Page values for "Data:Skill/skill formation"

From Heroes of Might and Magic: Olden Era Official Wiki

"Skill" values

1 row is stored for this page
FieldField typeValue
idStringskill_formation
variantStringproduction
skill_typeStringCommon
is_pseudoBooleanNo
name_sidStringskill_formation_name
desc_sidStringskill_formation_desc
max_levelInteger3
source_pathStringDB/heroes_skills/skills/skills.json

"Translation" values

160 rows are stored for this page
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringen
nameStringBattlecraft
descriptionWikitext

When a friendly creature waits on their turn, they gain +20% Attack until the end of the round. When they skip turn, they gain +20% Defense until the end of the round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringpt_br
nameStringTécnica de Batalha
descriptionWikitext

Quando uma criatura amiga aguardar seu turno, ela ganha +20% de Ataque até o fim da rodada. Ao pular o turno, ela ganha +20% de Defesa até o fim da rodada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringcs
nameStringBojové řemeslo
descriptionWikitext

Když spojenecká jednotka během svého tahu počká, získá do konce kola +20 % k útoku. Když tah vynechá, získá do konce kola +20 % k obraně.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringfr
nameStringArt de la guerre
descriptionWikitext

Lorsqu’une créature alliée attend pendant son tour, elle gagne +20 % en attaque jusqu’à la fin du tour. Lorsqu’elle passe son tour, elle gagne +20 % en défense jusqu’à la fin du tour.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringde
nameStringKampfkunst
descriptionWikitext

Wenn eine verbündete Kreatur in ihrem Zug abwartet, erhält sie für die restliche Dauer der Runde +20 % Angriff. Wenn sie einen Zug aussetzt, erhält sie für die restliche Dauer der Runde +20 % Abwehr.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringhu
nameStringHarcászat
descriptionWikitext

Ha egy baráti egység várakozik, akkor +20%-kal növekszik a támadóereje a kör végéig. Ha kihagyja a kört, akkor +20%-kal növekszik a védelme a kör végéig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringit
nameStringArte della guerra
descriptionWikitext

Quando una creatura amichevole aspetta il proprio turno, ottiene +20% all'Attacco fino al termine del round. Quando salta il turno, ottiene +20% alla Difesa fino al termine del round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringja
nameString戦闘術
descriptionWikitext

味方クリーチャーが自身のターンで待機すると、ラウンド終了まで攻撃力が20%増加する。ターンをスキップすると、ラウンド終了まで防御力が20%増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringko
nameString병법
descriptionWikitext

아군 생물이 자기 턴에 대기하면 라운드가 끝날 때까지 공격력이 20% 증가합니다. 아군 생물이 턴을 건너뛰면 라운드가 끝날 때까지 방어력이 20% 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringpl
nameStringBitewne Rzemiosło
descriptionWikitext

Gdy przyjazne stworzenie przeczekuje swoją turę, do końca rundy otrzymuje +20% do ataku. Gdy pomija turę, do końca rundy otrzymuje +20% do obrony.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringru
nameStringБоевой порядок
descriptionWikitext

Ожидая в бою, дружественные существа получают +20% к атаке до конца раунда, а пропуская ход — +20% к защите.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringes
nameStringArte de batalla
descriptionWikitext

Cuando una criatura amistosa espera en su turno, obtiene +20 % de ataque hasta el final de la ronda. Cuando se salta un turno, obtiene +20 % de defensa hasta el final de la ronda.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringtr
nameStringSavaş Zanaatı
descriptionWikitext

Bir dost yaratık kendi turunda beklediğinde raunt sonuna dek %20 Saldırı kazanır. Turunu atladığında ise raunt sonuna dek %20 Savunma kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringuk
nameStringБойове ремесло
descriptionWikitext

Коли у свій хід дружня істота чекає, вона отримує +20% Атаки до кінця раунду. Пропускаючи хід, вона отримує +20% Захисту до кінця раунду.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringzh-hans
nameString战技
descriptionWikitext

友军生物在自己的回合选择等待时,攻击力提升 20%,持续至本回合结束。选择跳过回合时,防御力提升 20%,持续至本回合结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill
subtypeString
variantString
languageStringzh-hant
nameString戰技
descriptionWikitext

友軍生物在自己的回合選擇等待時,攻擊力提升 20%,持續至本回合結束。選擇跳過回合時,防禦力提升 20%,持續至本回合結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringen
nameStringBasic Battlecraft
descriptionWikitext

When a friendly creature waits on their turn, they gain +20% Attack until the end of the round. When they skip turn, they gain +20% Defense until the end of the round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringpt_br
nameStringTécnica de Batalha Básica
descriptionWikitext

Quando uma criatura amiga aguardar seu turno, ela ganha +20% de Ataque até o fim da rodada. Ao pular o turno, ela ganha +20% de Defesa até o fim da rodada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringcs
nameStringZákladní bojové řemeslo
descriptionWikitext

Když spojenecká jednotka během svého tahu počká, získá do konce kola +20 % k útoku. Když tah vynechá, získá do konce kola +20 % k obraně.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringfr
nameStringArt de la guerre de base
descriptionWikitext

