Page values for "Data:Skill/skill leadership"

From Heroes of Might and Magic: Olden Era Official Wiki

"Skill" values

1 row is stored for this page
FieldField typeValue
idStringskill_leadership
variantStringproduction
skill_typeStringCommon
is_pseudoBooleanNo
name_sidStringskill_leadership_name
desc_sidStringskill_leadership_desc
max_levelInteger3
source_pathStringDB/heroes_skills/skills/skills.json

"Translation" values

160 rows are stored for this page
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringen
nameStringLeadership
descriptionWikitext

The hero gains 1 Morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringpt_br
nameStringLiderança
descriptionWikitext

O herói ganha 1 de Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringcs
nameStringVůdcovství
descriptionWikitext

Hrdina získá 1 k morálce.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringfr
nameStringCommandement
descriptionWikitext

Le héros gagne 1 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringde
nameStringFührung
descriptionWikitext

Der Held erhält 1 Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringhu
nameStringHadvezetés
descriptionWikitext

1 ponttal növekszik a hős morálja.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringit
nameStringLeadership
descriptionWikitext

L'eroe ottiene Morale +1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringja
nameString統率
descriptionWikitext

ヒーローの士気が1増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringko
nameString지도력
descriptionWikitext

사기가 1 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringpl
nameStringPrzywództwo
descriptionWikitext

Morale bohatera wzrasta o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringru
nameStringЛидерство
descriptionWikitext

Герой получает +1 к боевому духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringes
nameStringLiderazgo
descriptionWikitext

El héroe obtiene 1 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringtr
nameStringLiderlik
descriptionWikitext

Kahraman 1 Moral kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringuk
nameStringЛідерство
descriptionWikitext

Герой отримує 1 Бойового духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringzh-hans
nameString领导力
descriptionWikitext

英雄士气提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill
subtypeString
variantString
languageStringzh-hant
nameString領導力
descriptionWikitext

英雄士氣提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringen
nameStringBasic Leadership
descriptionWikitext

The hero gains 1 Morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringpt_br
nameStringLiderança Básica
descriptionWikitext

O herói ganha 1 de Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringcs
nameStringZákladní vůdcovství
descriptionWikitext

Hrdina získá 1 k morálce.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringfr
nameStringCommandement de base
descriptionWikitext

Le héros gagne 1 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringde
nameStringEinfache Führung
descriptionWikitext

Der Held erhält 1 Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringhu
nameStringKezdő hadvezető
descriptionWikitext

1 ponttal növekszik a hős morálja.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringit
nameStringLeadership base
descriptionWikitext

L'eroe ottiene Morale +1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringja
nameString統率(初級)
descriptionWikitext

ヒーローの士気が1増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringko
nameString초급 지도력
descriptionWikitext

사기가 1 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringpl
nameStringPodstawowe Przywództwo
descriptionWikitext

Morale bohatera wzrasta o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringru
nameStringОсновы лидерства
descriptionWikitext

Герой получает +1 к боевому духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringes
nameStringLiderazgo básico
descriptionWikitext

El héroe obtiene 1 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringtr
nameStringTemel Liderlik
descriptionWikitext

Kahraman 1 Moral kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringuk
nameStringЛідерство (база)
descriptionWikitext

Герой отримує 1 Бойового духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringzh-hans
nameString基础领导力
descriptionWikitext

英雄士气提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString1
languageStringzh-hant
nameString基礎領導力
descriptionWikitext

英雄士氣提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringen
nameStringAdvanced Leadership
descriptionWikitext

The hero gains 2 Morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringpt_br
nameStringLiderança Avançada
descriptionWikitext

O herói ganha 2 de Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringcs
nameStringPokročilé vůdcovství
descriptionWikitext

Hrdina získá 2 k morálce.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringfr
nameStringCommandement avancé
descriptionWikitext

Le héros gagne 2 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringde
nameStringFortgeschrittene Führung
descriptionWikitext

Der Held erhält 2 Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringhu
nameStringAvatott hadvezető
descriptionWikitext

