Kennelmaster
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(Redirected from Kennel Master)
Kennelmaster |
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Faction |
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Tier IV |
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Cost 340 (Upgrade cost) ( 100 |
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Base growth +10 |
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Squad value 353 |
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| Stats | |||
Health 30
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Attack 14
Base: 11 Increase: +3 |
Defense 10
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Damage 6-9
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Morale 0
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Luck 0
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Initiative 5
Base: 4 Increase: +1 |
Speed 6
Base: 3 Increase: +3 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Kennelmaster |
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| Internal ID | |||
| graverobber_upg_alt | |||
Kennelmasters are upgraded tier-IV units of the
Necropolis faction. They can be recruited from Bone Exchange II.
They are one of the upgrades of the
Graverobber, the other being the
Merchant of Death.
Description
Vampires can be quite eccentric; their refusal to accept the flow of time leads them to hire resurrectionists. These kennelmasters ensure their employers always have a steady pack of dogs to hunt and play with.
Abilities
Creature Type
Undead
A creature or person whose life has been prolonged by unnatural means.
Always neutralMorale
–5 to 5Luck range
NoFallen Undead cannot be raised as Undead after battle.
Attack Type
Long Reach
Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Passive Ability
Smell of the Hunt
Whenever a friendly creature dies, generate 1 Focus Point(s)
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Fetch!
Summon
Cost: 
2 Focus ChargesCooldown: 2 roundsTier II
Summons [ 1 × amount of units ] Undead Pet(s) on an adjacent hex. They disappear after the battle.Does not end the turn.
Active Ability
Hail!
Negative effect
Cost: 
2 Focus ChargesCooldown: 2 roundsTier II
Marks an enemy, causing them to always take maximum Damage.Duration: 2 round(s).
Specialist Hero
Graverobber growth in your cities increases by 1.
Under his command, Graverobbers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Graverobbers lose an equal amount of Attack and Defense.
Under his command, Graverobbers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Graverobbers lose an equal amount of Attack and Defense.
Laws
This unit is affected by the following Faction Laws:
Graverobber growth in your cities increases by 2/4. They summon +50% units.
Tier IICost: 3/2
Law Seals
Tier-4 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IIICost: 2
Law Seals
Tier-4 creature growth in your cities increases by 2.
Tier IIICost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