Lorsqu’une créature alliée attend pendant son tour, elle gagne +20 % en attaque jusqu’à la fin du tour. Lorsqu’elle passe son tour, elle gagne +20 % en défense jusqu’à la fin du tour.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringde
nameStringEinfache Kampfkunst
descriptionWikitext

Wenn eine verbündete Kreatur in ihrem Zug abwartet, erhält sie für die restliche Dauer der Runde +20 % Angriff. Wenn sie einen Zug aussetzt, erhält sie für die restliche Dauer der Runde +20 % Abwehr.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringhu
nameStringKezdő harcász
descriptionWikitext

Ha egy baráti egység várakozik, akkor +20%-kal növekszik a támadóereje a kör végéig. Ha kihagyja a kört, akkor +20%-kal növekszik a védelme a kör végéig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringit
nameStringArte della guerra base
descriptionWikitext

Quando una creatura amichevole aspetta il proprio turno, ottiene +20% all'Attacco fino al termine del round. Quando salta il turno, ottiene +20% alla Difesa fino al termine del round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringja
nameString戦闘術(初級)
descriptionWikitext

味方クリーチャーが自身のターンで待機すると、ラウンド終了まで攻撃力が20%増加する。ターンをスキップすると、ラウンド終了まで防御力が20%増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringko
nameString초급 병법
descriptionWikitext

아군 생물이 자기 턴에 대기하면 라운드가 끝날 때까지 공격력이 20% 증가합니다. 아군 생물이 턴을 건너뛰면 라운드가 끝날 때까지 방어력이 20% 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringpl
nameStringPodstawowe Bitewne Rzemiosło
descriptionWikitext

Gdy przyjazne stworzenie przeczekuje swoją turę, do końca rundy otrzymuje +20% do ataku. Gdy pomija turę, do końca rundy otrzymuje +20% do obrony.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringru
nameStringОсновы боевого порядка
descriptionWikitext

Ожидая в бою, дружественные существа получают +20% к атаке до конца раунда, а пропуская ход — +20% к защите.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringes
nameStringArte de batalla básico
descriptionWikitext

Cuando una criatura amistosa espera en su turno, obtiene +20 % de ataque hasta el final de la ronda. Cuando se salta un turno, obtiene +20 % de defensa hasta el final de la ronda.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringtr
nameStringTemel Savaş Zanaatı
descriptionWikitext

Bir dost yaratık kendi turunda beklediğinde raunt sonuna dek %20 Saldırı kazanır. Turunu atladığında ise raunt sonuna dek %20 Savunma kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringuk
nameStringБойове ремесло (база)
descriptionWikitext

Коли у свій хід дружня істота чекає, вона отримує +20% Атаки до кінця раунду. Пропускаючи хід, вона отримує +20% Захисту до кінця раунду.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringzh-hans
nameString基础战技
descriptionWikitext

友军生物在自己的回合选择等待时,攻击力提升 20%,持续至本回合结束。选择跳过回合时,防御力提升 20%,持续至本回合结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString1
languageStringzh-hant
nameString基礎戰技
descriptionWikitext

友軍生物在自己的回合選擇等待時,攻擊力提升 20%,持續至本回合結束。選擇跳過回合時,防禦力提升 20%,持續至本回合結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringen
nameStringAdvanced Battlecraft
descriptionWikitext

When a friendly creature waits on their turn, they gain +30% Attack until the end of the round. When they skip turn, they gain +30% Defense until the end of the round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringpt_br
nameStringTécnica de Batalha Avançada
descriptionWikitext

Quando uma criatura amiga aguardar seu turno, ela ganha +30% de Ataque até o fim da rodada. Ao pular o turno, ela ganha +30% de Defesa até o fim da rodada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringcs
nameStringPokročilé bojové řemeslo
descriptionWikitext

Když spojenecká jednotka během svého tahu počká, získá do konce kola +30 % k útoku. Když tah vynechá, získá do konce kola +30 % k obraně.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringfr
nameStringArt de la guerre avancé
descriptionWikitext

Lorsqu’une créature alliée attend pendant son tour, elle gagne +30 % en attaque jusqu’à la fin du tour. Lorsqu’elle passe son tour, elle gagne +30 % en défense jusqu’à la fin du tour.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringde
nameStringFortgeschrittene Kampfkunst
descriptionWikitext

Wenn eine verbündete Kreatur in ihrem Zug abwartet, erhält sie für die restliche Dauer der Runde +30 % Angriff. Wenn sie einen Zug aussetzt, erhält sie für die restliche Dauer der Runde +30 % Abwehr.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringhu
nameStringAvatott harcász
descriptionWikitext

Ha egy baráti egység várakozik, akkor +30%-kal növekszik a támadóereje a kör végéig. Ha kihagyja a kört, akkor +30%-kal növekszik a védelme a kör végéig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringit
nameStringArte della guerra avanzata
descriptionWikitext

Quando una creatura amichevole aspetta il proprio turno, ottiene +30% all'Attacco fino al termine del round. Quando salta il turno, ottiene +30% alla Difesa fino al termine del round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringja
nameString戦闘術(中級)
descriptionWikitext

