boolean | | |
| alt_return_to_start_after_attack | Boolean | | |
| alt_never_disable | Boolean | | |
| alt_temp_self_buff | String | | |
| alt_dont_trigger_energy_regen | Boolean | | |
| alt_multitarget_type | String | | |
| alt_num_targets | Integer | | |
| alt_is_armed_ability | Boolean | | |
| alt2_attack_type | String | melee · ranged · reach | |
| alt2_pattern_sid | String | | |
| alt2_passive | String | | |
| alt2_stat_dmg_mult | Float | | |
| alt2_damage_target | String | | |
| alt2_affect_target | String | | |
| alt2_trigger_counter | Boolean | | |
| alt2_damage_type | String | | |
| alt2_buff_sid | String | | |
| alt2_buff_target | String | | |
| alt2_buff_duration | Integer | | |
| alt2_cd | Integer | | |
| alt2_dont_use_energy | Boolean | | |
| alt2_return_to_start_after_attack | Boolean | | |
| alt2_never_disable | Boolean | | |
| alt2_temp_self_buff | String | | |
| alt2_dont_trigger_energy_regen | Boolean | | |
| alt2_multitarget_type | String | | |
| alt2_num_targets | Integer | | |
| alt2_is_armed_ability | Boolean | | |
32 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Dread Knight |
| description | Wikitext | A soul fused with its armor, dread knights exist by a single rule — to fight is to live, and to live is to fight.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Cavaleiro de Terror |
| description | Wikitext | Sendo uma alma fundida à sua armadura, Cavaleiros de Terror existem por uma única diretiva: lutar é viver, viver é lutar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Děsíř |
| description | Wikitext | Děsíři jsou duše splynulé se zbrojí a řídí se jediným pravidlem – bojovat znamená žít a žít znamená bojovat.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Chevalier de l’Effroi |
| description | Wikitext | Une âme fusionnée avec son armure. Les chevaliers de l’Effroi n’obéissent qu’à une seule règle : se battre c’est vivre, et vivre c’est se battre.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Schattenritter |
| description | Wikitext | Schattenritter sind mit ihrer Rüstung verschmolzene Seelen, deren Dasein einer einzigen Regel folgt: Kämpfen heißt leben und leben heißt Kämpfen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Gyászlovag |
| description | Wikitext | Páncéljukkal egybeforrt lelkek. A gyászlovagok csak egyetlen szabályt ismernek – a harc az életük, és az életük a harc.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Cavaliere spietato |
| description | Wikitext | Anime fuse con le proprie armature, i cavalieri spietati vivono secondo un'unica regola: combattere è vivere, vivere è combattere.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | ドレッドナイト |
| description | Wikitext | 魂を鎧と融合させたドレッドナイトは、たったひとつの掟に従って存在する──戦うことは生きることであり、生きることは戦うことである。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 공포의 기사 |
| description | Wikitext | 갑옷과 융합된 영혼인 공포의 기사는 하나의 규칙을 따르며 존재한다. 싸움이 곧 삶이고, 삶이 곧 싸움이라는 것이다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Upiorny rycerz |
| description | Wikitext | Upiorni rycerze, dusze złączone ze swoimi zbrojami, mają tylko jedną zasadę w życiu — walka jest życiem, a życie jest walką.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Зловещий рыцарь |
| description | Wikitext | Зловещие рыцари, чьи души неотделимы от доспехов, следуют лишь одному правилу: воевать — значит жить, жить — значит воевать.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Caballero del terror |
| description | Wikitext | Los caballeros del terror nacen de un alma fusionada con su armadura y existen bajo una única regla: luchar es vivir y vivir es luchar.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Dehşet Şövalyesi |
| description | Wikitext | Ruhları zırhlarıyla kaynaşmış dehşet şövalyelerinin varoluşları tek bir ilkeye bağlıdır: Savaşmak yaşamak, yaşamak savaşmaktır.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Лицар жаху |
| description | Wikitext | Душа, злита з обладунками. Лицарі жаху існують за одним правилом: битися – значить жити, а жити – значить битися.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 战栗骑士 |
| description | Wikitext | 暗影骑士的灵魂与盔甲融合,活下来仅遵循一条简单的规则:战斗即生命,生命即战斗。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war |
| type | String | unit |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 暗影騎士 |
| description | Wikitext | 暗影騎士的靈魂與盔甲融合,活下來僅遵循一條簡單的規則:戰鬥即生命,生命即戰鬥。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Dreadful Presence |
| description | Wikitext | Reduces all enemies’ Morale by 1. This effect does not stack; only the strongest one is active.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Presença Terrível |
| description | Wikitext | Reduz o Moral de todos os inimigos em 1. Este efeito NÃO pode ser acumulado, apenas o mais forte ficará ativo.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Strašlivé vystupování |
| description | Wikitext | Sníží morálku všech nepřátel o 1. Tento účinek se nesčítá; aktivní je pouze ten nejsilnější.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Présence épouvantable |
| description | Wikitext | Réduit le moral de tous les ennemis de 1. Cet effet ne se cumule pas ; seul le plus puissant est actif.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Schreckliche Gegenwart |
| description | Wikitext | Verringert die Moral aller Gegner um 1. Dieser Effekt ist nicht stapelbar und nur der stärkste Effekt ist aktiv.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Vészjóslatú jelenlét |
| description | Wikitext | 1 ponttal csökken az ellenséges egységek morálja. Ez a hatás nem halmozódik, csak a legerősebb változata érvényesül.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Presenza terrificante |
| description | Wikitext | Riduce di 1 il Morale di tutti i nemici. L'effetto non è cumulabile; solo quello più forte resta attivo.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 恐怖の象徴 |
| description | Wikitext | 敵クリーチャーの士気が1減少する。この効果はスタックしない。最も効果が高いもののみが維持される。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 끔찍한 존재 |
| description | Wikitext | 모든 적의 사기를 1 감소시킵니다. 이 효과는 중첩되지 않습니다. 가장 강력한 효과만 활성화됩니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Upiorne Oblicze |
| description | Wikitext | Obniża morale wszystkich wrogów o 1. Efekt ten się nie kumuluje; aktywny jest tylko najsilniejszy.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Ужасающее присутствие |
| description | Wikitext | Снижает боевой дух всех существ противника на 1. Эффект не суммируется: действует только самый сильный из активных.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Presencia terrible |
| description | Wikitext | Reduce la moral de todos los enemigos en 1. Este efecto no se acumula; solo se activa el más fuerte.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Dehşetin Varlığı |
| description | Wikitext | Tüm düşmanların Moral'ini 1 azaltır. Bu etki birikmez, yalnızca en güçlüsü etkin olur.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Смертельна присутність |
| description | Wikitext | Зменшує Бойовий дух усіх ворогів на 1. Ефект не накопичується, активний тільки самий сильний.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | 恐怖存在 |
| description | Wikitext | 降低所有敌人的士气 1。此效果无法叠加。仅启动最强的效果。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | avatar_of_war_passive_1 |
| type | String | unit_ability |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 恐怖存在 |
| description | Wikitext | 降低所有敵人的士氣 1。此效果無法疊加。僅啟動最強的效果。
|
| bonus_description | Wikitext | |