Template:FactionLawTierDef
From Heroes of Might and Magic: Olden Era Official Wiki
One row per (faction, tier) pair — 30 rows total (6 factions × 5 tiers). Captures the law-points threshold a player must accumulate before any tier-N law in a given faction becomes enactable.
In the 2026-05-05 corpus all six factions ship identical thresholds ([0, 5, 15, 30, 50]). Stored per-faction so a future patch can rebalance one faction independently.
Page layout
FactionLawTierDef rows are emitted inline on the parent FactionDef page alongside the LawTreePositionDef rows.
Schema
This template defines the table "FactionLawTier". View table.
{{FactionLawTierDef
| faction = String <!-- human, demon, dungeon, nature, undead, unfrozen -->
| tier = Integer <!-- 1-5 -->
| count_to_unlock = Integer <!-- law points required to unlock laws in this tier -->
}}
Field notes
- Primary key is
(faction, tier). count_to_unlockis sourced fromfractionLawsLines[tier-1].countToUnlock.- Tier 1 always has
count_to_unlock = 0(no entry threshold); higher tiers progressively gate.
Related tables
- LawTreePosition — joined on
(faction, tier). - Faction — joined on
faction = Faction.id.