味方クリーチャーが自身のターンで待機すると、ラウンド終了まで攻撃力が30%増加する。ターンをスキップすると、ラウンド終了まで防御力が30%増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringko
nameString중급 병법
descriptionWikitext

아군 생물이 자기 턴에 대기하면 라운드가 끝날 때까지 공격력이 30% 증가합니다. 아군 생물이 턴을 건너뛰면 라운드가 끝날 때까지 방어력이 30% 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringpl
nameStringZaawansowane Bitewne Rzemiosło
descriptionWikitext

Gdy przyjazne stworzenie przeczekuje swoją turę, do końca rundy otrzymuje +30% do ataku. Gdy pomija turę, do końca rundy otrzymuje +30% do obrony.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringru
nameStringПродвинутый боевой порядок
descriptionWikitext

Ожидая в бою, дружественные существа получают +30% к атаке до конца раунда, а пропуская ход — +30% к защите.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringes
nameStringArte de batalla avanzado
descriptionWikitext

Cuando una criatura amistosa espera en su turno, obtiene +30 % de ataque hasta el final de la ronda. Cuando se salta un turno, obtiene +30 % de defensa hasta el final de la ronda.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringtr
nameStringGelişmiş Savaş Zanaatı
descriptionWikitext

Bir dost yaratık kendi turunda beklediğinde raunt sonuna dek %30 Saldırı kazanır. Turunu atladığında ise raunt sonuna dek %30 Savunma kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringuk
nameStringБойове ремесло (знавець)
descriptionWikitext

Коли у свій хід дружня істота чекає, вона отримує +30% Атаки до кінця раунду. Пропускаючи хід, вона отримує +30% Захисту до кінця раунду.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringzh-hans
nameString高级战技
descriptionWikitext

友军生物在自己的回合选择等待时,攻击力提升 30%,持续至本回合结束。选择跳过回合时,防御力提升 30%,持续至本回合结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString2
languageStringzh-hant
nameString進階戰技
descriptionWikitext

友軍生物在自己的回合選擇等待時,攻擊力提升 30%,持續至本回合結束。選擇跳過回合時,防禦力提升 30%,持續至本回合結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringen
nameStringExpert Battlecraft
descriptionWikitext

When a friendly creature waits on their turn, they gain +40% Attack until the end of the round. When they skip turn, they gain +40% Defense until the end of the round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringpt_br
nameStringTécnica de Batalha Experiente
descriptionWikitext

Quando uma criatura amiga aguardar seu turno, ela ganha +40% de Ataque até o fim da rodada. Ao pular o turno, ela ganha +40% de Defesa até o fim da rodada.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringcs
nameStringExpertní bojové řemeslo
descriptionWikitext

Když spojenecká jednotka během svého tahu počká, získá do konce kola +40 % k útoku. Když tah vynechá, získá do konce kola +40 % k obraně.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringfr
nameStringArt de la guerre d’expert
descriptionWikitext

Lorsqu’une créature alliée attend pendant son tour, elle gagne +40 % en attaque jusqu’à la fin du tour. Lorsqu’elle passe son tour, elle gagne +40 % en défense jusqu’à la fin du tour.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringde
nameStringExpertenkampfkunst
descriptionWikitext

Wenn eine verbündete Kreatur in ihrem Zug abwartet, erhält sie für die restliche Dauer der Runde +40 % Angriff. Wenn sie einen Zug aussetzt, erhält sie für die restliche Dauer der Runde +40 % Abwehr.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringhu
nameStringMesteri harcász
descriptionWikitext

Ha egy baráti egység várakozik, akkor +40%-kal növekszik a támadóereje a kör végéig. Ha kihagyja a kört, akkor +40%-kal növekszik a védelme a kör végéig.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringit
nameStringArte della guerra esperta
descriptionWikitext

Quando una creatura amichevole aspetta il proprio turno, ottiene +40% all'Attacco fino al termine del round. Quando salta il turno, ottiene +40% alla Difesa fino al termine del round.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringja
nameString戦闘術(上級)
descriptionWikitext

味方クリーチャーが自身のターンで待機すると、ラウンド終了まで攻撃力が40%増加する。ターンをスキップすると、ラウンド終了まで防御力が40%増加する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringko
nameString상급 병법
descriptionWikitext

아군 생물이 자기 턴에 대기하면 라운드가 끝날 때까지 공격력이 40% 증가합니다. 아군 생물이 턴을 건너뛰면 라운드가 끝날 때까지 방어력이 40% 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringpl
nameStringWybitne Bitewne Rzemiosło
descriptionWikitext

Gdy przyjazne stworzenie przeczekuje swoją turę, do końca rundy otrzymuje +40% do ataku. Gdy pomija turę, do końca rundy otrzymuje +40% do obrony.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringru
nameStringЭкспертный боевой порядок
descriptionWikitext

Ожидая в бою, дружественные существа получают +40% к атаке до конца раунда, а пропуская ход — +40% к защите.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringes
nameStringArte de batalla experto
descriptionWikitext

Cuando una criatura amistosa espera en su turno, obtiene +40 % de ataque hasta el final de la ronda. Cuando se salta un turno, obtiene +40 % de defensa hasta el final de la ronda.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringtr
nameStringUzman Savaş Zanaatı
descriptionWikitext

Bir dost yaratık kendi turunda beklediğinde raunt sonuna dek %40 Saldırı kazanır. Turunu atladığında ise raunt sonuna dek %40 Savunma kazanır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringuk
nameStringБойове ремесло (експерт)
descriptionWikitext

Коли у свій хід дружня істота чекає, вона отримує +40% Атаки до кінця раунду. Пропускаючи хід, вона отримує +40% Захисту до кінця раунду.

