Page values for "Data:Unit/avatar of war"

From Heroes of Might and Magic: Olden Era Official Wiki

"Unit" values

1 row is stored for this page
FieldField typeAllowed valuesValue
idStringavatar_of_war
unusedBoolean
factionStringhuman · undead · dungeon · nature · demon · unfrozen · neutralundead
tierInteger6
source_pathStringDB/units/units_logics/undead/avatar_of_war_l.json
name_sidStringavatar_of_war_name
desc_sidStringavatar_of_war_narrativeDescription
base_sidString
upgrade_sidStringavatar_of_war_upg
hpInteger80
offenceInteger19
defenceInteger18
damage_minInteger12
damage_maxInteger14
initiativeInteger9
speedInteger7
luckInteger0
moraleInteger0
energy_per_castInteger2
energy_per_roundInteger0
energy_per_take_damageInteger1
action_pointsInteger1
num_countersInteger1
morale_minInteger0
morale_maxInteger0
luck_minInteger-5
luck_maxInteger5
move_typeStringground · fly · teleport · jumpground
creature_typeStringliving · undead · demon · magic_creature · embodiment · dragon · constructundead
immunitiesList of String, delimiter: ,overTime_effect_curse • overTime_effect_blood • overTime_effect_poison • buff_effect_poison
disablersList of String, delimiter: ,vampirism • destroy_corpse_and_heal
shared_abilitiesList of String, delimiter: ,base_passive_melee_attack_name • base_passive_double_strike_name
native_biomeStringDeathland
ai_archetypeStringmelee_type
tagsList of String, delimiter: ,unit • undead
leave_corpseBoolean
gold_costInteger700
wood_costInteger
ore_costInteger
mercury_costInteger
dust_costInteger
crystal_costInteger
gemstone_costInteger
squad_valueInteger852
exp_bonusInteger89

"UnitAbilityGlobal" values

1 row is stored for this page
FieldField typeAllowed valuesValue
ability_idStringavatar_of_war_global_passive_1
targetStringally · enemy
powerInteger
tagString
affected_statStringmoral
affected_stat_amountFloat-1.0

"UnitAbilityPassive" values

1 row is stored for this page
FieldField typeValue
ability_idStringavatar_of_war_passive_1
unit_idStringavatar_of_war
ability_typeStringpassive
ordinalInteger1
name_sidStringavatar_of_war_passive_1_name
desc_sidStringavatar_of_war_passive_1_description
excaption_in_tooltipString

"UnitAttack" values

1 row is stored for this page
FieldField typeAllowed valuesValue
unit_idStringavatar_of_war
default_attack_typeStringmelee · ranged · reachmelee_attack
default_pattern_sidString
default_passiveString
default_stat_dmg_multFloat
default_damage_targetString
default_affect_targetString
default_trigger_counterBoolean
default_damage_typeString
default_buff_sidString
default_buff_targetString
default_buff_durationInteger
default_is_armed_abilityBoolean
default_temp_self_buffString
default_dont_trigger_energy_regenBoolean
counter_attack_typeStringmelee · ranged · reachmelee_attack
counter_pattern_sidString
counter_passiveString
counter_stat_dmg_multFloat
counter_damage_targetString
counter_affect_targetString
counter_trigger_counterBoolean
counter_damage_typeString
counter_buff_sidString
counter_buff_targetString
counter_buff_durationInteger
counter_is_armed_abilityBoolean
alt_attack_typeStringmelee · ranged · reach
alt_pattern_sidString
alt_passiveString
alt_stat_dmg_multFloat
alt_damage_targetString
alt_affect_targetString
alt_trigger_counterBoolean
alt_damage_typeString
alt_buff_sidString
alt_buff_targetString
alt_buff_durationInteger
alt_cdInteger
alt_dont_use_energyBoolean
alt_return_to_start_after_attackBoolean
alt_never_disableBoolean
alt_temp_self_buffString
alt_dont_trigger_energy_regenBoolean
alt_multitarget_typeString
alt_num_targetsInteger
alt_is_armed_abilityBoolean
alt2_attack_typeStringmelee · ranged · reach
alt2_pattern_sidString
alt2_passiveString
alt2_stat_dmg_multFloat
alt2_damage_targetString
alt2_affect_targetString
alt2_trigger_counterBoolean
alt2_damage_typeString
alt2_buff_sidString
alt2_buff_targetString
alt2_buff_durationInteger
alt2_cdInteger
alt2_dont_use_energyBoolean
alt2_return_to_start_after_attackBoolean
alt2_never_disableBoolean
alt2_temp_self_buffString
alt2_dont_trigger_energy_regenBoolean
alt2_multitarget_typeString
alt2_num_targetsInteger
alt2_is_armed_abilityBoolean

"Translation" values

32 rows are stored for this page
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringen
nameStringDread Knight
descriptionWikitext

A soul fused with its armor, dread knights exist by a single rule — to fight is to live, and to live is to fight.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringpt_br
nameStringCavaleiro de Terror
descriptionWikitext

Sendo uma alma fundida à sua armadura, Cavaleiros de Terror existem por uma única diretiva: lutar é viver, viver é lutar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringcs
nameStringDěsíř
descriptionWikitext

Děsíři jsou duše splynulé se zbrojí a řídí se jediným pravidlem – bojovat znamená žít a žít znamená bojovat.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringfr
nameStringChevalier de l’Effroi
descriptionWikitext

Une âme fusionnée avec son armure. Les chevaliers de l’Effroi n’obéissent qu’à une seule règle : se battre c’est vivre, et vivre c’est se battre.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringde
nameStringSchattenritter
descriptionWikitext