2 ponttal növekszik a hős morálja.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringit
nameStringLeadership avanzata
descriptionWikitext

L'eroe ottiene Morale +2.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringja
nameString統率(中級)
descriptionWikitext

ヒーローの士気が2増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringko
nameString중급 지도력
descriptionWikitext

사기가 2 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringpl
nameStringZaawansowane Przywództwo
descriptionWikitext

Morale bohatera wzrasta o 2.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringru
nameStringПродвинутое лидерство
descriptionWikitext

Герой получает +2 к боевому духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringes
nameStringLiderazgo avanzado
descriptionWikitext

El héroe obtiene 2 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringtr
nameStringGelişmiş Liderlik
descriptionWikitext

Kahraman 2 Moral kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringuk
nameStringЛідерство (знавець)
descriptionWikitext

Герой отримує 2 Бойового духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringzh-hans
nameString高级领导力
descriptionWikitext

英雄士气提升 2。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString2
languageStringzh-hant
nameString進階領導力
descriptionWikitext

英雄士氣提升 2。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringen
nameStringExpert Leadership
descriptionWikitext

The hero gains 3 Morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringpt_br
nameStringLiderança Experiente
descriptionWikitext

O herói ganha 3 de Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringcs
nameStringExpertní vůdcovství
descriptionWikitext

Hrdina získá 3 k morálce.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringfr
nameStringCommandement d’expert
descriptionWikitext

Le héros gagne 3 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringde
nameStringExpertenführung
descriptionWikitext

Der Held erhält 3 Moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringhu
nameStringMesteri hadvezető
descriptionWikitext

3 ponttal növekszik a hős morálja.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringit
nameStringLeadership esperta
descriptionWikitext

L'eroe ottiene Morale +3.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringja
nameString統率(上級)
descriptionWikitext

ヒーローの士気が3増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringko
nameString상급 지도력
descriptionWikitext

사기가 3 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringpl
nameStringWybitne Przywództwo
descriptionWikitext

Morale bohatera wzrasta o 3.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringru
nameStringЭкспертное лидерство
descriptionWikitext

Герой получает +3 к боевому духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringes
nameStringLiderazgo experto
descriptionWikitext

El héroe obtiene 3 de moral.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringtr
nameStringUzman Liderliği
descriptionWikitext

Kahraman 3 Moral kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringuk
nameStringЛідерство (експерт)
descriptionWikitext

Герой отримує 3 Бойового духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringzh-hans
nameString专家领导力
descriptionWikitext

英雄士气提升 3。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_leadership
typeStringskill_level
subtypeString
variantString3
languageStringzh-hant
nameString高級領導力
descriptionWikitext

英雄士氣提升 3。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringResolve
descriptionWikitext

Friendly creatures’ chance to take an additional turn increases by 1% for each point of Morale. This bonus is doubled if the hero knows “Battlecraft.”

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringResolução
descriptionWikitext

A chance de criaturas amigas terem um turno adicional aumenta em 1% por cada ponto de Moral. Bônus recebido em dobro se o herói souber "Técnica de Batalha".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringOdhodlání
descriptionWikitext

Šance na to, že spojenecké jednotky získají dodatečný tah, se zvyšuje o 1 % za každý bod jejich morálky. Tento bonus se zdvojnásobí, pokud má hrdina schopnost „Bojové řemeslo“.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringDétermination
descriptionWikitext

Les créatures alliées ont 1 % de chances supplémentaires de jouer une fois de plus pour chaque point de moral (bonus x2 si le héros connaît : Art de la guerre).