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringzh-hans
nameString专家战技
descriptionWikitext

友军生物在自己的回合选择等待时,攻击力提升 40%,持续至本回合结束。选择跳过回合时,防御力提升 40%,持续至本回合结束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringskill_formation
typeStringskill_level
subtypeString
variantString3
languageStringzh-hant
nameString高級戰技
descriptionWikitext

友軍生物在自己的回合選擇等待時,攻擊力提升 40%,持續至本回合結束。選擇跳過回合時,防禦力提升 40%,持續至本回合結束。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringMelee Mastery
descriptionWikitext

Friendly creatures deal +10% and take –10% Melee Damage.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringMaestria em Corpo a Corpo
descriptionWikitext

Criaturas amigas provocam +10% e sofrem –10% de Dano Corpo a Corpo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringMistr nablízko
descriptionWikitext

Spojenecké jednotky způsobí o 10 % vyšší poškození a utrpí o 10 % nižší poškození kontaktními útoky.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringMaîtrise du corps à corps
descriptionWikitext

Augmente de 10 % les dégâts infligés par les créatures alliées, et réduit de 10 % les dégâts au corps à corps qu’elles subissent.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringMeisterhafter Nahkampf
descriptionWikitext

Verbündete Kreaturen verursachen +10 % und erleiden -10 % Nahkampfschaden.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringKözelharc mestere
descriptionWikitext

A baráti egységek +10%-kal nagyobb közelharci sebzést okoznak, illetve -10%-kal kevesebb közelharci sérülést szenvednek.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringMaestria in mischia
descriptionWikitext

Le creature amichevoli infliggono +10% e subiscono –10% di danno in mischia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString近接攻撃の極意
descriptionWikitext

近接攻撃について、味方クリーチャーの与えるダメージが10%増加し、受けるダメージが10%減少する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString근접전 숙련
descriptionWikitext

아군 생물이 근접전 피해를 10% 더 주고 10% 덜 받습니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringMistrzostwo Walki Wręcz
descriptionWikitext

Przyjazne stworzenia zadają 10% więcej oraz otrzymują 10% mniej obrażeń od ataków wręcz.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringМастерство ближнего боя
descriptionWikitext

Дружественные существа наносят +10% и получают –10% урона в ближнем бою.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringMaestría en cuerpo a cuerpo
descriptionWikitext

Las criaturas amistosas infligen +10% y reciben -10% de daño cuerpo a cuerpo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringYakın Dövüş Ustalığı
descriptionWikitext

Dost yaratıklar %10 daha fazla Yakın Dövüş Hasarı verir ve %10 daha az Yakın Dövüş Hasarı alır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringМайстер ближнього бою
descriptionWikitext

Дружні істоти завдають +10% і отримують –10% ближньої шкоди.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString近战特长
descriptionWikitext

友军生物造成的近战伤害提升 10%,所受近战伤害减少 10%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_1
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString近戰專精
descriptionWikitext

友軍生物造成的近戰傷害提升 10%,所受近戰傷害減少 10%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringRanged Mastery
descriptionWikitext

Friendly creatures deal +10% and take –10% Ranged and Long Reach Damage.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringMaestria À Distância
descriptionWikitext

Criaturas amigas provocam +10% e sofrem –10% de Dano À Distância e de Longo Alcance.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringMistr na dálku
descriptionWikitext

Spojenecké jednotky způsobí o 10 % vyšší poškození a utrpí o 10 % nižší poškození střeleckými a dlouhými útoky.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringMaîtrise à distance
descriptionWikitext

Augmente de 10 % les dégâts infligés par les créatures alliées, et réduit de 10 % les dégâts à distance et de longue portée qu'elles subissent.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringMeisterhafter Fernkampf
descriptionWikitext

Verbündete Kreaturen verursachen +10 % und erleiden -10 % Fernkampf- und Distanzangriffsschaden.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringTávolsági harc mestere
descriptionWikitext

A baráti egységek +10%-kal nagyobb távolsági és átnyúló sebzést okoznak, illetve -10%-kal kevesebb távolsági és átnyúló sérülést szenvednek.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringMaestria dalla distanza
descriptionWikitext

Le creature amichevoli infliggono +10% e subiscono –10% di danno dalla distanza e a lungo raggio.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString遠隔攻撃の極意
descriptionWikitext

遠隔およびリーチ攻撃について、味方クリーチャーの与えるダメージが10%増加し、受けるダメージが10%減少する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString원거리 숙련
descriptionWikitext

