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id:
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unused:
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faction:
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tier:
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source path:
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name sid:
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desc sid:
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base sid:
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upgrade sid:
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hp:
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offence:
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defence:
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damage min:
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damage max:
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initiative:
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speed:
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luck:
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morale:
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energy per cast:
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energy per round:
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energy per take damage:
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action points:
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num counters:
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morale min:
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morale max:
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luck min:
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luck max:
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move type:
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creature type:
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immunities:
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disablers:
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shared abilities:
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native biome:
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ai archetype:
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tags:
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leave corpse:
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gold cost:
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wood cost:
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ore cost:
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mercury cost:
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dust cost:
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crystal cost:
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gemstone cost:
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squad value:
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exp bonus:
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