1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| type | String | attack_archetype · movement · creature_type · FactionCityName · resource · hero_stat · unit_stat · ui | hero_stat |
| subtype | String | | offence |
| variant | String | | |
| icon | String | | |
| name_sid | String | | offence_name |
| desc_sid | String | | offence_description |
| narrative_description_sid | String | | |
| source_path | String | | Lang/english/texts/ui.json |
16 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | en |
| name | String | Attack |
| description | Wikitext | The hero increases the Attack of all creatures in their army by the value of their own Attack attribute. This bonus directly affects the Damage those creatures deal in battle.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | pt_br |
| name | String | Ataque |
| description | Wikitext | O herói aumenta o Ataque de todas as criaturas em seu exército pelo valor de seu próprio atributo de Ataque. Este bônus afeta diretamente o Dano que essas criaturas provocam em batalha.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | cs |
| name | String | Útok |
| description | Wikitext | Hrdina zvyšuje útok všem jednotkám ve své armádě ve výši vlastního atributu Útok. Tento bonus má přímý vliv na poškození, které tyto jednotky způsobí v bitvě.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | fr |
| name | String | Attaque |
| description | Wikitext | Le héros augmente l’attaque de toutes les créatures de son armée d’un montant égal à sa propre caractéristique d’attaque. Ceci modifie les dégâts qu’elles infligent au combat.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | de |
| name | String | Angriff |
| description | Wikitext | Der Held erhöht den Angriff aller Kreaturen in seiner Armee um seinen eigenen Angriffswert. Dieser Bonus hat direkten Einfluss auf den Schaden, den diese Kreaturen im Kampf verursachen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | hu |
| name | String | Támadóerő |
| description | Wikitext | A hős egységeinek támadóereje a hős támadóerejével növekszik a csatákban. Ez közvetlen hatással van arra, hogy mennyi sebzést okoznak.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | it |
| name | String | Attacco |
| description | Wikitext | L'eroe aumenta l'Attacco di tutte le creature nel suo esercito del valore corrispondente al proprio attributo Attacco. Il bonus influenza direttamente il Danno che le creature infliggono in battaglia.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | ja |
| name | String | 攻撃力 |
| description | Wikitext | ヒーローの攻撃力の値が、軍内のすべてのクリーチャーの攻撃力に上乗せされます。このボーナスはクリーチャーが戦闘で与えるダメージに直結します。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | ko |
| name | String | 공격력 |
| description | Wikitext | 영웅의 공격력 수치만큼 영웅이 지휘하는 군대 소속 생물의 공격력이 증가합니다. 이 보너스는 전투 중 생물이 가하는 피해에 직접적인 영향을 줍니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | pl |
| name | String | Atak |
| description | Wikitext | Bohater zwiększa wartość ataku u wszystkich stworzeń w swojej armii o wartość własnego atrybutu ataku. Premia ta wpływa bezpośrednio na obrażenia zadawane przez te stworzenia w walce.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | ru |
| name | String | Атака |
| description | Wikitext | Увеличивает значение атаки всех существ в армии героя на величину, равную значению атаки самого героя. Повышает наносимый существами урон в бою.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | es |
| name | String | Ataque |
| description | Wikitext | El héroe aumenta el ataque de todas las criaturas de su ejército en función del valor de su propio atributo de ataque. Esta bonificación afecta directamente al daño que infligen esas criaturas en combate.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | tr |
| name | String | Saldırı |
| description | Wikitext | Kahraman, ordusundaki tüm yaratıkların Saldırı'sını kendi Saldırı niteliğine eşit miktarda artırır. Bu değer, bu yaratıkların savaşta verdikleri Hasar'ı doğrudan etkiler.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | uk |
| name | String | Атака |
| description | Wikitext | Герой збільшує Атаку всіх істот у своєму війську на значення власної Атаки. Цей бонус безпосередньо впливає на шкоду, завдавану цими істотами у бою.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | zh-hans |
| name | String | 攻击力 |
| description | Wikitext | 同军队所有生物的攻击力会随着英雄本身的攻击力提升,直接影响生物在战斗中造成的伤害。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | offence |
| type | String | hero_stat |
| subtype | String | offence |
| variant | String | |
| language | String | zh-hant |
| name | String | 攻擊力 |
| description | Wikitext | 同軍隊所有生物的攻擊力會隨著英雄本身的攻擊力提升,直接影響生物在戰鬥中造成的傷害。
|
| bonus_description | Wikitext | |