아군 생물이 원거리 및 중거리 피해를 10% 더 주고 10% 덜 받습니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringMistrzostwo Walki Dystansowej
descriptionWikitext

Przyjazne stworzenia zadają 10% więcej oraz otrzymują 10% mniej obrażeń od ataków dystansowych oraz o dużym zasięgu.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringМастерство стрельбы
descriptionWikitext

Дружественные существа наносят +10% и получают –10% урона от выстрелов и на расстоянии.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringMaestría a distancia
descriptionWikitext

Las criaturas amistosas infligen +10 % y reciben -10 % de daño a distancia y de largo alcance.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringMenzilli Ustalığı
descriptionWikitext

Dost yaratıklar %10 daha fazla Menzilli ve Uzun Erimli Hasarı verir ve %10 daha az Menzilli ve Uzun Erimli Hasarı alır.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringМайстер дальнього бою
descriptionWikitext

Дружні істоти завдають +10% і отримують –10% дальньої та поширеної шкоди.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString远距特长
descriptionWikitext

友军生物造成的远距和延展伤害提升 10%,所受远距和延展伤害减少 10%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_2
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString遠距專精
descriptionWikitext

友軍生物造成的遠距和延展傷害提升 10%,所受遠距和延展傷害減少 10%。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringOverwatch
descriptionWikitext

Friendly creatures gain Overwatch when they wait in battle. While overwatching, they will hit an enemy walking or flying away from a hex in their Melee Range.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringDisparos de Cobertura
descriptionWikitext

Criaturas amigas ganham disparos de cobertura ao aguardar em batalha. Na cobertura, elas atacarão quando um inimigo caminhar ou voar para fora de seu alcance Corpo a Corpo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringObezřetnost
descriptionWikitext

Když spojenecké jednotky v bitvě počkají, získají obezřetnost. Díky obezřetnosti zasáhnou nepřítele, který odejde nebo odletí z jejich kontaktního dosahu.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringVigilance
descriptionWikitext

Les créatures alliées passent en Vigilance quand elles décident d'attendre en combat. Permet d'attaquer tout ennemi se déplaçant en marchant ou en volant hors d'une case à portée de corps à corps.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringÜberwachung
descriptionWikitext

Verbündete Kreaturen erhalten Überwachung, wenn sie im Kampf warten. Während der Überwachung greifen sie an, wenn Gegner ein Hex in ihrer Nahkampfreichweite gehend oder fliegend verlassen.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringTerületvédelem
descriptionWikitext

A várakozó baráti egységek területvédővé válnak a kör végéig. A területvédők visszatámadásként lesújtanak, amikor egy ellenség elhalad mellettük.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringSorveglianza
descriptionWikitext

Le creature amichevoli ottengono Sorveglianza quando decidono di attendere in battaglia. Durante Sorveglianza, colpiranno un nemico che si allontana (a piedi o volando) da un esagono nel loro raggio d'attacco in mischia.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString監視
descriptionWikitext

味方クリーチャーが戦闘中に待機すると「監視」状態になる。監視中、近接攻撃の範囲内のタイルで敵が歩行/飛行すると自動で攻撃する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString감시
descriptionWikitext

아군 생물이 전투에서 대기를 선택하면 감시를 얻습니다. 감시 도중 적이 근접전 범위의 칸에서 걷거나 날아서 벗어날 때 공격합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringCzuwanie
descriptionWikitext

Gdy przyjazne stworzenia wybiorą w walce opcję czekania, zamiast tego czuwają. W tym trybie stworzenia uderzą, gdy przeciwnik odejdzie lub odleci z pola w zasięgu ich ataku wręcz.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringНаблюдение
descriptionWikitext

Ожидая в бою, дружественный отряд переходит в состояние наблюдения. В этом состоянии он атакует отряды противника, выходящие или улетающие с гекса в его радиусе ближнего боя.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringVigilancia
descriptionWikitext

Las criaturas amistosas obtienen Vigilancia cuando eligen esperar en combate. Mientras dura Vigilancia, golpean cuando un enemigo se aleja caminando o volando de una casilla dentro de su alcance de combate cuerpo a cuerpo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringTeyakkuz
descriptionWikitext

Dost yaratıklar, savaşta beklemeye geçtiklerinde Teyakkuz etkisi kazanırlar. Teyakkuz sırasında Yakın Dövüş Menzilleri içerisindeki bir altıgenden yürüyerek veya uçarak uzaklaşan düşmana saldırı yaparlar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringПильність
descriptionWikitext

Дружні істоти отримують Пильність, коли очікують в бою. Із Пильністю вони будуть атакувати ворогів, які виходять або вилітають із клітини в зоні ближнього бою цих істот.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString监视
descriptionWikitext

友军生物在战斗中选择等待时,获得“监视”效果。处于监视状态时,若敌人从近战范围内的格步行或飞行离开,便会对其发动攻击。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_3
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString監視
descriptionWikitext

友軍生物在戰鬥中選擇等待時,獲得「監視」效果。處於監視狀態時,若敵人從近戰範圍內的格步行或飛行離開,便會對其發動攻擊。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringBattle Focus
descriptionWikitext

Generates +1 Focus Charge(s) at the beginning of each round, except the first. This bonus is doubled if the hero knows “Battle Magic.”