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringEntschlossenheit
descriptionWikitext

Die Chance verbündeter Kreaturen, einen zusätzlichen Zug zu machen, erhöht sich um 1 % für jeden Moralpunkt. Dieser Bonus wird verdoppelt, wenn der Held „Kampfkunst“ beherrscht.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringElszántság
descriptionWikitext

A baráti egységek 1%-kal nagyobb eséllyel léphetnek ismét a moráljuk minden pontja után. Ez a bónusz megduplázódik, ha a hős „harcász”.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringRisolutezza
descriptionWikitext

La probabilità che le creature amichevoli ottengano un turno aggiuntivo aumenta di un 1% per ogni punto di Morale. Questo bonus raddoppia se l'eroe possiede "Arte della guerra".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString決意
descriptionWikitext

味方クリーチャーが追加のターンを得る確率が士気ポイントごとに1%増加する。「戦闘術」を習得しているとボーナスが2倍になる。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString결의
descriptionWikitext

아군 생물이 추가 턴을 받을 확률이 사기 점수당 1% 증가합니다. 영웅이 '병법'을 알면 보너스가 두 배로 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringDeterminacja
descriptionWikitext

Szansa na otrzymanie dodatkowej tury przez przyjazne stworzenia zwiększa się o 1% za każdy punkt morale. Premia ta jest podwajana, gdy bohater posiada umiejętność Bitewnego Rzemiosła.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringРешимость
descriptionWikitext

Дружественные существа получают +1% к шансу сделать дополнительный ход за каждую единицу боевого духа. Бонус удваивается, если герой владеет «Боевым порядком».

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringResolución
descriptionWikitext

Las criaturas amistosas tienen un 1 % más de probabilidad de obtener un turno adicional por cada punto de moral. Esta bonificación se duplica si el héroe conoce "Arte de batalla".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringAzim
descriptionWikitext

Dost yaratıkların bir ilave tur alma olasılığını her Moral puanı başına %1 artırır. Bu bonusm, kahraman "Savaş Zanaatı" biliyorsa iki katına çıkar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringРішучість
descriptionWikitext

Шанс на додатковий хід у дружніх істот збільшується на 1% за кожне очко Бойового духу. Цей бонус подвоюється, якщо герой знає Бойове ремесло.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString决意
descriptionWikitext

友军生物每持有一点士气,获得一次额外行动的几率就会提升 1 %。若英雄精通“战技”,则此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_1
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString決意
descriptionWikitext

友軍生物每持有一點士氣,獲得一次額外行動的機率就會提升 1 %。若英雄精通「戰技」,則此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringHero of Legends
descriptionWikitext

Enemy Morale is reduced by 1 in battle.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringHerói das Lendas
descriptionWikitext

O Moral inimigo é reduzido em 1 em batalha.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringBájný hrdina
descriptionWikitext

Morálka nepřítele se v bitvě snižuje o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringHéros légendaire
descriptionWikitext

Réduit le moral de l’ennemi de 1 en combat.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringHeld der Legenden
descriptionWikitext

Die Moral des Gegners sinkt im Kampf um 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringLegendák hőse
descriptionWikitext

Az ellenség morálja 1 ponttal csökken a harcokban.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringLeggenda eroica
descriptionWikitext

Il Morale del nemico viene ridotto di 1 in battaglia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString伝説のヒーロー
descriptionWikitext

戦闘で敵の士気が1減少する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString전설의 영웅
descriptionWikitext

적의 사기가 전투 시 1 감소합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringBohater z Legend
descriptionWikitext

Morale przeciwnika w walce zostaje zmniejszone o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringЛегендарный герой
descriptionWikitext

В бою боевой дух существ противника снижается на 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringHéroe de leyendas
descriptionWikitext

La moral del enemigo se reduce en 1 en combate.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringEfsanelerin Kahramanı
descriptionWikitext

Savaşta düşmanın Moral'ini 1 azaltır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringГерой легенд
descriptionWikitext

Бойовий дух ворога зменшується на 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString传奇英雄
descriptionWikitext

战斗中敌军士气降低 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_2
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString傳奇英雄
descriptionWikitext

戰鬥中敵軍士氣降低 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringEnthusiasm
descriptionWikitext

Whenever a friendly creature gains a turn from positive Morale effect, all friendly creatures’ Morale increases by 1 until the end of the next round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringEntusiasmo
descriptionWikitext