Schattenritter sind mit ihrer Rüstung verschmolzene Seelen, deren Dasein einer einzigen Regel folgt: Kämpfen heißt leben und leben heißt Kämpfen.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringhu
nameStringGyászlovag
descriptionWikitext

Páncéljukkal egybeforrt lelkek. A gyászlovagok csak egyetlen szabályt ismernek – a harc az életük, és az életük a harc.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringit
nameStringCavaliere spietato
descriptionWikitext

Anime fuse con le proprie armature, i cavalieri spietati vivono secondo un'unica regola: combattere è vivere, vivere è combattere.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringja
nameStringドレッドナイト
descriptionWikitext

魂を鎧と融合させたドレッドナイトは、たったひとつの掟に従って存在する──戦うことは生きることであり、生きることは戦うことである。

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringko
nameString공포의 기사
descriptionWikitext

갑옷과 융합된 영혼인 공포의 기사는 하나의 규칙을 따르며 존재한다. 싸움이 곧 삶이고, 삶이 곧 싸움이라는 것이다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringpl
nameStringUpiorny rycerz
descriptionWikitext

Upiorni rycerze, dusze złączone ze swoimi zbrojami, mają tylko jedną zasadę w życiu — walka jest życiem, a życie jest walką.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringru
nameStringЗловещий рыцарь
descriptionWikitext

Зловещие рыцари, чьи души неотделимы от доспехов, следуют лишь одному правилу: воевать — значит жить, жить — значит воевать.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringes
nameStringCaballero del terror
descriptionWikitext

Los caballeros del terror nacen de un alma fusionada con su armadura y existen bajo una única regla: luchar es vivir y vivir es luchar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringtr
nameStringDehşet Şövalyesi
descriptionWikitext

Ruhları zırhlarıyla kaynaşmış dehşet şövalyelerinin varoluşları tek bir ilkeye bağlıdır: Savaşmak yaşamak, yaşamak savaşmaktır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringuk
nameStringЛицар жаху
descriptionWikitext

Душа, злита з обладунками. Лицарі жаху існують за одним правилом: битися – значить жити, а жити – значить битися.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringzh-hans
nameString战栗骑士
descriptionWikitext

暗影骑士的灵魂与盔甲融合,活下来仅遵循一条简单的规则:战斗即生命,生命即战斗。

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war
typeStringunit
subtypeString
variantString
languageStringzh-hant
nameString暗影騎士
descriptionWikitext

暗影騎士的靈魂與盔甲融合,活下來僅遵循一條簡單的規則:戰鬥即生命,生命即戰鬥。

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringen
nameStringDreadful Presence
descriptionWikitext

Reduces all enemies’ Morale by 1. This effect does not stack; only the strongest one is active.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpt_br
nameStringPresença Terrível
descriptionWikitext

Reduz o Moral de todos os inimigos em 1. Este efeito NÃO pode ser acumulado, apenas o mais forte ficará ativo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringcs
nameStringStrašlivé vystupování
descriptionWikitext

Sníží morálku všech nepřátel o 1. Tento účinek se nesčítá; aktivní je pouze ten nejsilnější.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringfr
nameStringPrésence épouvantable
descriptionWikitext

Réduit le moral de tous les ennemis de 1. Cet effet ne se cumule pas ; seul le plus puissant est actif.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringde
nameStringSchreckliche Gegenwart
descriptionWikitext

Verringert die Moral aller Gegner um 1. Dieser Effekt ist nicht stapelbar und nur der stärkste Effekt ist aktiv.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringhu
nameStringVészjóslatú jelenlét
descriptionWikitext

1 ponttal csökken az ellenséges egységek morálja. Ez a hatás nem halmozódik, csak a legerősebb változata érvényesül.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringit
nameStringPresenza terrificante
descriptionWikitext

Riduce di 1 il Morale di tutti i nemici. L'effetto non è cumulabile; solo quello più forte resta attivo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringja
nameString恐怖の象徴
descriptionWikitext

敵クリーチャーの士気が1減少する。この効果はスタックしない。最も効果が高いもののみが維持される。

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringko
nameString끔찍한 존재
descriptionWikitext

모든 적의 사기를 1 감소시킵니다. 이 효과는 중첩되지 않습니다. 가장 강력한 효과만 활성화됩니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringpl
nameStringUpiorne Oblicze
descriptionWikitext

Obniża morale wszystkich wrogów o 1. Efekt ten się nie kumuluje; aktywny jest tylko najsilniejszy.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringru
nameStringУжасающее присутствие
descriptionWikitext

Снижает боевой дух всех существ противника на 1. Эффект не суммируется: действует только самый сильный из активных.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringes
nameStringPresencia terrible
descriptionWikitext

Reduce la moral de todos los enemigos en 1. Este efecto no se acumula; solo se activa el más fuerte.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringtr
nameStringDehşetin Varlığı
descriptionWikitext

Tüm düşmanların Moral'ini 1 azaltır. Bu etki birikmez, yalnızca en güçlüsü etkin olur.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringuk
nameStringСмертельна присутність
descriptionWikitext

Зменшує Бойовий дух усіх ворогів на 1. Ефект не накопичується, активний тільки самий сильний.

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hans
nameString恐怖存在
descriptionWikitext

降低所有敌人的士气 1。此效果无法叠加。仅启动最强的效果。

bonus_descriptionWikitext
FieldField typeValue
target_idStringavatar_of_war_passive_1
typeStringunit_ability
subtypeString
variantString
languageStringzh-hant
nameString恐怖存在
descriptionWikitext

降低所有敵人的士氣 1。此效果無法疊加。僅啟動最強的效果。

bonus_descriptionWikitext