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringFoco de Batalha
descriptionWikitext

Gera +1 Carga(s) de Foco no início de cada rodada, exceto a primeira. Bônus recebido em dobro se o herói souber "Magia de Batalha".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringBojové soustředění
descriptionWikitext

Na začátku každého kola bitvy kromě prvního generuje víc nábojů soustředění (konkrétně o 1). Tento bonus se zdvojnásobí, pokud má hrdina schopnost „Bojová magie“.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringFocalisation martiale
descriptionWikitext

Génère +1 charge(s) de focalisation au début de chaque tour, à l'exception du premier (bonus x2 si le héros connaît : Sorts martiaux).

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringKampffokus
descriptionWikitext

Generiert zu Beginn jeder Runde (außer der ersten) + 1 Fokusladung(en). Dieser Bonus verdoppelt sich, wenn der Held „Kampfmagie“ beherrscht.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringHarci fókusz
descriptionWikitext

Az első kör kivételével feltölt +1 fókusztöltetet a csaták minden körének kezdetén. Ez a bónusz megduplázódik, ha a hős „csatamágus”.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringConcentrazione guerresca
descriptionWikitext

Genera cariche di Focus (+1) all'inizio di ciascun round, eccetto il primo. Questo bonus raddoppia se l'eroe possiede "Magia guerresca".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString戦闘集中
descriptionWikitext

第1ラウンドを除く、各戦闘ラウンドの開始時にフォーカスチャージを1生成する。「戦闘魔法」を習得しているとボーナスが2倍になる。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString전투 집중
descriptionWikitext

라운드가 시작될 때(첫 라운드 제외)마다 집중 충전을 1 생성합니다. 영웅이 '전투 마법'을 알면 보너스가 두 배로 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringSkupienie Bitewne
descriptionWikitext

Generuje ładunki skupienia (+1) na początku każdej rundy (z wyjątkiem pierwszej). Premia ta jest podwajana, gdy bohater posiada umiejętność Magii Bitewnej.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringБоевая концентрация
descriptionWikitext

В начале каждого раунда, кроме первого, генерирует заряды концентрации: +1. Бонус удваивается, если герой владеет «Боевой магией».

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringConcentración en combate
descriptionWikitext

Genera +1 carga(s) de concentración al comienzo de cada ronda, excepto la primera. Esta bonificación se duplica si el héroe conoce "Magia de batalla".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringSavaş Odağı
descriptionWikitext

İlk raunt hariç her savaş raundunun başında 1 Odak Yükü daha üretir. Bu bonus, kahraman "Savaş Sihri" biliyorsa iki katına çıkar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringБойовий фокус
descriptionWikitext

Виробляє +1 заряд. фокуса на початку кожного раунду битви, крім першого. Цей бонус подвоюється, якщо герой знає Бойову магію.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString战斗专注
descriptionWikitext

除第一回合外,每回合开始时,获得 1 专注蓄能。若英雄精通“战斗魔法”,则此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_4
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString戰鬥專注
descriptionWikitext

除第一回合外,每回合開始時,獲得 1 層專注蓄能。若英雄精通「戰鬥魔法」,則此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringPreemptive Strike
descriptionWikitext

Friendly creatures prepare for a preemptive strike when they choose to skip their turn. If they are attacked, their counterattack will land before the enemy’s first blow.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringGolpe Antecipado
descriptionWikitext

Criaturas amigas preparam um golpe antecipado ao pular seu turno. Se forem atacadas, seus contra–ataques acertarão antes do primeiro golpe inimigo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringPreventivní úder
descriptionWikitext

Když se spojenecké jednotky rozhodnou vynechat tah, připraví se na preventivní úder. Pokud na ně někdo zaútočí, jejich protiútok zasáhne dřív než nepřítelův první úder.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringFrappe préventive
descriptionWikitext

Les créatures alliées se préparent à une attaque préventive lorsqu’elles choisissent de passer leur tour. Si elles sont attaquées, leur contre-attaque touchera avant le premier coup de l’ennemi.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringPräventivschlag
descriptionWikitext

Verbündete Kreaturen bereiten sich auf einen Präventivschlag vor, wenn sie einen Zug aussetzen. Werden sie angegriffen, trifft ihr Gegenangriff vor dem ersten Schlag des Gegners.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringMegelőző csapás
descriptionWikitext

A kört kihagyó baráti egységek felkészülnek egy megelőző csapásra. Ha megtámadják őket, a megelőző csapással még az ellenség csapása előtt visszatámadnak.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringColpo preventivo
descriptionWikitext

Le creature amichevoli si preparano a un Colpo preventivo quando decidono di saltare il proprio turno. Se vengono attaccate, il loro contrattacco anticiperà il primo colpo del nemico.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringja
nameString先制攻撃
descriptionWikitext

味方クリーチャーがターンのスキップを選択した場合、先制攻撃に備えるようになる。攻撃された場合、敵の初撃より先に反撃が命中する。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString선제 공격
descriptionWikitext