Quando uma criatura amiga ganhar um turno devido a Moral positivo, o Moral de todas as criaturas amigas aumenta em 1 até o fim da próxima rodada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringNadšení
descriptionWikitext

Kdykoliv spojenecká jednotka získá tah navíc kvůli kladné morálce, morálka všech spojeneckých jednotek se do konce příštího kola zvýší o 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringEnthousiasme
descriptionWikitext

Chaque fois qu’une créature alliée gagne un tour par effet de moral positif, le moral de toutes les créatures alliées augmente de 1 jusqu’à la fin du tour suivant.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringBegeisterung
descriptionWikitext

Immer wenn eine verbündete Kreatur aufgrund positiver Moraleffekte einen Spielzug dazugewinnt, erhöht sich ihre Moral bis zum Ende der nächsten Runde um 1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringElszántság
descriptionWikitext

Ha egy baráti egység újra léphet, utána minden baráti egységnek +1 ponttal növekszik a morálja a következő kör végéig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringEntusiasmo
descriptionWikitext

Ogni volta che una creatura amichevole ottiene un turno grazie a un effetto positivo sul Morale, il Morale di tutte le creature amichevoli aumenta di 1 fino al termine del round successivo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString熱狂
descriptionWikitext

味方クリーチャーが士気の強化効果によってターンを得るたびに、次のラウンドが終了するまで、すべての味方クリーチャーの士気が1増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString열광
descriptionWikitext

아군 생물이 긍정적인 사기 효과로 턴을 얻으면, 모든 아군 생물의 사기가 다음 라운드가 끝날 때까지 1 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringEntuzjazm
descriptionWikitext

Za każdym razem, gdy przyjazne stworzenie otrzymuje dodatkową turę w ramach premii za morale, wartość morale wszystkich przyjaznych stworzeń podnoszona jest o 1 do końca następnej rundy.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringВоодушевление
descriptionWikitext

Каждый раз, когда срабатывает высокий боевой дух дружественного отряда, все дружественные существа получают +1 к боевому духу до конца следующего раунда.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringEntusiasmo
descriptionWikitext

Cada vez que una criatura amistosa gane un turno gracias a un efecto de moral positivo, la moral de todas las criaturas amistosas aumenta en 1 hasta el final de la siguiente ronda.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringGaleyan
descriptionWikitext

Bir dost yaratık olumlu Moral etkisi sebebiyle her bir tur kazandığında tüm dost yaratıkların Moral'i bir sonraki raundun sonuna dek 1 artar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringЕнтузіазм
descriptionWikitext

Коли дружня істота отримує хід через позитивний ефект Бойового духу, Бойовий дух усіх дружніх істот збільшується на 1 до кінця наступного раунду.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString巨大热忱
descriptionWikitext

每当一名友军生物因正面士气效果而多获得一回合时,所有友军生物的士气都会提升 1,持续至下一回合结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_3
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString巨大熱忱
descriptionWikitext

每當一名友軍生物因正面士氣效果而多獲得一回合時,所有友軍生物的士氣都會提升 1,持續至下一回合結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringWhere the Sun Never Sets
descriptionWikitext

Attack, Defense, Spell Power, and sight radius increase by 2 when in an area you do not control. This bonus is doubled if the hero knows “Daylight Magic.”

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringOnde o Sol Nunca se Põe
descriptionWikitext

Ataque, Defesa, Poder de Feitiço e raio de visão aumentam em 2 ao estar em uma área fora do seu controle. Bônus recebido em dobro se o herói souber "Magia de Luz Diurna".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringSlunce bez západu
descriptionWikitext

Útok, obrana, síla kouzel a dohled se v oblasti, kterou neovládáš, zvyšují o 2. Tento bonus se zdvojnásobí, pokud má hrdina schopnost „Světlodenní magie“.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringOù le soleil ne se couche jamais
descriptionWikitext

Augmente l’attaque, la défense, la puissance de sorts et le champ de vision de 2 dans une zone que vous ne contrôlez pas (bonus x2 si le héros connaît : Sorts de lumière).

