Drilldown: Unit

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Unit > damage min: 2-3 & energy per round: 0

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unused:
source path:
DB/units/units_logics/demons/locust_l.json (1) · DB/units/units_logics/demons/locust_upg_l.json (1) · DB/units/units_logics/demons/trick_demon_l.json (1) · DB/units/units_logics/demons/trick_demon_upg_alt_l.json (1) · DB/units/units_logics/demons/trick_demon_upg_l.json (1) · DB/units/units_logics/dungeon/assassin_l.json (1) · DB/units/units_logics/dungeon/assassin_upg_alt_l.json (1) · DB/units/units_logics/dungeon/assassin_upg_l.json (1) · DB/units/units_logics/humans/crossbowman_l.json (1) · DB/units/units_logics/humans/crossbowman_upg_alt_l.json (1) · DB/units/units_logics/humans/crossbowman_upg_l.json (1) · DB/units/units_logics/humans/esquire_l.json (1) · DB/units/units_logics/humans/esquire_upg_alt_l.json (1) · DB/units/units_logics/humans/esquire_upg_l.json (1) · DB/units/units_logics/nature/elf_tracker_l.json (1) · DB/units/units_logics/nature/elf_tracker_upg_l.json (1) · DB/units/units_logics/neutral/halfling_l.json (1) · DB/units/units_logics/neutral/pixie_l.json (1) · DB/units/units_logics/undead/flicker_l.json (1) · DB/units/units_logics/undead/flicker_upg_alt_l.json (1) · DB/units/units_logics/undead/flicker_upg_l.json (1) · DB/units/units_logics/undead/pet_l.json (1) · DB/units/units_logics/undead/pet_upg_alt_l.json (1) · DB/units/units_logics/undead/pet_upg_l.json (1) · DB/units/units_logics/undead/skeleton_upg_l.json (1) · DB/units/units_logics/unfrozen/lesser_eldritch_l.json (1) · DB/units/units_logics/unfrozen/lesser_eldritch_upg_alt_l.json (1) · DB/units/units_logics/unfrozen/lesser_eldritch_upg_l.json (1)
offence:
damage min:
damage max:
luck:
morale:
energy per cast:
energy per round:
energy per take damage:
action points:
num counters:
morale min:
morale max:
luck min:
luck max:
move type:
leave corpse:
wood cost:
ore cost:
mercury cost:
dust cost:
crystal cost:
gemstone cost:

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