아군 생물이 턴을 건너뛰면 선제 공격을 준비합니다. 해당 생물이 공격을 받으면 적이 공격하기 전에 먼저 반격합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringUderzenie Prewencyjne
descriptionWikitext

Po pominięciu tury przyjazne stworzenia przygotowują się do Uderzenia Prewencyjnego. Jeśli zostaną zaatakowane, ich kontratak trafi przeciwnika przed jego pierwszym ciosem.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringУпреждающий удар
descriptionWikitext

Пропуская ход, дружественный отряд готовится нанести упреждающий удар. Благодаря этому он контратакует противника перед его атакой.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringAtaque preventivo
descriptionWikitext

Las criaturas amistosas se preparan para realizar un ataque preventivo cuando deciden saltar su turno. Si les atacan, su contraataque impactará antes del primer golpe enemigo.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringÖnleyici Vuruş
descriptionWikitext

Dost yaratıklar, turu atladıklarında bir önleyici vuruşa hazırlanırlar. Saldırıya uğrarlarsa düşman saldırmadan karşı saldırı yaparlar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringПревентивний удар
descriptionWikitext

Коли дружні істоти пропускають свій хід, вони готують Превентивний удар. Якщо на них нападуть, вони контратакують до першого удару ворога.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString先制攻击
descriptionWikitext

友军生物在战斗中选择跳过自己的回合时,会进入“先制攻击”状态,若遭到攻击,能在敌军发动攻击前率先反击。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_5
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString先制攻擊
descriptionWikitext

友軍生物在戰鬥中選擇跳過自己的回合時,會進入「先制攻擊」狀態,若遭到攻擊,能在敵軍發動攻擊前率先反擊。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringen
nameStringManacraft
descriptionWikitext

The hero’s maximum mana increases by 2 per their Attack and Defense. This bonus is doubled if the hero knows “Recruitment.”

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringpt_br
nameStringTécnica de Mana
descriptionWikitext

O mana máximo do herói aumenta em 2 de acordo com o seu Ataque e Defesa. Bônus recebido em dobro se o herói souber "Recrutamento".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringcs
nameStringManotvůrce
descriptionWikitext

Hrdinova maximální mana se zvyšuje o 2 za útok a obranu. Tento bonus se zdvojnásobí, pokud má hrdina schopnost „Nábor“.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringfr
nameStringManafabrique
descriptionWikitext

Le mana maximum du héros augmente de 2 par point d’Attaque et de Défense (bonus x2 si le héros connaît : Recrutement).

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringde
nameStringManakraft
descriptionWikitext

Das maximale Mana des Helden erhöht sich um 2 % seines Angriffs und seiner Abwehr. Dieser Bonus verdoppelt sich, wenn der Held „Rekrutierung“ beherrscht.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringhu
nameStringManagyarapítás
descriptionWikitext

A hős maximális manája 2 ponttal növekszik a támadóerejének és védelmének pontjai után. Ez a bónusz megduplázódik, ha a hős „toborzó”.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringit
nameStringScintilla di mana
descriptionWikitext

Il mana massimo dell'eroe aumenta di 2 in base ad Attacco e Difesa. Questo bonus raddoppia se l'eroe possiede "Reclutamento".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringja
nameStringマナ生成
descriptionWikitext

ヒーローの最大マナが、自身の攻撃力と防御力ごとに2増加する。「徴募」を習得しているとボーナスが倍になる。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringko
nameString마나술
descriptionWikitext

영웅의 최대 마나가 공격력과 방어력당 2 증가합니다. 영웅이 '징병'을 알면 보너스가 두 배로 증가합니다.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringpl
nameStringRzemiosło Magiczne
descriptionWikitext

Maksymalna wartość many bohatera zwiększa się o 2 za każdy jego punkt ataku oraz obrony. Premia ta jest podwajana, gdy bohater posiada umiejętność Werbunku.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringru
nameStringМагический порядок
descriptionWikitext

Максимальный запас маны героя повышается на 2 за каждую единицу его атаки и защиты. Бонус удваивается, если герой владеет «Вербовкой».

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringes
nameStringManamancia
descriptionWikitext

El maná máximo del héroe aumenta en 2 según su ataque y defensa. Esta bonificación se duplica si el héroe conoce "Reclutamiento".

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringtr
nameStringMana Zanaatı
descriptionWikitext

Kahramanın maksimum manası, Saldırı ve Savunma değerleri başına 2 artar. Bu bonus, kahraman "Birim Toplama" biliyorsa iki katına çıkar.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringuk
nameStringЗапасання мани
descriptionWikitext

Максимальна кількість мани героя збільшується на 2 за кожну одиницю Атаки та Захисту. Цей бонус подвоюється, якщо герой знає Вербування.