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringWo die Sonne niemals untergeht
descriptionWikitext

Angriff, Abwehr, Zauberkraft und Sichtradius erhöhen sich um 2, wenn Ihr Euch in einem Gebiet befindet, das Ihr nicht kontrolliert. Dieser Bonus verdoppelt sich, wenn der Held „Tageslichtmagie“ beherrscht.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringÖrök napfény birodalma
descriptionWikitext

+2 támadóerő, védelem, varázserő és látótávolság a hősnek, amikor nem saját zónában van. Ez a bónusz megduplázódik, ha a hős „napfénymágus”.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringDove il sole non tramonta mai
descriptionWikitext

Attacco, Difesa, Potere magico e Raggio visivo aumentano di 2 quando ti trovi in un'area che non controlli. Questo bonus raddoppia se l'eroe possiede "Magia della Luce diurna".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString沈まぬ太陽
descriptionWikitext

支配していないゾーン内にいる場合、攻撃力、防御力、呪文力、視界範囲が2増加する。「光明魔法」を習得しているとボーナスが2倍になる。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString해가 지지 않는 곳
descriptionWikitext

미점령 구역에 있으면 공격력, 방어력, 주문력과 시야 범위가 2 증가합니다. 영웅이 '햇빛 마법'을 알면 보너스가 두 배로 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringGdzie Słońce Nie Zachodzi
descriptionWikitext

Atak, obrona, moc zaklęć i zasięg wzroku zostają zwiększone o 2, gdy jednostki znajdują się na obszarze, który nie jest kontrolowany przez gracza. Premia ta jest podwajana, gdy bohater włada Magią Brzasku.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringГде не садится солнце
descriptionWikitext

Атака, защита, сила магии и радиус обзора героя повышаются на 2, пока он на территории не под вашим контролем. Бонус удваивается, если герой владеет «Магией дня».

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringDonde nunca se pone el sol
descriptionWikitext

El ataque, la defensa, el poder de hechizo y el radio de visión aumentan en 2 cuando estás en una zona que no controlas. Esta bonificación se duplica si el héroe conoce "Magia de luz solar".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringBaşını Dik Tut
descriptionWikitext

Senin kontrolünde olmayan bir alanda Saldırı, Savunma ve Büyü Gücü ve Görüş Yarıçapı 2 artar. Bu bonus, kahraman "Günışığı Sihri" biliyorsa iki katına çıkar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringДе не сідає сонце
descriptionWikitext

У області не під своїм контролем Атака, Захист, Сила чарів і поле зору збільшуються на 2. Цей бонус подвоюється, якщо герой знає магію Дня.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString日不落之地
descriptionWikitext

在你未控制的区域中,攻击力、防御力、法术强度与视野范围提升 2。若英雄精通“日光魔法”,则此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_4
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString日不落之地
descriptionWikitext

在你未控制的區域中,攻擊力、防禦力、法術強度與視野範圍提升 2。若英雄精通「日光魔法」,則此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringMarch!
descriptionWikitext

Friendly creatures gain 1 Initiative.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringMarchem!
descriptionWikitext

Criaturas amigas ganham 1 de Iniciativa.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringPochodem vchod!
descriptionWikitext

Spojenecké jednotky získají 1 k iniciativě.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringEn avant !
descriptionWikitext

Les créatures alliées gagnent 1 en initiative.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringMarsch!
descriptionWikitext

Verbündete Kreaturen erhalten 1 Initiative.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringMenet indul!
descriptionWikitext

A baráti egységek kezdeményezése 1 ponttal növekszik.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringIn marcia!
descriptionWikitext

Le creature amichevoli ottengono Iniziativa +1.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString前進!
descriptionWikitext

味方クリーチャーのイニシアチブが1増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString진군하라!
descriptionWikitext

아군 생물의 주도력이 1 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringNaprzód Marsz!
descriptionWikitext

Przyjazne stworzenia zyskują 1 pkt. inicjatywy.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringШагом марш!
descriptionWikitext

