Drilldown: Hero

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Hero > view radius: 6 & roll lvl24 power: None

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id:
name sid:
campaign_M5_hero_undead_2 (3) · human_hero_3 (3) · human_hero_5 (3) · necro_hero_8 (3) · human_hero_1 (2) · human_hero_12 (2) · human_hero_13 (2)
class type:
source path:
start skill levels:
start magics:
bonus_magic_pure_bolt (30) · None (14) · change_use_necromancy (13) · night_1_magic_unnatural_calm (8) · primal_1_magic_thunderbolt (7) · bonus_magic_astral_summon_3 (6) · night_4_magic_despair (6) · primal_4_magic_fire_globe (6) · day_1_magic_healing_water (5) · day_2_magic_sharp_edge (5) · day_9_magic_arinas_hymn (5) · primal_2_magic_thick_hide (5) · space_12_magic_rewind (5) · day_12_magic_radiant_armor (4) · day_13_magic_holy_arms (4) · day_15_magic_judgement (4) · night_6_magic_deaths_grip (4) · primal_14_magic_hksmillas_rampage (4) · space_9_magic_impending_fate (4)
cost gold:
attacks times before:
native biome:
view radius:
stats num:
magic casts per round:
enable tactics:
tactics placement size:
enable hero native biome:
luck:
morale:
roll lvl1 attack:
roll lvl1 defense:
roll lvl1 power:
roll lvl1 knowledge:
roll lvl24 attack:
roll lvl24 defense:
roll lvl24 power:
roll lvl24 knowledge:

Showing below up to 53 results in range #1 to #53.

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