1 row is stored for this page
| Field | Field type | Value |
|---|
| id | String | gladiator_arena |
| category | String | gladiator_arena |
| name_sid | String | gladiator_arena_name |
| desc_sid | String | gladiator_arena_description |
| narrative_desc_sid | String | gladiator_arena_narrativeDescription |
| goods_value | Integer | 2,500 |
| ai_value | Integer | |
| custom_guard_value | Integer | |
| view_radius | Integer | |
| ai_ignore | Boolean | |
| guard_units | List of String, delimiter: , | |
| fraction | String | |
| tier | Integer | |
| resource_name | String | |
| resource_value | Integer | |
| units_hire_sid | String | |
| units_weekly | Integer | |
| bonus_growth | Integer | |
| source_path | String | DB/objects_logic/gladiator_arena/gladiator_arena.json |
32 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | Hell Light Arena |
| description | Wikitext | The Arena of Champions! After it’s visited and a few days pass, a battle will occur. The winner of the battle wins the game. If the enemy does not appear, you win by default.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | Arena da Luz Infernal |
| description | Wikitext | A Arena dos Campeões! Após visitá–la e alguns dias se passarem, uma batalha ocorrerá. O vencedor da batalha vence o jogo. Se o inimigo não aparecer, você vence por WO.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | Aréna pekelného světla |
| description | Wikitext | Aréna přeborníků! Několik dnů po návštěvě dojde k bitvě. Vítěz bitvy vyhraje hru. Pokud se nepřítel neobjeví, vyhraješ kontumačně.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | Arène des lumières infernales |
| description | Wikitext | L’Arène des Champions ! Quelques jours après une visite, une bataille aura lieu. Le vainqueur remporte la partie. Si l’ennemi n’apparaît pas, vous gagnez par défaut.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | Höllenlicht-Arena |
| description | Wikitext | Die Arena der Champions! Nach einem Besuch und einigen Tagen findet ein Kampf statt. Der Sieger des Kampfes gewinnt das Spiel. Erscheint der Gegner nicht, gewinnt man automatisch.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | Pokoli tűz arénája |
| description | Wikitext | A bajnokok arénája! Miután felkeresi egy hős, néhány napon belül hatalmas csatát rendeznek itt. A csata győztese megnyeri a játékot! Aki nem jelenik meg, az csak vesztes lehet.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | Arena Luce infernale |
| description | Wikitext | L'Arena dei campioni! Dopo averla visitata, trascorsi alcuni giorni avrà luogo una battaglia. Il vincitore dello scontro vince la partita. Se il nemico non si presenta, la vittoria è garantita.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | 獄灯のアリーナ |
| description | Wikitext | 王者たちの闘技場!訪れてから数日後に戦闘が発生する。戦闘の勝者がゲームの勝者となる。敵が現れなければ不戦勝となる。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | 헬 라이트 투기장 |
| description | Wikitext | 투사들의 투기장입니다! 이곳을 방문하고 며칠이 지나면 전투가 발생합니다. 전투의 승자는 게임에서 승리합니다. 적이 나타나지 않으면 부전승을 거둡니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | Arena Piekielnych Świateł |
| description | Wikitext | Oto Arena Czempionów! Gdy ją odwiedzisz i minie kilka dni, wywiąże się walka. Zwycięzca walki wygrywa grę. Jeśli wróg się nie pojawi, wygrywasz walkowerem.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | Арена адского пламени |
| description | Wikitext | Боевая арена героев. Через несколько дней после посещения здания пройдёт битва, победитель которой выиграет всю партию. Если противник не придёт на поединок, вы победите автоматически.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | Arena de Lucinferno |
| description | Wikitext | ¡La arena de los campeones! Tras visitarla y pasar unos días, se desatará una batalla. El vencedor gana la partida. Si el enemigo no se presenta, ganas por defecto.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | Cehennem Işığı Arenası |
| description | Wikitext | İşte Şampiyonlar Arenası! Ziyaret edildikten birkaç gün sonra bir savaş gerçekleşir. Savaşın galibi oyunu kazanır. Düşman ortaya çıkmazsa hükmen galip sayılırsın.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | Арена Пекельного світла |
| description | Wikitext | Арена чемпіонів! Після відвідування та кількох днів потому відбудеться битва. Переможець битви виграє гру. Якщо ворог не з'явиться, ви переможете автоматично.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | “地狱之光”竞技场 |
| description | Wikitext | 这里是冠军竞技场!战斗将在造访之后的数天展开。战胜者将赢得比赛。若敌人未出现,你将直接获胜。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | 「地獄之光」競技場 |
| description | Wikitext | 這裡是冠軍競技場!戰鬥將在造訪之後的數天展開。戰勝者將贏得比賽。若敵人未出現,你將直接獲勝。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | en |
| name | String | |
| description | Wikitext | They say true duels of skill can only be won under Hell’s lights.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | pt_br |
| name | String | |
| description | Wikitext | Dizem que os verdadeiros duelos de habilidade só podem ser vencidos sob as luzes do inferno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | cs |
| name | String | |
| description | Wikitext | Říká se, že opravdové souboje schopností je možné vyhrát jen ve světle pekla.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | fr |
| name | String | |
| description | Wikitext | On raconte que les vrais duels martiaux ne peuvent être gagnés qu’à la lumière des enfers.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | de |
| name | String | |
| description | Wikitext | Man sagt, wahre Duelle können nur im Schein der Hölle gewonnen werden.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | hu |
| name | String | |
| description | Wikitext | A végső összecsapást stílszerűen a pokol háborgó tüzében kell megvívni.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | it |
| name | String | |
| description | Wikitext | Si dice che i veri duelli di abilità possano essere vinti solo se illuminati dalle fiamme dell'inferno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | ja |
| name | String | |
| description | Wikitext | 真の戦技を賭けた決闘は、地獄の灯りの下でしか勝利できないと言われている。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | ko |
| name | String | |
| description | Wikitext | 진정한 실력 대결은 지옥의 빛 아래에서만 승리할 수 있다는 말이 있습니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | pl |
| name | String | |
| description | Wikitext | Mówią, że prawdziwe mistrzostwo umiejętności można udowodnić jedynie w blasku piekielnych świateł.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | ru |
| name | String | |
| description | Wikitext | Говорят, истинную победу на дуэли можно одержать только в адском пламени.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | es |
| name | String | |
| description | Wikitext | Dicen que los verdaderos duelos de habilidad solo se pueden ganar bajo las luces del infierno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | tr |
| name | String | |
| description | Wikitext | Hünerlerin sergilendiği gerçek düelloların yalnızca Cehennem'in ışıkları altında kazanılabileceği söylenir.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | uk |
| name | String | |
| description | Wikitext | Кажуть, справжні дуелі майстерності можна виграти лише серед пекельних вогнів.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | zh-hans |
| name | String | |
| description | Wikitext | 有人说,只有在地狱之光的笼罩下,真正的对决才能分出胜负。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | gladiator_arena |
| type | String | map_object_narrative |
| subtype | String | |
| variant | String | |
| language | String | zh-hant |
| name | String | |
| description | Wikitext | 有人說,只有在地獄之光的籠罩下,真正的對決才能分出勝負。
|
| bonus_description | Wikitext | |