Дружественные существа получают +1 к инициативе.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringes
nameString¡Marchen!
descriptionWikitext

Las criaturas amistosas obtienen 1 de iniciativa.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringMarş!
descriptionWikitext

Dost yaratıklar 1 Öncelik kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringМарш!
descriptionWikitext

Дружні істоти отримують +1 Ініціативи.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString行进!
descriptionWikitext

友军生物的先攻值提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_5
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString行進!
descriptionWikitext

友軍生物的先攻值提升 1。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringInspiring Strike
descriptionWikitext

The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringGolpe Inspirador
descriptionWikitext

O herói ganha a chance de zerar o tempo de recarga do Golpe Heroico quando o usar. 5% por ponto de Moral do herói.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringPovzbudivý úder
descriptionWikitext

Hrdina získá šanci okamžitě resetovat přebíjecí dobu hrdinského úderu, kdykoliv ho použije: 5 % za každý bod hrdinovy morálky.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringFrappe inspirante
descriptionWikitext

Le héros a une chance de réinitialiser instantanément le temps de recharge de Frappe héroïque chaque fois qu’il l’utilise : 5 % par point de moral du héros.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringInspirierender Schlag
descriptionWikitext

Der Held erhält jedes Mal bei einem Heldenangriff die Chance, die Abklingzeit sofort zurückzusetzen: 5 % pro Moralpunkt des Helden.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringInspiráló csapás
descriptionWikitext

A hősi csapás a használatát követően azonnal újratöltődhet 5% eséllyel a hős moráljának minden pontja után.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringColpo ispiratore
descriptionWikitext

L'eroe ottiene l'opportunità di azzerare istantaneamente il tempo di recupero di Colpo eroico ogni volta che lo utilizza: 5% per ogni punto di Morale dell'eroe.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString奮起の一撃
descriptionWikitext

ヒーローストライクを使用するたびに、ヒーローの士気ポイントごとに5%の確率でクールダウンが即座にリセットされる。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString고무하는 일격
descriptionWikitext

영웅이 영웅의 일격을 사용할 때마다 영웅의 사기 점수당 5%의 확률로 즉시 영웅의 일격 재사용 대기시간이 초기화됩니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringInspirujące Uderzenie
descriptionWikitext

Bohater zyskuje szansę na natychmiastowe odnowienie Heroicznego Uderzenia za każdym razem, gdy go używa: 5% za punkt morale bohatera.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringВдохновляющий удар
descriptionWikitext

Герой получает шанс сбросить время восстановления удара героя при его использовании: 5% за каждую его единицу боевого духа.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringGolpe inspirador
descriptionWikitext

El héroe obtiene una probabilidad de restablecer instantáneamente la recarga de Golpe heroico cada vez que lo usa: 5 % por cada punto de moral del héroe.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringİlham Veren Vuruş
descriptionWikitext

Kahraman, her Okkalı Vuruş yaptığında bu özelliğin bekleme süresini anında sıfırlama olasılığı kazanır. Kahramanın sahip olduğu her Moral puanı başına %5 olasılık.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringУдар, що надихає
descriptionWikitext

Герой має шанс негайно скинути перезарядку Удару героя щоразу, коли використовує його: шанс у 5% за кожне очко свого Бойового духу.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString鼓舞攻击
descriptionWikitext

英雄每次使用英勇攻击时,都有几率立即重置其冷却时间:每持有一点英雄士气,几率提升 5%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_leadership_6
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString鼓舞攻擊
descriptionWikitext

英雄每次使用英勇攻擊時,都有機率立即重置其冷卻時間:每持有一點英雄士氣,機率提升 5%。

bonus_descriptionWikitext

"SkillLevel" values

3 rows are stored for this page
FieldField typeValue
skill_idStringskill_leadership
levelInteger1
name_sidStringskill_leadership_name_1
desc_sidStringskill_leadership_desc
iconStringskill_leadership
offered_sub_skillsList of String, delimiter: ,
FieldField typeValue
skill_idStringskill_leadership
levelInteger2
name_sidStringskill_leadership_name_2
desc_sidStringskill_leadership_desc
iconStringskill_leadership_2
offered_sub_skillsList of String, delimiter: ,sub_skill_leadership_1 • sub_skill_leadership_4 • sub_skill_leadership_2
FieldField typeValue
skill_idStringskill_leadership
levelInteger3
name_sidStringskill_leadership_name_3
desc_sidStringskill_leadership_desc
iconStringskill_leadership_3
offered_sub_skillsList of String, delimiter: ,sub_skill_leadership_6 • sub_skill_leadership_5 • sub_skill_leadership_3