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringzh-hans
nameString我的魔法
descriptionWikitext

英雄的魔力上限会随其攻击力与防御力提升 2。若英雄精通“招募”,则此加成效果加倍。

bonus_descriptionWikitext
FieldField typeValue
target_idStringsub_skill_formation_6
typeStringsub_skill
subtypeString
variantString
languageStringzh-hant
nameString我的魔法
descriptionWikitext

英雄的魔力上限會隨其攻擊力與防禦力提升 2。若英雄精通「招募」,則此加成效果加倍。

bonus_descriptionWikitext

"SkillLevel" values

3 rows are stored for this page
FieldField typeValue
skill_idStringskill_formation
levelInteger1
name_sidStringskill_formation_name_1
desc_sidStringskill_formation_desc
iconStringskill_formation
offered_sub_skillsList of String, delimiter: ,
FieldField typeValue
skill_idStringskill_formation
levelInteger2
name_sidStringskill_formation_name_2
desc_sidStringskill_formation_desc
iconStringskill_formation_2
offered_sub_skillsList of String, delimiter: ,sub_skill_formation_1 • sub_skill_formation_2 • sub_skill_formation_3
FieldField typeValue
skill_idStringskill_formation
levelInteger3
name_sidStringskill_formation_name_3
desc_sidStringskill_formation_desc
iconStringskill_formation_3
offered_sub_skillsList of String, delimiter: ,sub_skill_formation_4 • sub_skill_formation_5 • sub_skill_formation_6

"Bonus" values

15 rows are stored for this page
FieldField typeValue
parent_typeStringskill_level
parent_idStringskill_formation_L1
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,unit_buff • skill_formation_1_bonus
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringskill_level
parent_idStringskill_formation_L2
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,unit_buff • skill_formation_2_bonus
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringskill_level
parent_idStringskill_formation_L3
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,unit_buff • skill_formation_3_bonus
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_1
ordinalInteger0
typeStringunitStat
parametersList of String, delimiter: ,modifierSet • outDmgMods • melee_attack • 0.1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_1
ordinalInteger1
typeStringunitStat
parametersList of String, delimiter: ,modifierSet • inDmgMods • melee_attack • -0.1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_2
ordinalInteger0
typeStringunitStat
parametersList of String, delimiter: ,modifierSet • outDmgMods • range_attack • 0.1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_2
ordinalInteger1
typeStringunitStat
parametersList of String, delimiter: ,modifierSet • inDmgMods • range_attack • -0.1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_2
ordinalInteger2
typeStringunitStat
parametersList of String, delimiter: ,modifierSet • outDmgMods • shoot_attack • 0.1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_2
ordinalInteger3
typeStringunitStat
parametersList of String, delimiter: ,modifierSet • inDmgMods • shoot_attack • -0.1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_3
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,unit_buff • sub_skill_formation_4_overwatch_bonus
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_4
ordinalInteger0
typeStringheroStat
parametersList of String, delimiter: ,energyLevelsPerRoundBonus • 1
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_4
ordinalInteger1
typeStringheroActionBonusAddition
parametersList of String, delimiter: ,action_bonus_sub_skill_formation_4
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_5
ordinalInteger0
typeStringbattleSubskillBonus
parametersList of String, delimiter: ,unit_buff • sub_skill_formation_5_preparation_bonus
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_6
ordinalInteger0
typeStringheroStat
parametersList of String, delimiter: ,coefBattleStatsForMaxMana • 2
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString
FieldField typeValue
parent_typeStringsub_skill
parent_idStringsub_skill_formation_6
ordinalInteger1
typeStringheroActionBonusAddition
parametersList of String, delimiter: ,action_bonus_sub_skill_formation_6
activation_levelInteger
upgrade_incrementFloat
upgrade_level_stepInteger
receiversList of String, delimiter: ,
battle_typeString
receiver_roleString
receiver_allegianceString
action_areaString
fractionString

"SubSkill" values

6 rows are stored for this page
FieldField typeValue
idStringsub_skill_formation_1
variantStringproduction
parent_skill_idStringskill_formation
name_sidStringsub_skill_formation_1_name
desc_sidStringsub_skill_formation_1_desc
iconStringsub_skill_formation_1_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_formation_2
variantStringproduction
parent_skill_idStringskill_formation
name_sidStringsub_skill_formation_3_name
desc_sidStringsub_skill_formation_2_alt_desc
iconStringsub_skill_formation_2_alt_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_formation_3
variantStringproduction
parent_skill_idStringskill_formation
name_sidStringsub_skill_formation_4_name
desc_sidStringsub_skill_formation_4_desc
iconStringsub_skill_formation_3_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_formation_4
variantStringproduction
parent_skill_idStringskill_formation
name_sidStringsub_skill_formation_4_alt_name
desc_sidStringsub_skill_formation_4_alt_desc
iconStringsub_skill_formation_4_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_formation_5
variantStringproduction
parent_skill_idStringskill_formation
name_sidStringsub_skill_formation_5_name
desc_sidStringsub_skill_formation_5_desc
iconStringsub_skill_formation_5_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json
FieldField typeValue
idStringsub_skill_formation_6
variantStringproduction
parent_skill_idStringskill_formation
name_sidStringsub_skill_formation_6_name
desc_sidStringsub_skill_formation_6_desc
iconStringsub_skill_formation_6_icon
source_pathStringDB/heroes_skills/sub_skills/sub_skills.json