1 row is stored for this page
| Field | Field type | Allowed values | Value |
|---|
| type | String | attack_archetype · movement · creature_type · FactionCityName · resource · hero_stat · unit_stat · ui | hero_stat |
| subtype | String | | morale |
| variant | String | | |
| icon | String | | |
| name_sid | String | | morale_name |
| desc_sid | String | | morale_description |
| narrative_description_sid | String | | |
| source_path | String | | Lang/english/texts/ui.json |
16 rows are stored for this page
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | en |
| name | String | Morale |
| description | Wikitext | The hero increases the Morale of all creatures in their army by the value of their own Morale attribute. This affects the chance to take an extra turn or skip a turn.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | pt_br |
| name | String | Moral |
| description | Wikitext | O herói aumenta o Moral de todas as criaturas em seu exército pelo valor de seu próprio atributo de Moral. Este bônus afeta a chance dessas criaturas terem um turno adicional ou de pularem um turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | cs |
| name | String | Morálka |
| description | Wikitext | Hrdina zvyšuje morálku všem jednotkám ve své armádě ve výši vlastního atributu Morálka. Tato hodnota má vliv na pravděpodobnost získání dalšího tahu nebo vynechání tahu.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | fr |
| name | String | Moral |
| description | Wikitext | Le héros augmente le moral de toutes les créatures de son armée d’un montant égal à sa propre caractéristique de moral. Ceci modifie les chances qu’elles effectuent un tour supplémentaire ou qu’elles passent leur tour.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | de |
| name | String | Moral |
| description | Wikitext | Der Held erhöht die Moral aller Kreaturen in seiner Armee um seinen eigenen Moralwert. Beeinflusst die Chance, einen zusätzlichen Zug zu machen oder einen Zug auszusetzen.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | hu |
| name | String | Morál |
| description | Wikitext | A hős egységeinek morálja a hős moráljával növekszik a csatákban. Ez az újralépés és a kimaradás esélyére van hatással.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | it |
| name | String | Morale |
| description | Wikitext | L'eroe aumenta il Morale di tutte le creature nel suo esercito del valore corrispondente al proprio attributo Morale. Questo influenza la probabilità di agire un turno in più o di saltare un turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | ja |
| name | String | 士気 |
| description | Wikitext | ヒーローの士気の値が、軍内のすべてのクリーチャーの士気に上乗せされます。士気の高さは追加ターンやターン放棄の発生率に影響します。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | ko |
| name | String | 사기 |
| description | Wikitext | 영웅의 사기 수치만큼 영웅이 지휘하는 생물의 사기가 증가합니다. 이는 추가 턴을 받거나 턴을 건너뛸 확률에 영향을 줍니다.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | pl |
| name | String | Morale |
| description | Wikitext | Bohater zwiększa wartość morale u wszystkich stworzeń w swojej armii o wartość własnego atrybutu morale. Statystyka ta wpływa na szansę zyskania dodatkowej tury lub pominięcia tury.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | ru |
| name | String | Боевой дух |
| description | Wikitext | Увеличивает показатель боевого духа всех существ в армии на величину, равную значению боевого духа героя. Влияет на вероятность совершить дополнительный ход или, наоборот, пропустить ход.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | es |
| name | String | Moral |
| description | Wikitext | El héroe aumenta la moral de todas las criaturas de su ejército en función del valor de su propio atributo de moral. Esto afecta a la probabilidad de recibir un turno adicional o de saltarse un turno.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | tr |
| name | String | Moral |
| description | Wikitext | Kahraman, ordusundaki tüm yaratıkların Moral'ini kendi Moral niteliğine eşit miktarda artırır. Bu değer, bir ek tur oynama veya bir tur atlama olasılığını etkiler.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | uk |
| name | String | Бойовий дух |
| description | Wikitext | Герой збільшує Бойовий дух усіх істот у своєму війську на значення власного Бойового духу. Цей бонус впливає на шанс на додатковий хід або пропуск ходу.
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | zh-hans |
| name | String | 士气 |
| description | Wikitext | 生物的士气值会随着英雄本身的士气值提升,影响获得额外回合或错失回合的几率。
|
| bonus_description | Wikitext | |
| Field | Field type | Value |
|---|
| target_id | String | morale |
| type | String | hero_stat |
| subtype | String | morale |
| variant | String | |
| language | String | zh-hant |
| name | String | 士氣 |
| description | Wikitext | 生物的士氣值會隨著英雄本身的士氣值提升,影響獲得額外回合或錯失回合的機率。
|
| bonus_description | Wikitext | |