"Bonus" values

15 rows are stored for this page
FieldField typeValue
parent_typeStringskill_level
parent_idStringskill_leadership_L1
ordinalInteger0
typeStringheroStat
parametersList of String, delimiter: ,moral • 1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringskill_level
parent_idStringskill_leadership_L2
ordinalInteger0
typeStringheroStat
parametersList of String, delimiter: ,moral • 2
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringskill_level
parent_idStringskill_leadership_L3
ordinalInteger0
typeStringheroStat
parametersList of String, delimiter: ,moral • 3
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_1
ordinalInteger0
typeStringunitStat
parametersList of String, delimiter: ,additionalActionChanceModifier • 0.01
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_1
ordinalInteger1
typeStringheroActionBonusAddition
parametersList of String, delimiter: ,action_bonus_sub_skill_leadership_1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_2
ordinalInteger0
typeStringunitStat
parametersList of String, delimiter: ,moral • -1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceStringenemy
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_3
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,unit_buff • sub_skill_leadership_3_bonus
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_4
ordinalInteger0
typeStringheroStatMap
parametersList of String, delimiter: ,offence • 2
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaStringnotAllied
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_4
ordinalInteger1
typeStringheroStatMap
parametersList of String, delimiter: ,defence • 2
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaStringnotAllied
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_4
ordinalInteger2
typeStringheroStatMap
parametersList of String, delimiter: ,spellPower • 2
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaStringnotAllied
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_4
ordinalInteger3
typeStringheroStatMap
parametersList of String, delimiter: ,viewRadius • 2
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaStringnotAllied
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_4
ordinalInteger4
typeStringheroActionBonusAddition
parametersList of String, delimiter: ,action_bonus_sub_skill_leadership_4
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaStringnotAllied
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_5
ordinalInteger0
typeStringunitStat
parametersList of String, delimiter: ,initiative • 1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_6
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,hero_ability • sub_skill_leadership_6_warrior
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_leadership_6
ordinalInteger1
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,hero_ability • sub_skill_leadership_6_mage
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString

"SubSkill" values

6 rows are stored for this page
FieldField typeValue
idStringsub_skill_leadership_1
variantStringproduction
parent_skill_idStringskill_leadership
name_sidStringsub_skill_leadership_1_name
desc_sidStringsub_skill_leadership_1_desc
iconStringsub_skill_leadership_1_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_leadership_2
variantStringproduction
parent_skill_idStringskill_leadership
name_sidStringsub_skill_leadership_2_name
desc_sidStringsub_skill_leadership_2_desc
iconStringsub_skill_leadership_2_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_leadership_3
variantStringproduction
parent_skill_idStringskill_leadership
name_sidStringsub_skill_leadership_3_new_name
desc_sidStringsub_skill_leadership_3_new_desc
iconStringsub_skill_leadership_3_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_leadership_4
variantStringproduction
parent_skill_idStringskill_leadership
name_sidStringsub_skill_leadership_4_name
desc_sidStringsub_skill_leadership_4_desc
iconStringsub_skill_leadership_4_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_leadership_5
variantStringproduction
parent_skill_idStringskill_leadership
name_sidStringsub_skill_leadership_5_name
desc_sidStringsub_skill_leadership_5_desc
iconStringsub_skill_leadership_5_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_leadership_6
variantStringproduction
parent_skill_idStringskill_leadership
name_sidStringsub_skill_leadership_6_name
desc_sidStringsub_skill_leadership_6_desc
iconStringsub_skill_leadership_6_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json